Player Matchup

Shiva
Shiva
BerserkGutsu
Shiva
Level 36
God Stats
17W - 12L
1,611 SR
Queue Stats
89W - 77L
1,548 Elo+
Party 2
Bacchus
Bacchus
Dopedrillbreak
Bacchus
Level 69
God Stats
26W - 21L
1,582 SR
Queue Stats
116W - 89L
1,595 Elo+
Party 2
Medusa
Medusa
Tetrac
Medusa
Level 46
God Stats
19W - 18L
1,371 SR
Queue Stats
42W - 36L
1,462 Elo+
Party 2
Discordia
Discordia
antonioensis
Discordia
Level 68
God Stats
11W - 3L
1,500 SR
Queue Stats
163W - 151L
1,530 Elo+
Party 2
Ymir
Ymir
death4trump
Ymir
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 127L
1,591 Elo+
Party 2
Team Averages
Level 62
1,513 SR
1,545 Elo+

VS

Team Averages
Level 84
1,548 SR
1,594 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CerebralRegret
Hou Yi
Level 121
God Stats
9W - 5L
1,756 SR
Queue Stats
301W - 257L
1,648 Elo+
Party 1
Sobek
Sobek
SenorSoy
Sobek
Level 27
God Stats
0W - 1L
1,519 SR
Queue Stats
88W - 64L
1,573 Elo+
Party 1
Raijin
Raijin
SirMadHimself
Raijin
Level 29
God Stats
0W - 2L
1,678 SR
Queue Stats
78W - 41L
1,683 Elo+
Party 1
Medusa
Medusa
XMightyMouseX
Medusa
Level 116
God Stats
4W - 6L
1,288 SR
Queue Stats
163W - 161L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,157
616
5,139
3,842
2,551
Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 11
5,708
571
3,434
5,831
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Tetrac
Medusa
11
8 / 1 / 0
6,870
687
7,430
5,969
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
antonioensis
Discordia
10
3 / 1 / 4
6,222
622
1,964
4,690
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 4
6,653
665
6,260
6,713
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 4 / 1
5,196
520
2,948
7,567
3,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 5 / 0
5,390
539
2,973
7,379
1,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
SenorSoy
Sobek
6
0 / 4 / 0
4,203
420
1,232
8,295
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 2
5,076
508
2,718
4,726
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 4 / 0
5,626
563
4,309
6,808
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
20
Kills
4
4
Deaths
20
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
1
0.13
W
4
0
1
4.5
L
1
5
0
0.2
W
0
1
11
5.5
L
Sobek
SenorSoy
Sobek
0
4
0
0
L
0
3
2
0.33
W
Medusa
Tetrac
Medusa
8
1
0
8
L
3
4
0
0.75
W
Discordia
antonioensis
Discordia
3
1
4
5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,227
Damage
14,180
27,045
Taken
34,775
14,604
Mitigated
10,256
8,570
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,948
658
0
5,257
7,567
3,062
0
988
6,579
0
25,260
W
5,139
861
0
888
3,842
2,551
373
108
3,496
0
27,968
L
2,973
1,433
0
2,357
7,379
1,008
0
1,309
6,070
0
20,103
W
3,434
526
268
1,940
5,831
6,467
0
993
4,838
10,807
1,858
L
Sobek
SenorSoy
Sobek
1,232
127
56
2,025
8,295
3,181
0
2,857
5,438
10,327
0
L
2,718
404
0
500
4,726
1,279
0
2,312
2,414
24,576
0
W
Medusa
Tetrac
Medusa
7,430
4,035
0
2,069
5,969
1,954
884
578
5,391
0
42,293
L
4,309
1,845
0
1,629
6,808
1,726
0
3,951
2,857
0
26,442
W
Discordia
antonioensis
Discordia
1,964
429
0
500
4,690
982
0
1,113
3,513
31,820
0
W
6,260
1,925
0
2,905
6,713
2,650
0
1,158
5,533
36,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,610
Gold Earned
25,491
300
Minions Killed
213
0
Camps Cleared
0
1,012,210
Distance Traveled
870,794
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,196
520
60
6
0
184,264
3
W
Shiva
6,157
616
59
6
0
203,411
4
L
Hou Yi
5,390
539
36
4
0
171,905
1
W
Bacchus
5,708
571
19
2
0
202,566
6
L
Sobek
4,203
420
13
1
0
186,435
0
L
Raijin
5,076
508
52
5
0
172,325
2
W
Medusa
6,870
687
79
8
0
188,088
2
L
Medusa
5,626
563
52
5
0
155,865
2
W
Discordia
6,222
622
74
7
0
190,255
1
W
Ymir
6,653
665
69
7
0
227,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role