Player Matchup

Baron Samedi
Baron Samedi
CantNinja
Baron Samedi
Level 109
God Stats
4W - 1L
1,764 SR
Queue Stats
191W - 43L
2,112 Elo+
Party 1
Cupid
Cupid
HammySammichh
Cupid
Level 91
God Stats
16W - 7L
1,536 SR
Queue Stats
321W - 192L
1,669 Elo+
Party 1
Ne Zha
Ne Zha
HoollyywwooD
Ne Zha
Level 148
God Stats
6W - 2L
1,728 SR
Queue Stats
409W - 115L
2,002 Elo+
Party 1
Hercules
Hercules
coachhillsnut
Hercules
Level 40
God Stats
15W - 4L
1,978 SR
Queue Stats
240W - 48L
1,994 Elo+
Party 1
Geb
Geb
poojokes
Geb
Level 155
God Stats
18W - 11L
1,685 SR
Queue Stats
509W - 162L
1,935 Elo+
Party 1
Team Averages
Level 109
1,738 SR
1,942 Elo+

VS

Team Averages
Level 44
1,431 SR
1,480 Elo+
Gilgamesh
Gilgamesh
DarthHamburglar
Gilgamesh
Level 104
God Stats
4W - 1L
1,573 SR
Queue Stats
16W - 9L
1,668 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Kensinhoa
Ah Muzen Cab
Level 40
God Stats
1W - 3L
1,398 SR
Queue Stats
75W - 117L
1,322 Elo+
Party 3
Cthulhu
Cthulhu
NguyenTuanThinh
Cthulhu
Level 60
God Stats
7W - 23L
1,182 SR
Queue Stats
216W - 276L
1,410 Elo+
Party 3
Cliodhna
Cliodhna
NursingHomeOrgy
Cliodhna
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 10L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
pickmynameplz
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CantNinja
Baron Samedi
20
10 / 1 / 30
14,347
844
29,661
18,673
13,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
13 / 6 / 14
14,425
849
30,864
21,643
9,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
20
15 / 1 / 25
15,270
898
31,015
23,250
11,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
coachhillsnut
Hercules
20
9 / 0 / 17
14,154
833
18,246
15,876
24,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
8 / 2 / 21
13,951
821
23,864
22,139
11,299
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarthHamburglar
Gilgamesh
16
0 / 11 / 0
10,436
614
8,854
28,445
20,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Kensinhoa
Ah Muzen Cab
19
6 / 11 / 1
12,395
729
14,131
28,056
10,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 9 / 4
11,048
650
15,162
35,261
40,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
18
1 / 11 / 3
10,955
644
11,042
28,811
10,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
pickmynameplz
Hun Batz
18
2 / 14 / 2
11,223
660
11,961
27,072
9,957
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
20
55
Kills
10
10
Deaths
56
107
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CantNinja
Baron Samedi
10
1
30
25
L
Gilgamesh
DarthHamburglar
Gilgamesh
0
11
0
0
W
13
6
14
3.33
W
Ne Zha
15
1
25
27.5
L
Ah Muzen Cab
Kensinhoa
Ah Muzen Cab
6
11
1
0.59
L
1
9
4
0.33
L
Cliodhna
1
11
3
0.23
W
Hercules
coachhillsnut
Hercules
9
0
17
17.5
L
Hun Batz
pickmynameplz
Hun Batz
2
14
2
0.21
W
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,650
Damage
61,150
101,581
Taken
147,645
69,618
Mitigated
92,347
49,296
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CantNinja
Baron Samedi
29,661
2,373
7,598
11,711
18,673
13,922
649
4,458
14,215
58,983
0
L
Gilgamesh
DarthHamburglar
Gilgamesh
8,854
2,080
863
1,425
28,445
20,441
61
9,363
18,361
0
33,269
W
30,864
22,924
439
9,465
21,643
9,146
5,426
3,407
18,236
0
78,778
W
Ne Zha
31,015
7,624
0
8,188
23,250
11,201
0
2,340
20,457
0
71,518
L
Ah Muzen Cab
Kensinhoa
Ah Muzen Cab
14,131
2,998
431
3,333
28,056
10,869
1,184
8,853
18,978
0
50,063
L
15,162
261
890
3,780
35,261
40,272
0
11,555
22,967
41,008
0
L
Cliodhna
11,042
741
0
1,805
28,811
10,808
0
11,655
16,795
0
33,556
W
Hercules
coachhillsnut
Hercules
18,246
4,197
0
5,587
15,876
24,050
2,537
2,116
12,320
0
49,202
L
Hun Batz
pickmynameplz
Hun Batz
11,961
3,585
0
197
27,072
9,957
0
11,367
15,365
0
35,202
W
23,864
2,618
0
6,308
22,139
11,299
2,588
2,841
19,298
63,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,147
Gold Earned
56,057
408
Minions Killed
279
0
Camps Cleared
0
1,754,420
Distance Traveled
1,481,003
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,347
844
59
3
0
336,593
8
L
Gilgamesh
10,436
614
54
3
0
312,234
0
W
Cupid
14,425
849
83
5
0
297,811
2
W
Ne Zha
15,270
898
88
5
0
388,775
3
L
Ah Muzen Cab
12,395
729
83
5
0
267,892
1
L
Cthulhu
11,048
650
49
3
0
302,383
2
L
Cliodhna
10,955
644
52
3
0
314,853
1
W
Hercules
14,154
833
84
5
0
360,026
0
L
Hun Batz
11,223
660
41
2
0
283,641
2
W
Geb
13,951
821
94
6
0
371,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role