Player Matchup

Morgan Le Fay
Morgan Le Fay
BeepBeepImABuick
Morgan Le Fay
Level 159
God Stats
16W - 9L
1,553 SR
Queue Stats
495W - 338L
1,653 Elo+
Party 1
Neith
Neith
Ragnarok2083
Neith
Level 114
God Stats
2W - 2L
1,564 SR
Queue Stats
21W - 11L
1,608 Elo+
Party 1
Fenrir
Fenrir
xNaniNanix
Fenrir
Level 82
God Stats
11W - 9L
1,544 SR
Queue Stats
133W - 76L
1,636 Elo+
Party 1
Team Averages
Level 118
1,554 SR
1,633 Elo+

VS

Team Averages
Level 86
1,399 SR
1,446 Elo+
Cupid
Cupid
PookieBear9000
Cupid
Level 49
God Stats
1W - 3L
1,134 SR
Queue Stats
200W - 210L
1,516 Elo+
Solo
Shiva
Shiva
SoloDiff
Shiva
Level 82
God Stats
0W - 2L
1,564 SR
Queue Stats
2W - 17L
1,192 Elo+
Solo
Thoth
Thoth
WSnue
Thoth
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 60L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeepBeepImABuick
Morgan Le Fay
19
4 / 6 / 9
14,432
760
27,091
17,095
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 3 / 6
14,025
738
11,920
13,198
3,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
xNaniNanix
Fenrir
18
5 / 10 / 4
12,955
682
8,178
22,021
22,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 11
13,120
691
9,977
17,676
5,433
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
SoloDiff
Shiva
19
9 / 5 / 9
13,983
736
16,153
25,367
23,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
WSnue
Thoth
18
7 / 5 / 8
13,200
695
17,988
15,263
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
14
Kills
19
19
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BeepBeepImABuick
Morgan Le Fay
4
6
9
1.42
L
3
4
11
2.13
W
5
3
6
2.67
L
Shiva
SoloDiff
Shiva
9
5
9
2.7
L
Thoth
WSnue
Thoth
7
5
8
2.2
W
Fenrir
xNaniNanix
Fenrir
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,189
Damage
44,118
52,314
Taken
58,306
31,782
Mitigated
33,591
8,742
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BeepBeepImABuick
Morgan Le Fay
27,091
1,780
0
2,150
17,095
5,409
422
6,222
10,554
64,455
0
L
9,977
6,848
999
6,582
17,676
5,433
1,303
9,764
7,359
0
47,804
W
11,920
4,211
0
2,980
13,198
3,860
833
5,529
7,519
0
66,465
L
Shiva
SoloDiff
Shiva
16,153
2,080
1,579
5,853
25,367
23,938
422
10,181
14,313
0
52,106
L
Thoth
WSnue
Thoth
17,988
442
261
1,624
15,263
4,220
1,411
6,963
7,795
51,930
0
W
Fenrir
xNaniNanix
Fenrir
8,178
1,304
401
3,211
22,021
22,513
0
6,708
14,717
479
20,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,412
Gold Earned
40,303
206
Minions Killed
231
7
Camps Cleared
9
1,012,274
Distance Traveled
1,039,611
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,432
760
81
4
4
331,355
7
L
Cupid
13,120
691
89
5
1
338,928
4
W
Neith
14,025
738
97
5
2
348,508
5
L
Shiva
13,983
736
62
3
6
358,017
7
L
Thoth
13,200
695
80
4
2
342,666
4
W
Fenrir
12,955
682
28
1
1
332,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role