Player Matchup

Anubis
Anubis
GeoalvarezYT
Anubis
Level 145
God Stats
4W - 0L
1,460 SR
Queue Stats
34W - 24L
1,568 Elo+
Party 1
Mulan
Mulan
Zhadow090
Mulan
Level 159
God Stats
10W - 6L
1,567 SR
Queue Stats
71W - 63L
1,558 Elo+
Solo
Artemis
Artemis
dark_carnage666
Artemis
Level 60
God Stats
1W - 2L
1,303 SR
Queue Stats
40W - 43L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
shakuro2077
Erlang Shen
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 163L
1,583 Elo+
Solo
Geb
Geb
wrizd
Geb
Level 69
God Stats
22W - 18L
1,550 SR
Queue Stats
133W - 132L
1,501 Elo+
Solo
Team Averages
Level 108
1,476 SR
1,545 Elo+

VS

Team Averages
Level 103
1,576 SR
1,520 Elo+
Fenrir
Fenrir
SOSA1945
Fenrir
Level 128
God Stats
4W - 5L
1,570 SR
Queue Stats
150W - 121L
1,627 Elo+
Solo
Kuzenbo
Kuzenbo
Sickaxx98
Kuzenbo
Level 67
God Stats
22W - 33L
1,567 SR
Queue Stats
410W - 450L
1,476 Elo+
Solo
Izanami
Izanami
TheRedDead27
Izanami
Level 84
God Stats
2W - 1L
1,756 SR
Queue Stats
85W - 87L
1,463 Elo+
Solo
Scylla
Scylla
pandazias
Scylla
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,441 Elo+
Solo
Nemesis
Nemesis
ranma16
Nemesis
Level 119
God Stats
15W - 22L
1,489 SR
Queue Stats
492W - 488L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 1 / 5
14,524
660
16,325
14,583
8,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Zhadow090
Mulan
20
7 / 1 / 6
13,520
615
12,884
19,579
24,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 6 / 1
12,795
582
12,540
18,686
5,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
shakuro2077
Erlang Shen
20
9 / 1 / 5
14,469
658
13,462
16,088
13,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
wrizd
Geb
16
1 / 0 / 10
11,540
525
4,858
15,751
18,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SOSA1945
Fenrir
16
3 / 3 / 1
9,843
447
6,046
15,335
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
Sickaxx98
Kuzenbo
13
1 / 3 / 3
8,796
400
6,385
17,349
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
TheRedDead27
Izanami
17
2 / 11 / 1
10,403
473
13,745
20,152
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
pandazias
Scylla
10
1 / 6 / 0
7,589
345
5,935
7,905
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
ranma16
Nemesis
17
1 / 9 / 1
10,273
467
11,963
20,589
23,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
32
Kills
8
9
Deaths
32
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
1
5
10.5
L
Fenrir
SOSA1945
Fenrir
3
3
1
1.17
L
Kuzenbo
Sickaxx98
Kuzenbo
1
3
3
0.83
L
Izanami
TheRedDead27
Izanami
2
11
1
0.23
W
Mulan
Zhadow090
Mulan
7
1
6
10
W
7
6
1
1.25
L
Scylla
pandazias
Scylla
1
6
0
0.17
L
Nemesis
ranma16
Nemesis
1
9
1
0.17
W
Erlang Shen
shakuro2077
Erlang Shen
9
1
5
11.5
W
Geb
wrizd
Geb
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,069
Damage
44,074
84,687
Taken
81,330
70,648
Mitigated
54,435
29,638
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,325
554
0
9,159
14,583
8,488
3,687
5,946
8,339
123,712
0
L
Fenrir
SOSA1945
Fenrir
6,046
1,301
0
2,331
15,335
4,671
0
6,013
9,163
0
65,245
L
Kuzenbo
Sickaxx98
Kuzenbo
6,385
2,822
377
4,652
17,349
18,547
0
5,854
11,258
24,262
0
L
Izanami
TheRedDead27
Izanami
13,745
8,995
0
2,513
20,152
6,245
1,124
2,485
17,562
0
83,083
W
Mulan
Zhadow090
Mulan
12,884
2,252
0
6,337
19,579
24,582
1,805
633
18,906
0
79,144
W
12,540
6,269
0
4,872
18,686
5,832
3,720
2,697
15,949
0
93,364
L
Scylla
pandazias
Scylla
5,935
1,150
0
1,330
7,905
1,721
0
4,631
2,842
31,821
0
L
Nemesis
ranma16
Nemesis
11,963
6,216
0
5,135
20,589
23,251
0
1,466
18,562
0
75,334
W
Erlang Shen
shakuro2077
Erlang Shen
13,462
8,143
0
5,706
16,088
13,538
203
1,587
14,469
0
128,617
W
Geb
wrizd
Geb
4,858
946
0
3,564
15,751
18,208
797
2,741
12,168
25,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,848
Gold Earned
46,904
672
Minions Killed
485
0
Camps Cleared
0
2,164,551
Distance Traveled
1,661,647
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,524
660
212
10
0
415,999
1
L
Fenrir
9,843
447
106
5
0
409,674
7
L
Kuzenbo
8,796
400
37
2
0
365,817
1
L
Izanami
10,403
473
156
7
0
331,896
2
W
Mulan
13,520
615
149
7
0
420,869
1
W
Artemis
12,795
582
117
5
0
354,911
3
L
Scylla
7,589
345
61
3
0
218,186
2
L
Nemesis
10,273
467
125
6
0
336,074
1
W
Erlang Shen
14,469
658
174
8
0
499,223
8
W
Geb
11,540
525
20
1
0
473,549
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role