Player Matchup

Anubis
Anubis
MintDome
Anubis
Level 26
God Stats
4W - 5L
1,210 SR
Queue Stats
44W - 41L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
PercNowitzki500
Gilgamesh
Level 67
God Stats
22W - 21L
1,483 SR
Queue Stats
192W - 238L
1,508 Elo+
Party 1
Ymir
Ymir
WAKAFLAKAKLEEFI
Ymir
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 25L
1,310 Elo+
Party 1
Medusa
Medusa
extendovar14
Medusa
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
55W - 73L
1,354 Elo+
Party 1
Nemesis
Nemesis
sloppy cheek
Nemesis
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 91L
1,456 Elo+
Party 1
Team Averages
Level 57
1,439 SR
1,416 Elo+

VS

Team Averages
Level 83
1,533 SR
1,414 Elo+
Charybdis
Charybdis
Chechenque
Charybdis
Level 88
God Stats
16W - 24L
1,455 SR
Queue Stats
124W - 143L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
MITOLDORGG
Baron Samedi
Level 89
God Stats
9W - 8L
1,745 SR
Queue Stats
130W - 150L
1,381 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mendo7
Morgan Le Fay
Level 103
God Stats
22W - 20L
1,556 SR
Queue Stats
251W - 288L
1,402 Elo+
Party 3
Horus
Horus
dropdeaddanny12
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
jigglyjulian
Da Ji
Level 48
God Stats
89W - 101L
1,410 SR
Queue Stats
249W - 289L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MintDome
Anubis
20
22 / 1 / 13
16,131
576
42,481
29,438
16,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
PercNowitzki500
Gilgamesh
20
4 / 2 / 18
14,342
512
12,000
19,863
23,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
2 / 3 / 26
13,463
481
5,947
29,178
39,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
20
9 / 1 / 19
15,154
541
21,473
22,183
9,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
sloppy cheek
Nemesis
20
9 / 5 / 15
15,168
542
15,632
21,155
8,199
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chechenque
Charybdis
16
0 / 12 / 4
11,099
396
11,679
27,014
7,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
MITOLDORGG
Baron Samedi
18
2 / 12 / 2
13,016
465
9,118
28,050
23,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Mendo7
Morgan Le Fay
18
4 / 9 / 0
12,968
463
21,017
22,963
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 7 / 3
10,508
375
2,710
25,251
13,616
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

16
4 / 7 / 1
11,689
417
10,531
21,089
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
20
46
Kills
10
12
Deaths
47
91
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chechenque
Charybdis
0
12
4
0.17
L
Baron Samedi
MITOLDORGG
Baron Samedi
2
12
2
0.25
L
Morgan Le Fay
Mendo7
Morgan Le Fay
4
9
0
0.44
W
Anubis
MintDome
Anubis
22
1
13
28.5
W
Gilgamesh
PercNowitzki500
Gilgamesh
4
2
18
6.5
W
2
3
26
5
L
0
7
3
0.21
W
Medusa
9
1
19
18.5
L
4
7
1
0.64
W
Nemesis
sloppy cheek
Nemesis
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,533
Damage
55,055
121,817
Taken
124,367
96,476
Mitigated
58,263
47,012
Healing
23,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chechenque
Charybdis
11,679
5,993
208
5,817
27,014
7,337
7,121
11,175
15,790
0
73,632
L
Baron Samedi
MITOLDORGG
Baron Samedi
9,118
992
1,002
4,299
28,050
23,491
1,294
14,903
12,927
58,957
0
L
Morgan Le Fay
Mendo7
Morgan Le Fay
21,017
2,602
222
3,529
22,963
6,399
250
9,876
12,950
89,132
0
W
Anubis
MintDome
Anubis
42,481
2,325
0
21,612
29,438
16,816
1,300
6,712
20,218
150,576
0
W
Gilgamesh
PercNowitzki500
Gilgamesh
12,000
1,439
268
6,038
19,863
23,169
1,715
3,713
15,775
0
67,768
W
5,947
1,515
0
4,070
29,178
39,258
712
6,764
22,038
29,392
0
L
2,710
1,418
311
4,810
25,251
13,616
1,148
6,321
18,278
0
33,332
W
Medusa
21,473
10,563
0
11,520
22,183
9,034
5,787
7,463
14,720
0
148,482
L
10,531
1,664
365
3,175
21,089
7,420
1,440
6,153
14,867
0
53,524
W
Nemesis
sloppy cheek
Nemesis
15,632
4,674
0
3,504
21,155
8,199
1,453
9,304
11,573
0
128,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,258
Gold Earned
59,280
605
Minions Killed
513
0
Camps Cleared
0
2,757,528
Distance Traveled
2,275,016
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,099
396
134
5
0
371,137
4
L
Baron Samedi
13,016
465
93
3
0
395,427
1
L
Morgan Le Fay
12,968
463
147
5
0
494,408
3
W
Anubis
16,131
576
158
6
0
513,952
3
W
Gilgamesh
14,342
512
110
4
0
565,293
2
W
Ymir
13,463
481
39
1
0
547,803
6
L
Horus
10,508
375
49
2
0
454,147
0
W
Medusa
15,154
541
157
6
0
548,044
3
L
Da Ji
11,689
417
90
3
0
559,897
1
W
Nemesis
15,168
542
141
5
0
582,436
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role