Player Matchup

Tsukuyomi
Tsukuyomi
RayTarantino
Tsukuyomi
Level 84
God Stats
1W - 5L
1,410 SR
Queue Stats
446W - 479L
1,399 Elo+
Party 1
Mulan
Mulan
RyZe_Liquid-_-
Mulan
Level 32
God Stats
0W - 3L
1,324 SR
Queue Stats
111W - 123L
1,400 Elo+
Party 1
Ganesha
Ganesha
SWISHTHEWRLD
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,281 Elo+
Party 1
Izanami
Izanami
SiickWiitEt
Izanami
Level 66
God Stats
1W - 5L
1,500 SR
Queue Stats
420W - 468L
1,378 Elo+
Party 1
Scylla
Scylla
W11ck3D
Scylla
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 108L
1,397 Elo+
Party 1
Team Averages
Level 52
1,447 SR
1,371 Elo+

VS

Team Averages
Level 78
1,541 SR
1,439 Elo+
Erlang Shen
Erlang Shen
Anunahz
Erlang Shen
Level 160
God Stats
5W - 4L
1,719 SR
Queue Stats
94W - 87L
1,486 Elo+
Party 2
Anhur
Anhur
AutoAbuser
Anhur
Level 14
God Stats
4W - 6L
1,500 SR
Queue Stats
23W - 45L
1,500 Elo+
Party 2
Ares
Ares
Delusion doM
Ares
Level 10
God Stats
13W - 20L
1,408 SR
Queue Stats
13W - 22L
1,358 Elo+
Party 2
Sun Wukong
Sun Wukong
MANchestHAIRR
Sun Wukong
Level 56
God Stats
4W - 4L
1,577 SR
Queue Stats
191W - 192L
1,314 Elo+
Solo
Ra
Ra
TYEGVELI
Ra
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 268L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RayTarantino
Tsukuyomi
16
9 / 9 / 7
11,198
560
16,006
21,238
7,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 7 / 5
10,243
512
13,351
22,344
14,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
SWISHTHEWRLD
Ganesha
12
0 / 8 / 10
8,538
427
5,143
18,042
14,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
SiickWiitEt
Izanami
13
3 / 11 / 3
8,965
448
11,934
16,894
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
W11ck3D
Scylla
14
1 / 10 / 6
9,183
459
9,469
14,360
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Anunahz
Erlang Shen
19
14 / 5 / 11
12,885
644
17,862
19,321
10,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
18
10 / 4 / 10
12,000
600
18,672
18,682
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 21
10,640
532
7,521
15,946
16,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
MANchestHAIRR
Sun Wukong
16
3 / 3 / 5
10,644
532
8,865
16,092
16,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

18
16 / 7 / 14
12,894
645
24,098
16,382
7,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
106
19
Kills
45
45
Deaths
20
31
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Anunahz
Erlang Shen
14
5
11
3.9
W
Anhur
10
4
10
3.75
W
2
1
21
12.5
W
Sun Wukong
MANchestHAIRR
Sun Wukong
3
3
5
1.83
L
Tsukuyomi
RayTarantino
Tsukuyomi
9
9
7
1.39
L
6
7
5
1.21
L
Ganesha
SWISHTHEWRLD
Ganesha
0
8
10
0.63
L
Izanami
SiickWiitEt
Izanami
3
11
3
0.41
W
16
7
14
3.29
L
Scylla
W11ck3D
Scylla
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,903
Damage
77,018
92,878
Taken
86,423
43,300
Mitigated
58,300
16,400
Healing
28,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Anunahz
Erlang Shen
17,862
9,493
0
6,939
19,321
10,027
365
4,123
14,849
217
94,327
W
Anhur
18,672
11,623
0
6,550
18,682
7,926
2,032
3,248
15,233
0
87,044
W
7,521
652
408
3,585
15,946
16,667
426
3,102
12,536
28,520
3,639
W
Sun Wukong
MANchestHAIRR
Sun Wukong
8,865
1,807
68
1,638
16,092
16,544
1,829
2,285
13,348
0
52,534
L
Tsukuyomi
RayTarantino
Tsukuyomi
16,006
5,618
0
5,944
21,238
7,029
0
7,838
13,400
0
60,227
L
13,351
3,035
4
3,382
22,344
14,240
0
6,967
15,377
2,977
44,415
L
Ganesha
SWISHTHEWRLD
Ganesha
5,143
969
307
2,218
18,042
14,472
0
7,183
10,859
13,182
0
L
Izanami
SiickWiitEt
Izanami
11,934
6,961
0
2,460
16,894
3,822
0
4,714
12,180
0
49,311
W
24,098
1,029
2,671
6,259
16,382
7,136
684
2,735
13,384
66,730
0
L
Scylla
W11ck3D
Scylla
9,469
1,171
14
2,071
14,360
3,737
0
4,687
9,673
55,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,127
Gold Earned
59,063
349
Minions Killed
462
0
Camps Cleared
0
1,737,806
Distance Traveled
1,906,535
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,885
644
106
5
0
403,245
2
W
Anhur
12,000
600
132
7
0
337,692
1
W
Ares
10,640
532
35
2
0
405,203
2
W
Sun Wukong
10,644
532
102
5
0
398,951
0
L
Tsukuyomi
11,198
560
79
4
0
382,103
1
L
Mulan
10,243
512
82
4
0
330,809
2
L
Ganesha
8,538
427
4
0
0
311,614
2
L
Izanami
8,965
448
83
4
0
330,386
0
W
Ra
12,894
645
87
4
0
361,444
1
L
Scylla
9,183
459
101
5
0
382,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role