Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
A_Wajou
Anubis
Level 126
God Stats
2W - 2L
1,285 SR
Queue Stats
161W - 193L
1,323 Elo+
Solo
Xing Tian
Xing Tian
Cutie Pies1
Xing Tian
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
273W - 297L
1,462 Elo+
Solo
Agni
Agni
LeonPanzaVerde
Agni
Level 88
God Stats
1W - 0L
1,231 SR
Queue Stats
94W - 83L
1,498 Elo+
Solo
He Bo
He Bo
crowdcontrol2
He Bo
Level 80
God Stats
6W - 8L
1,178 SR
Queue Stats
713W - 738L
1,501 Elo+
Solo
Team Averages
Level 96
1,339 SR
1,457 Elo+

VS

Team Averages
Level 89
1,385 SR
1,500 Elo+
Kumbhakarna
Kumbhakarna
CowboyKid1488
Kumbhakarna
Level 58
God Stats
2W - 10L
1,246 SR
Queue Stats
280W - 334L
1,320 Elo+
Solo
Izanami
Izanami
JayTerrel
Izanami
Level 105
God Stats
9W - 7L
1,456 SR
Queue Stats
272W - 283L
1,526 Elo+
Solo
Sol
Sol
MadReveler617
Sol
Level 105
God Stats
1W - 1L
1,720 SR
Queue Stats
42W - 50L
1,506 Elo+
Solo
Thoth
Thoth
Pork--Hunt--
Thoth
Level 34
God Stats
0W - 1L
1,309 SR
Queue Stats
8W - 2L
1,700 Elo+
Party 1
Anubis
Anubis
XXATOMICTOAST
Anubis
Level 143
God Stats
3W - 12L
1,194 SR
Queue Stats
193W - 201L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
1 / 4 / 15
9,181
706
10,248
19,992
21,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
A_Wajou
Anubis
18
7 / 4 / 11
10,900
838
14,497
10,360
4,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Cutie Pies1
Xing Tian
16
3 / 6 / 12
10,524
810
6,171
17,289
17,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 4 / 11
10,307
793
9,406
9,163
3,340
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 3 / 11
9,977
767
8,166
11,163
4,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CowboyKid1488
Kumbhakarna
15
2 / 4 / 11
8,981
691
3,153
14,798
11,430
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
JayTerrel
Izanami
16
4 / 5 / 9
9,574
736
9,708
10,303
3,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 3 / 12
10,177
783
15,480
10,106
4,268
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 13
9,884
760
13,601
6,533
2,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 4 / 11
10,600
815
12,671
8,713
3,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
77
18
Kills
21
21
Deaths
18
60
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
4
15
2.13
W
Anubis
A_Wajou
Anubis
7
4
11
3.13
L
Kumbhakarna
CowboyKid1488
Kumbhakarna
2
4
11
1.88
W
Xing Tian
Cutie Pies1
Xing Tian
3
6
12
1.5
L
Izanami
JayTerrel
Izanami
4
5
9
1.7
W
5
4
11
2.63
L
5
3
12
3.67
L
4
2
13
5.25
L
6
4
11
2.88
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,488
Damage
54,613
67,967
Taken
50,453
50,767
Mitigated
25,820
22,851
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,248
1,444
982
6,501
19,992
21,122
234
12,267
7,712
0
17,178
W
Anubis
A_Wajou
Anubis
14,497
228
699
4,017
10,360
4,794
847
7,607
2,749
33,340
0
L
Kumbhakarna
CowboyKid1488
Kumbhakarna
3,153
28
1,126
1,297
14,798
11,430
168
10,759
3,771
12,623
0
W
Xing Tian
Cutie Pies1
Xing Tian
6,171
678
1,625
2,622
17,289
17,454
614
11,046
6,239
9,463
0
L
Izanami
JayTerrel
Izanami
9,708
3,931
1,916
1,549
10,303
3,993
10
7,838
2,293
0
23,460
W
9,406
836
897
2,733
9,163
3,340
1,388
6,805
2,358
19,823
0
L
15,480
3,149
529
3,471
10,106
4,268
1,500
7,302
2,730
30,131
0
L
13,601
377
443
516
6,533
2,162
1,045
5,372
956
21,451
0
L
12,671
133
1,414
2,540
8,713
3,967
469
6,969
1,708
21,431
0
W
8,166
376
287
2,488
11,163
4,057
1,800
7,159
4,004
33,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,889
Gold Earned
49,216
130
Minions Killed
130
0
Camps Cleared
0
1,178,609
Distance Traveled
1,153,686
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,181
706
16
1
0
242,224
0
W
Anubis
10,900
838
44
3
0
228,513
0
L
Kumbhakarna
8,981
691
15
1
0
235,518
0
W
Xing Tian
10,524
810
7
1
0
243,429
1
L
Izanami
9,574
736
28
2
0
203,572
0
W
Agni
10,307
793
16
1
0
227,265
1
L
Sol
10,177
783
33
3
0
216,897
1
L
Thoth
9,884
760
22
2
0
270,397
0
L
Anubis
10,600
815
32
2
0
227,302
0
W
He Bo
9,977
767
47
4
0
237,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role