Player Matchup

Da Ji
Da Ji
Bronze IV
MrOneTimeTYS
Da Ji
Bronze IV
Level 140
God Stats
40W - 49L
1,518 SR
Queue Stats
280W - 325L
1,169 MMR
Solo
Bellona
Bellona
Silver II
caldaddy8
Bellona
Silver II
Level 76
God Stats
43W - 29L
1,643 SR
Queue Stats
117W - 135L
1,074 MMR
Solo
Sol
Sol
Silver III
titomelian
Sol
Silver III
Level 146
God Stats
28W - 39L
1,528 SR
Queue Stats
292W - 355L
980 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,563 SR
1,075 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,524 SR
1,169 MMR
Hou Yi
Hou Yi
Bronze I
Nosta_Under
Hou Yi
Bronze I
Level 106
God Stats
8W - 6L
1,528 SR
Queue Stats
10W - 21L
940 MMR
Solo
Chaac
Chaac
Gold IV
ReiDom-
Chaac
Gold IV
Level 128
God Stats
17W - 13L
1,506 SR
Queue Stats
246W - 268L
1,258 MMR
Party 1
Zeus
Zeus
Gold V
ReiRocks-
Zeus
Gold V
Level 94
God Stats
31W - 32L
1,538 SR
Queue Stats
255W - 286L
1,308 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 8
12,759
709
8,745
20,059
8,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
caldaddy8
Bellona
18
8 / 3 / 8
13,210
734
20,604
28,231
27,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 5 / 8
11,830
657
13,942
17,402
5,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshAtlasKumbhakarnaVulcanCerberus

VS

Bans
KhepriMedusaAh PuchAh Muzen CabNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
3 / 9 / 6
12,867
715
7,509
17,555
5,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
ReiDom-
Chaac
19
10 / 4 / 5
14,211
790
24,472
27,184
23,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
18
4 / 5 / 10
13,049
725
22,932
11,209
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
18
Kills
17
17
Deaths
18
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
9
8
1.11
W
Hou Yi
3
9
6
0.67
W
Chaac
ReiDom-
Chaac
10
4
5
3.13
W
Zeus
4
5
10
1.8
L
Bellona
caldaddy8
Bellona
8
3
8
4
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,291
Damage
54,913
65,692
Taken
55,948
41,131
Mitigated
32,233
10,001
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,745
2,299
0
407
20,059
8,110
0
7,398
12,286
0
23,321
W
Hou Yi
7,509
3,213
0
2,781
17,555
5,574
1,081
3,987
13,195
0
42,377
W
Chaac
ReiDom-
Chaac
24,472
3,010
0
10,493
27,184
23,006
436
8,189
18,184
0
69,625
W
Zeus
22,932
1,068
0
669
11,209
3,653
552
2,095
8,937
40,839
0
L
Bellona
caldaddy8
Bellona
20,604
6,727
495
4,059
28,231
27,195
0
10,277
17,261
0
48,710
L
13,942
5,023
0
5,040
17,402
5,826
0
5,850
11,379
51,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,799
Gold Earned
40,127
147
Minions Killed
183
7
Camps Cleared
6
913,964
Distance Traveled
868,475
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,759
709
26
1
1
276,338
0
W
Hou Yi
12,867
715
48
3
3
255,319
0
W
Chaac
14,211
790
91
5
2
315,239
1
W
Zeus
13,049
725
44
2
1
297,917
2
L
Bellona
13,210
734
49
3
2
347,812
3
L
Sol
11,830
657
72
4
4
289,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role