Player Matchup

Kukulkan
Kukulkan
C4g4do
Kukulkan
Level 60
God Stats
11W - 9L
1,478 SR
Queue Stats
71W - 75L
1,473 Elo+
Solo
Terra
Terra
Krisco
Terra
Level 108
God Stats
125W - 114L
1,586 SR
Queue Stats
268W - 278L
1,509 Elo+
Solo
Heimdallr
Heimdallr
RedDeathtrap
Heimdallr
Level 48
God Stats
8W - 13L
1,247 SR
Queue Stats
82W - 78L
1,433 Elo+
Solo
Arachne
Arachne
ScorpioBoi
Arachne
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 169L
1,543 Elo+
Solo
Tyr
Tyr
Zerokamitaku
Tyr
Level 63
God Stats
1W - 1L
1,691 SR
Queue Stats
26W - 25L
1,534 Elo+
Solo
Team Averages
Level 73
1,501 SR
1,498 Elo+

VS

Team Averages
Level 100
1,502 SR
1,431 Elo+
Ullr
Ullr
 
Ullr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GeneralZarroff
Sylvanus
Level 127
God Stats
15W - 16L
1,639 SR
Queue Stats
148W - 174L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
LykosAleister
Sun Wukong
Level 129
God Stats
4W - 3L
1,365 SR
Queue Stats
23W - 19L
1,407 Elo+
Solo
Zeus
Zeus
PROJECTxSPECTRE
Zeus
Level 86
God Stats
25W - 25L
1,461 SR
Queue Stats
96W - 127L
1,394 Elo+
Party 1
Poseidon
Poseidon
ShadowZed1998
Poseidon
Level 85
God Stats
30W - 22L
1,544 SR
Queue Stats
98W - 104L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C4g4do
Kukulkan
16
2 / 1 / 3
11,278
1,128
13,001
4,308
1,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Krisco
Terra
16
2 / 4 / 3
10,159
1,016
11,396
16,862
21,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
RedDeathtrap
Heimdallr
16
3 / 3 / 3
10,741
1,074
14,569
11,229
4,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
ScorpioBoi
Arachne
16
1 / 6 / 4
10,766
1,077
7,180
18,409
16,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 8 / 4
9,857
986
6,309
15,550
8,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

171

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
11 / 1 / 7
12,250
1,225
10,856
9,875
3,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
17
2 / 2 / 15
11,937
1,194
10,497
17,348
23,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
LykosAleister
Sun Wukong
17
1 / 0 / 16
11,071
1,107
11,488
12,771
8,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 5 / 11
11,051
1,105
19,319
9,706
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
ShadowZed1998
Poseidon
17
2 / 0 / 17
11,521
1,152
9,281
5,760
2,989
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
8
Kills
22
22
Deaths
8
17
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
1
7
14.5
L
Kukulkan
C4g4do
Kukulkan
2
1
3
3.5
W
Sylvanus
2
2
15
4.75
L
Terra
Krisco
Terra
2
4
3
0.88
W
Sun Wukong
LykosAleister
Sun Wukong
1
0
16
9
W
6
5
11
2.3
L
Heimdallr
RedDeathtrap
Heimdallr
3
3
3
1.5
L
Arachne
ScorpioBoi
Arachne
1
6
4
0.5
W
Poseidon
ShadowZed1998
Poseidon
2
0
17
10.5
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,455
Damage
61,441
66,358
Taken
55,460
52,360
Mitigated
42,401
10,736
Healing
14,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,856
4,231
0
688
9,875
3,679
0
3,309
6,491
0
16,485
L
Kukulkan
C4g4do
Kukulkan
13,001
701
0
149
4,308
1,758
0
2,568
1,740
60,078
0
W
Sylvanus
10,497
2,616
2,288
4,656
17,348
23,906
0
7,821
9,453
20,813
0
L
Terra
Krisco
Terra
11,396
804
2,266
2,304
16,862
21,323
0
8,524
8,338
13,949
0
W
Sun Wukong
LykosAleister
Sun Wukong
11,488
2,095
0
3,268
12,771
8,328
0
5,641
7,032
0
33,251
W
19,319
2,396
0
0
9,706
3,499
0
4,951
4,635
35,534
0
L
Heimdallr
RedDeathtrap
Heimdallr
14,569
8,431
0
1,648
11,229
4,139
0
7,788
3,441
0
35,730
L
Arachne
ScorpioBoi
Arachne
7,180
5,175
0
2,860
18,409
16,516
0
9,487
8,922
0
13,349
W
Poseidon
ShadowZed1998
Poseidon
9,281
1,679
1,990
1,288
5,760
2,989
0
2,675
3,011
37,780
0
L
6,309
1,653
38
1,471
15,550
8,624
0
10,730
4,820
0
16,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,801
Gold Earned
57,830
198
Minions Killed
224
3
Camps Cleared
10
945,361
Distance Traveled
1,001,912
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,250
1,225
23
2
1
224,459
0
L
Kukulkan
11,278
1,128
114
11
1
186,196
0
W
Sylvanus
11,937
1,194
21
2
2
183,698
0
L
Terra
10,159
1,016
6
1
0
201,164
0
W
Sun Wukong
11,071
1,107
46
5
3
204,655
0
W
Zeus
11,051
1,105
57
6
1
181,860
0
L
Heimdallr
10,741
1,074
44
4
0
190,774
0
L
Arachne
10,766
1,077
11
1
1
196,822
2
W
Poseidon
11,521
1,152
77
8
3
207,240
0
L
Tyr
9,857
986
23
2
1
170,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role