Player Matchup

Gilgamesh
Gilgamesh
HawaiianMixPlate
Gilgamesh
Level 148
God Stats
1W - 2L
1,521 SR
Queue Stats
13W - 11L
1,571 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kumik-O
Cu Chulainn
Level 16
God Stats
0W - 1L
1,711 SR
Queue Stats
9W - 9L
1,524 Elo+
Party 2
Janus
Janus
Panddito
Janus
Level 74
God Stats
2W - 5L
1,500 SR
Queue Stats
97W - 79L
1,788 Elo+
Party 3
Chronos
Chronos
SaintViole
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,788 Elo+
Party 3
Cliodhna
Cliodhna
pepperoooni
Cliodhna
Level 128
God Stats
0W - 1L
1,204 SR
Queue Stats
146W - 134L
1,656 Elo+
Party 2
Team Averages
Level 74
1,487 SR
1,665 Elo+

VS

Team Averages
Level 83
1,466 SR
1,588 Elo+
Ares
Ares
 
Ares
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Deviiant953
Chaac
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 19L
1,447 Elo+
Solo
Anhur
Anhur
TheGankSinatraJr
Anhur
Level 160
God Stats
2W - 0L
1,767 SR
Queue Stats
382W - 179L
1,894 Elo+
Party 1
Janus
Janus
rockmsakura655
Janus
Level 88
God Stats
1W - 3L
1,271 SR
Queue Stats
93W - 70L
1,589 Elo+
Solo
Mercury
Mercury
theerick58
Mercury
Level 107
God Stats
4W - 2L
1,294 SR
Queue Stats
182W - 153L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
9
0 / 4 / 0
5,241
524
2,280
7,358
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Kumik-O
Cu Chulainn
7
0 / 5 / 0
4,565
457
2,020
7,086
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Panddito
Janus
11
3 / 1 / 0
6,184
618
3,382
4,966
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
SaintViole
Chronos
7
0 / 3 / 0
4,411
441
1,118
4,137
581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
pepperoooni
Cliodhna
10
0 / 3 / 0
5,574
557
4,472
7,918
3,675
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
3 / 0 / 5
6,413
641
3,117
4,394
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 0 / 0
6,317
632
5,956
7,974
7,930
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
5 / 0 / 2
6,473
647
4,773
5,059
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 3 / 3
5,876
588
3,238
5,063
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
theerick58
Mercury
11
1 / 0 / 4
5,801
580
3,320
4,987
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
16
16
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
5
5.5
W
4
0
0
4
L
Gilgamesh
0
4
0
0
L
Cu Chulainn
Kumik-O
Cu Chulainn
0
5
0
0
L
Janus
Panddito
Janus
3
1
0
3
L
Chronos
SaintViole
Chronos
0
3
0
0
W
5
0
2
6
L
Cliodhna
pepperoooni
Cliodhna
0
3
0
0
W
3
3
3
1.5
W
Mercury
theerick58
Mercury
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,272
Damage
20,404
31,465
Taken
27,477
11,625
Mitigated
15,201
7,476
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,117
179
0
2,085
4,394
2,703
0
590
3,800
15,189
3,909
W
5,956
1,513
0
2,876
7,974
7,930
0
0
7,974
0
32,551
L
Gilgamesh
2,280
650
0
2,805
7,358
2,407
0
1,751
5,607
0
28,433
L
Cu Chulainn
Kumik-O
Cu Chulainn
2,020
741
0
1,002
7,086
3,514
0
1,376
5,710
0
10,626
L
Janus
Panddito
Janus
3,382
330
0
870
4,966
1,448
324
2,140
2,826
34,021
0
L
Chronos
SaintViole
Chronos
1,118
503
0
640
4,137
581
0
752
3,385
16,485
1,542
W
4,773
1,834
0
2,529
5,059
1,530
0
584
4,475
0
45,759
L
Cliodhna
pepperoooni
Cliodhna
4,472
1,029
0
2,159
7,918
3,675
0
0
7,918
0
31,424
W
3,238
621
0
456
5,063
1,565
0
2,276
2,653
30,451
0
W
Mercury
theerick58
Mercury
3,320
1,097
0
340
4,987
1,473
0
697
4,274
0
36,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
30,880
281
Minions Killed
321
0
Camps Cleared
0
1,005,430
Distance Traveled
1,022,360
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,413
641
27
3
0
204,952
2
W
Chaac
6,317
632
72
7
0
193,926
4
L
Gilgamesh
5,241
524
68
7
0
211,690
2
L
Cu Chulainn
4,565
457
12
1
0
194,257
1
L
Janus
6,184
618
79
8
0
228,528
4
L
Chronos
4,411
441
41
4
0
176,401
2
W
Anhur
6,473
647
88
9
0
178,393
1
L
Cliodhna
5,574
557
81
8
0
194,554
3
W
Janus
5,876
588
57
6
0
199,175
2
W
Mercury
5,801
580
77
8
0
245,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role