Player Matchup

Janus
Janus
Granny-Gamer07
Janus
Level 66
God Stats
2W - 5L
1,031 SR
Queue Stats
121W - 162L
1,267 Elo+
Party 2
Geb
Geb
HyPnoX__
Geb
Level 28
God Stats
6W - 5L
1,339 SR
Queue Stats
83W - 114L
1,188 Elo+
Party 2
Set
Set
iTZ_Ur_tHIcK_dAD
Set
Level 16
God Stats
1W - 4L
1,141 SR
Queue Stats
45W - 76L
986 Elo+
Party 2
Team Averages
Level 37
1,170 SR
1,147 Elo+

VS

Team Averages
Level 39
1,364 SR
1,520 Elo+
Izanami
Izanami
Ikatsuyori
Izanami
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 23L
1,274 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sorwynn
Morgan Le Fay
Level 39
God Stats
1W - 4L
1,091 SR
Queue Stats
15W - 26L
1,509 Elo+
Party 1
Zeus
Zeus
ToLazyToBeMVP
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 4
13,656
803
15,156
6,803
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 9
12,091
711
5,512
15,350
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 8
10,762
633
4,298
13,948
4,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ikatsuyori
Izanami
14
0 / 6 / 1
9,598
565
9,957
10,884
3,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Sorwynn
Morgan Le Fay
14
0 / 6 / 1
9,311
548
9,740
10,071
3,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 4 / 0
9,533
561
4,109
8,286
2,903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
16
Kills
1
2
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
12
0
4
14
W
2
1
9
6.5
L
Izanami
Ikatsuyori
Izanami
0
6
1
0.08
L
Morgan Le Fay
Sorwynn
Morgan Le Fay
0
6
1
0.08
L
1
4
0
0.25
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,966
Damage
23,806
36,101
Taken
29,241
23,537
Mitigated
10,464
5,816
Healing
3,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,156
1,056
100
2,295
6,803
2,489
1,818
2,929
3,874
89,014
0
W
5,512
199
494
2,321
15,350
16,699
380
4,666
10,684
19,960
0
L
Izanami
Ikatsuyori
Izanami
9,957
5,960
0
1,579
10,884
3,977
0
7,737
2,959
0
51,557
L
Morgan Le Fay
Sorwynn
Morgan Le Fay
9,740
702
434
1,139
10,071
3,584
0
8,089
1,815
22,789
0
L
4,109
1,118
120
562
8,286
2,903
0
4,659
3,487
21,986
0
W
4,298
1,461
0
606
13,948
4,349
135
6,579
7,369
0
21,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,509
Gold Earned
28,442
217
Minions Killed
156
11
Camps Cleared
2
868,008
Distance Traveled
800,649
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,656
803
179
11
9
311,285
3
W
Geb
12,091
711
16
1
0
243,852
4
L
Izanami
9,598
565
94
6
2
265,469
0
L
Morgan Le Fay
9,311
548
26
2
0
276,575
1
L
Zeus
9,533
561
36
2
0
258,605
0
W
Set
10,762
633
22
1
2
312,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role