Player Matchup

Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
I Bonn Bon I
Baron Samedi
Gold III
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 92L
1,626 MMR
Solo
Medusa
Medusa
Gold I
Lunar Nebulaz
Medusa
Gold I
Level 156
God Stats
17W - 7L
1,744 SR
Queue Stats
188W - 170L
1,667 MMR
Solo
Danzaburou
Danzaburou
Platinum V
u MaurinN v
Danzaburou
Platinum V
Level 149
God Stats
103W - 114L
1,638 SR
Queue Stats
525W - 528L
1,831 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
v silent u
Gilgamesh
Gold III
Level 138
God Stats
18W - 18L
1,535 SR
Queue Stats
291W - 303L
1,516 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,583 SR
1,628 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,536 SR
1,671 MMR
Set
Set
Gold II
AllStarDre360
Set
Gold II
Level 150
God Stats
2W - 4L
1,283 SR
Queue Stats
329W - 336L
1,609 MMR
Solo
Xing Tian
Xing Tian
Gold II
CocaDe3Lts
Xing Tian
Gold II
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
246W - 260L
1,633 MMR
Party 1
Arachne
Arachne
Platinum III
E500
Arachne
Platinum III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
505W - 500L
1,746 MMR
Solo
Janus
Janus
Gold II
ISpI Kiwis69
Janus
Gold II
Level 147
God Stats
11W - 12L
1,643 SR
Queue Stats
364W - 378L
1,633 MMR
Party 1
Cernunnos
Cernunnos
Platinum V
YagiKira
Cernunnos
Platinum V
Level 115
God Stats
17W - 10L
1,755 SR
Queue Stats
66W - 62L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 1 / 2
9,478
632
7,064
11,065
12,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
I Bonn Bon I
Baron Samedi
12
2 / 1 / 5
7,907
527
6,057
8,243
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 2 / 3
7,770
518
4,590
7,877
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
u MaurinN v
Danzaburou
14
3 / 1 / 5
8,629
575
8,560
10,472
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
v silent u
Gilgamesh
14
4 / 0 / 4
8,422
561
7,659
10,881
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AgniLokiAthenaAtlas

VS

Bans
GebCharybdisPersephoneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,055
470
2,132
8,024
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
CocaDe3Lts
Xing Tian
10
0 / 2 / 2
6,800
453
4,524
11,240
9,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
E500
Arachne
14
5 / 1 / 0
8,106
540
5,830
12,937
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

13
0 / 2 / 3
7,385
492
7,564
6,722
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
YagiKira
Cernunnos
12
0 / 4 / 1
7,165
478
7,149
11,068
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
2
4
L
0
3
2
0.33
L
Xing Tian
CocaDe3Lts
Xing Tian
0
2
2
0.5
L
Arachne
E500
Arachne
5
1
0
5
W
Baron Samedi
I Bonn Bon I
Baron Samedi
2
1
5
4.5
L
0
2
3
0.75
W
0
2
3
0.75
L
Cernunnos
YagiKira
Cernunnos
0
4
1
0.13
W
Danzaburou
u MaurinN v
Danzaburou
3
1
5
5.5
W
Gilgamesh
v silent u
Gilgamesh
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,930
Damage
27,199
48,538
Taken
49,991
28,886
Mitigated
24,224
19,687
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,064
1,749
0
4,673
11,065
12,514
1,936
1,443
9,382
4,947
55,547
L
2,132
428
285
2,512
8,024
4,986
1,006
678
7,346
0
39,648
L
Xing Tian
CocaDe3Lts
Xing Tian
4,524
421
1,522
1,445
11,240
9,477
0
2,503
8,737
21,726
0
L
Arachne
E500
Arachne
5,830
2,656
0
4,409
12,937
5,364
4
1,689
11,248
0
50,260
W
Baron Samedi
I Bonn Bon I
Baron Samedi
6,057
1,069
1,918
4,011
8,243
6,998
427
2,747
5,416
23,306
0
L
7,564
246
0
477
6,722
2,258
0
1,337
5,385
55,778
0
W
4,590
1,635
0
2,155
7,877
2,662
498
3,116
4,541
0
54,240
L
Cernunnos
YagiKira
Cernunnos
7,149
2,875
0
3,126
11,068
2,139
0
499
10,569
0
47,189
W
Danzaburou
u MaurinN v
Danzaburou
8,560
3,009
0
4,628
10,472
2,916
394
1,171
9,249
0
54,509
W
Gilgamesh
v silent u
Gilgamesh
7,659
2,245
0
2,302
10,881
3,796
292
3,061
7,645
0
60,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,206
Gold Earned
36,511
480
Minions Killed
400
0
Camps Cleared
0
1,577,877
Distance Traveled
1,520,188
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,478
632
142
9
0
319,280
2
L
Set
7,055
470
74
5
0
280,666
3
L
Xing Tian
6,800
453
32
2
0
291,805
4
L
Arachne
8,106
540
80
5
0
341,615
4
W
Baron Samedi
7,907
527
38
3
0
288,482
2
L
Janus
7,385
492
123
8
0
328,957
2
W
Medusa
7,770
518
108
7
0
297,189
7
L
Cernunnos
7,165
478
91
6
0
277,145
3
W
Danzaburou
8,629
575
98
7
0
300,879
9
W
Gilgamesh
8,422
561
94
6
0
372,047
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role