Player Matchup

Hachiman
Hachiman
LK Halcon
Hachiman
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 119L
1,362 Elo+
Party 2
Artio
Artio
LkGrizzly
Artio
Level 116
God Stats
4W - 1L
1,500 SR
Queue Stats
145W - 138L
1,529 Elo+
Party 2
Ah Puch
Ah Puch
MadReveler617
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
PoisePenguin
Kuzenbo
Level 87
God Stats
3W - 2L
1,710 SR
Queue Stats
127W - 132L
1,523 Elo+
Party 2
Ra
Ra
SheerGem1544
Ra
Level 124
God Stats
1W - 0L
1,466 SR
Queue Stats
133W - 121L
1,500 Elo+
Solo
Team Averages
Level 106
1,535 SR
1,482 Elo+

VS

Team Averages
Level 115
1,627 SR
1,536 Elo+
Sylvanus
Sylvanus
Brutekiller394
Sylvanus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 62L
1,638 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FilthyNasty xD
Ah Muzen Cab
Level 94
God Stats
1W - 1L
1,759 SR
Queue Stats
4W - 11L
1,302 Elo+
Solo
Arachne
Arachne
jonzi114
Arachne
Level 129
God Stats
0W - 1L
1,818 SR
Queue Stats
17W - 9L
1,709 Elo+
Party 1
Bacchus
Bacchus
rainbowricochet
Bacchus
Level 86
God Stats
0W - 3L
1,557 SR
Queue Stats
66W - 65L
1,602 Elo+
Party 1
Geb
Geb
x J DUBYA x
Geb
Level 136
God Stats
3W - 6L
1,500 SR
Queue Stats
199W - 265L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LK Halcon
Hachiman
17
6 / 2 / 15
10,541
703
15,988
13,668
5,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
LkGrizzly
Artio
19
7 / 1 / 16
10,939
729
11,133
22,071
26,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
19
4 / 0 / 20
10,950
730
20,783
9,784
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
PoisePenguin
Kuzenbo
18
3 / 2 / 18
10,257
684
9,012
24,163
20,874
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 3 / 16
10,812
721
15,272
13,091
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 5 / 3
9,653
644
13,277
22,245
25,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
FilthyNasty xD
Ah Muzen Cab
15
1 / 5 / 2
9,318
621
24,877
13,239
6,036
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
jonzi114
Arachne
16
5 / 5 / 1
9,491
633
12,021
14,722
7,376
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 3 / 4
8,542
569
9,970
14,689
25,535
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 6 / 6
8,779
585
9,534
19,875
26,716
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
23
24
Kills
7
8
Deaths
24
85
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
5
3
0.5
L
Ah Muzen Cab
FilthyNasty xD
Ah Muzen Cab
1
5
2
0.4
W
Hachiman
LK Halcon
Hachiman
6
2
15
6.75
W
Artio
LkGrizzly
Artio
7
1
16
15
W
Ah Puch
4
0
20
14
W
Kuzenbo
PoisePenguin
Kuzenbo
3
2
18
6
W
4
3
16
4
L
Arachne
jonzi114
Arachne
5
5
1
1.1
L
0
3
4
0.67
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,188
Damage
69,679
82,777
Taken
84,770
62,764
Mitigated
91,116
54,373
Healing
34,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
13,277
2,349
8,206
7,751
22,245
25,453
152
15,464
6,781
21,324
0
L
Ah Muzen Cab
FilthyNasty xD
Ah Muzen Cab
24,877
5,734
4,381
3,195
13,239
6,036
197
10,314
2,925
0
56,562
W
Hachiman
LK Halcon
Hachiman
15,988
7,567
3,529
2,176
13,668
5,199
1,967
6,468
7,200
0
28,704
W
Artio
LkGrizzly
Artio
11,133
2,032
7,751
6,976
22,071
26,890
1,347
9,747
12,324
21,012
0
W
Ah Puch
20,783
853
2,341
3,245
9,784
3,973
705
4,049
5,735
42,850
0
W
Kuzenbo
PoisePenguin
Kuzenbo
9,012
3,204
2,297
4,634
24,163
20,874
271
6,457
16,928
21,127
0
W
15,272
2,711
16,057
5,367
13,091
5,828
1,039
6,060
7,031
45,861
0
L
Arachne
jonzi114
Arachne
12,021
8,929
2,527
4,021
14,722
7,376
144
10,217
4,505
0
18,225
L
9,970
571
920
514
14,689
25,535
126
10,109
4,580
15,381
0
L
9,534
178
1,305
2,085
19,875
26,716
0
10,096
9,779
27,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,499
Gold Earned
45,783
228
Minions Killed
178
0
Camps Cleared
0
1,396,829
Distance Traveled
1,295,671
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,653
644
25
2
0
236,780
1
L
Ah Muzen Cab
9,318
621
102
7
0
258,107
2
W
Hachiman
10,541
703
44
3
0
252,589
0
W
Artio
10,939
729
13
1
0
278,922
2
W
Ah Puch
10,950
730
54
4
0
289,956
4
W
Kuzenbo
10,257
684
21
1
0
300,408
2
W
Ra
10,812
721
96
6
0
274,954
3
L
Arachne
9,491
633
15
1
0
272,968
0
L
Bacchus
8,542
569
12
1
0
282,080
0
L
Geb
8,779
585
24
2
0
245,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role