Player Matchup

Bastet
Bastet
Chronos406
Bastet
Level 17
God Stats
3W - 0L
1,940 SR
Queue Stats
11W - 0L
1,899 Elo+
Party 2
Kuzenbo
Kuzenbo
KlaudZepp
Kuzenbo
Level 137
God Stats
2W - 2L
1,305 SR
Queue Stats
50W - 30L
1,685 Elo+
Party 2
Apollo
Apollo
TSBigDrip
Apollo
Level 97
God Stats
1W - 1L
1,285 SR
Queue Stats
51W - 34L
1,633 Elo+
Party 2
The Morrigan
The Morrigan
lagree4
The Morrigan
Level 149
God Stats
2W - 2L
1,439 SR
Queue Stats
69W - 52L
1,675 Elo+
Party 2
Bellona
Bellona
lazykitten56877
Bellona
Level 160
God Stats
1W - 0L
1,723 SR
Queue Stats
127W - 100L
1,690 Elo+
Party 2
Team Averages
Level 112
1,538 SR
1,717 Elo+

VS

Team Averages
Level 42
1,450 SR
1,500 Elo+
Izanami
Izanami
Alicebea
Izanami
Level 9
God Stats
7W - 5L
1,500 SR
Queue Stats
29W - 21L
1,500 Elo+
Party 1
Olorun
Olorun
EpyonGenos
Olorun
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 90L
1,500 Elo+
Party 1
Cerberus
Cerberus
Melanth
Cerberus
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
108W - 73L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Mitoo55
Amaterasu
Level 25
God Stats
8W - 6L
1,250 SR
Queue Stats
143W - 123L
1,500 Elo+
Party 1
Nemesis
Nemesis
Swiggin
Nemesis
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 39L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chronos406
Bastet
17
7 / 1 / 4
10,025
590
6,605
9,284
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
KlaudZepp
Kuzenbo
14
5 / 1 / 7
9,311
548
5,165
9,540
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
TSBigDrip
Apollo
15
2 / 1 / 7
9,536
561
5,739
5,345
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
lagree4
The Morrigan
16
4 / 1 / 6
9,738
573
9,777
7,292
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 1 / 5
11,574
681
14,385
13,906
13,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alicebea
Izanami
12
0 / 5 / 1
6,848
403
2,471
9,060
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
EpyonGenos
Olorun
12
0 / 4 / 2
7,267
427
2,589
7,221
3,201
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Melanth
Cerberus
10
0 / 4 / 3
6,825
401
3,596
11,528
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Mitoo55
Amaterasu
13
0 / 5 / 1
7,445
438
3,989
14,184
10,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Swiggin
Nemesis
15
5 / 7 / 0
9,039
532
7,548
14,942
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
25
Kills
5
5
Deaths
25
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alicebea
Izanami
0
5
1
0.1
W
Bastet
Chronos406
Bastet
7
1
4
9
L
Olorun
EpyonGenos
Olorun
0
4
2
0.25
W
Kuzenbo
KlaudZepp
Kuzenbo
5
1
7
8.5
L
Cerberus
Melanth
Cerberus
0
4
3
0.38
L
Amaterasu
Mitoo55
Amaterasu
0
5
1
0.1
L
Nemesis
Swiggin
Nemesis
5
7
0
0.71
W
Apollo
TSBigDrip
Apollo
2
1
7
5.5
W
The Morrigan
lagree4
The Morrigan
4
1
6
7
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,671
Damage
20,193
45,367
Taken
56,935
33,944
Mitigated
30,860
15,432
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alicebea
Izanami
2,471
722
0
2,156
9,060
2,199
0
707
8,353
0
40,369
W
Bastet
Chronos406
Bastet
6,605
2,114
0
2,270
9,284
3,011
1,534
103
9,181
0
72,963
L
Olorun
EpyonGenos
Olorun
2,589
955
0
1,046
7,221
3,201
0
3,005
4,216
38,255
0
W
Kuzenbo
KlaudZepp
Kuzenbo
5,165
2,357
0
1,156
9,540
12,283
250
1,892
7,648
20,313
4,476
L
Cerberus
Melanth
Cerberus
3,596
292
0
1,652
11,528
9,679
0
3,505
8,023
28,856
0
L
Amaterasu
Mitoo55
Amaterasu
3,989
1,563
0
5,153
14,184
10,527
0
0
14,184
0
42,948
L
Nemesis
Swiggin
Nemesis
7,548
3,046
0
1,703
14,942
5,254
0
2,928
12,014
0
56,316
W
Apollo
TSBigDrip
Apollo
5,739
2,236
0
3,287
5,345
1,807
969
697
4,648
0
61,398
W
The Morrigan
lagree4
The Morrigan
9,777
2,176
0
1,642
7,292
3,185
772
2,748
4,544
59,575
14,360
W
14,385
5,919
0
7,077
13,906
13,658
1,041
745
13,161
0
93,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,184
Gold Earned
37,424
568
Minions Killed
395
0
Camps Cleared
0
1,719,542
Distance Traveled
1,594,690
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,848
403
73
4
0
311,837
5
W
Bastet
10,025
590
108
6
0
369,736
2
L
Olorun
7,267
427
79
5
0
294,416
7
W
Kuzenbo
9,311
548
30
2
0
351,179
5
L
Cerberus
6,825
401
53
3
0
321,812
7
L
Amaterasu
7,445
438
103
6
0
309,899
7
L
Nemesis
9,039
532
87
5
0
356,726
5
W
Apollo
9,536
561
114
7
0
344,839
6
W
The Morrigan
9,738
573
132
8
0
305,024
4
W
Bellona
11,574
681
184
11
0
348,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role