Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MisfitMisfit
Medusa
Level 104
God Stats
10W - 3L
2,005 SR
Queue Stats
134W - 70L
1,704 Elo+
Solo
Atlas
Atlas
TheIanYeah
Atlas
Level 160
God Stats
47W - 18L
1,709 SR
Queue Stats
480W - 186L
1,859 Elo+
Solo
Team Averages
Level 141
1,738 SR
1,688 Elo+

VS

Team Averages
Level 145
1,762 SR
1,794 Elo+
Ares
Ares
Fitiao
Ares
Level 146
God Stats
0W - 1L
1,785 SR
Queue Stats
22W - 11L
1,829 Elo+
Party 1
Scylla
Scylla
Jthedog37
Scylla
Level 138
God Stats
3W - 4L
1,750 SR
Queue Stats
16W - 12L
1,809 Elo+
Party 1
Charybdis
Charybdis
Orphyll
Charybdis
Level 152
God Stats
12W - 13L
1,752 SR
Queue Stats
34W - 28L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
6 / 1 / 14
10,028
771
12,717
8,981
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
16
11 / 0 / 6
10,851
835
17,279
7,619
3,104
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
14
3 / 2 / 17
10,252
789
7,669
14,185
13,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Fitiao
Ares
11
1 / 9 / 1
7,860
605
6,802
17,454
14,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Jthedog37
Scylla
11
2 / 5 / 0
8,009
616
6,398
10,706
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Orphyll
Charybdis
13
0 / 6 / 3
8,187
630
7,940
12,488
3,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
20
Kills
3
3
Deaths
20
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
14
13
L
Ares
Fitiao
Ares
1
9
1
0.17
L
Scylla
Jthedog37
Scylla
2
5
0
0.4
W
Medusa
11
0
6
14
L
Charybdis
Orphyll
Charybdis
0
6
3
0.25
W
Atlas
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,665
Damage
21,140
30,785
Taken
40,648
20,754
Mitigated
21,013
11,426
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,717
1,162
1,340
4,496
8,981
4,036
230
4,884
3,864
31,932
0
L
Ares
Fitiao
Ares
6,802
179
0
1,255
17,454
14,688
0
7,269
10,185
10,132
0
L
Scylla
Jthedog37
Scylla
6,398
842
0
814
10,706
2,613
0
7,019
3,687
17,750
0
W
Medusa
17,279
8,171
0
1,297
7,619
3,104
2,414
4,102
3,449
0
55,105
L
Charybdis
Orphyll
Charybdis
7,940
3,561
0
1,620
12,488
3,712
0
6,242
6,246
0
37,513
W
Atlas
7,669
2,319
393
3,900
14,185
13,614
217
3,938
9,481
21,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
24,056
137
Minions Killed
104
8
Camps Cleared
1
760,081
Distance Traveled
638,116
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,028
771
36
3
2
246,983
4
L
Ares
7,860
605
12
1
0
206,768
6
L
Scylla
8,009
616
33
3
0
226,933
4
W
Medusa
10,851
835
83
6
5
259,060
3
L
Charybdis
8,187
630
59
5
1
204,415
1
W
Atlas
10,252
789
18
1
1
254,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role