Player Matchup

Ganesha
Ganesha
AngelCamacho
Ganesha
Level 17
God Stats
1W - 1L
1,315 SR
Queue Stats
5W - 9L
1,444 Elo+
Party 1
Amaterasu
Amaterasu
AyeYanii
Amaterasu
Level 84
God Stats
3W - 3L
1,533 SR
Queue Stats
22W - 20L
1,397 Elo+
Party 3
Susano
Susano
Kaiserpower111
Susano
Level 111
God Stats
3W - 2L
1,846 SR
Queue Stats
58W - 36L
1,723 Elo+
Party 1
Zeus
Zeus
Legacykilla89
Zeus
Level 148
God Stats
3W - 2L
1,688 SR
Queue Stats
70W - 56L
1,656 Elo+
Party 1
Skadi
Skadi
Luis23457
Skadi
Level 87
God Stats
150W - 103L
1,548 SR
Queue Stats
259W - 242L
1,536 Elo+
Party 3
Team Averages
Level 89
1,586 SR
1,551 Elo+

VS

Team Averages
Level 121
1,574 SR
1,439 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Killer_-5506
Heimdallr
Level 113
God Stats
1W - 4L
1,500 SR
Queue Stats
238W - 309L
1,366 Elo+
Party 2
Baron Samedi
Baron Samedi
Nowhere-incoming
Baron Samedi
Level 149
God Stats
0W - 1L
1,700 SR
Queue Stats
61W - 78L
1,388 Elo+
Party 2
Xing Tian
Xing Tian
nashishusha1
Xing Tian
Level 128
God Stats
21W - 15L
1,668 SR
Queue Stats
470W - 522L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AngelCamacho
Ganesha
13
1 / 2 / 14
8,558
571
5,528
13,089
13,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
AyeYanii
Amaterasu
15
6 / 1 / 3
8,760
584
8,547
12,060
9,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 7
8,335
556
7,352
8,624
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
12 / 3 / 5
10,129
675
16,049
7,717
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Luis23457
Skadi
14
0 / 5 / 6
7,842
523
6,878
7,996
1,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 3 / 2
8,774
585
7,446
10,456
8,160
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
 
Cliodhna
13
3 / 4 / 1
7,824
522
5,953
10,096
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Killer_-5506
Heimdallr
13
5 / 6 / 1
8,197
546
9,303
12,195
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Nowhere-incoming
Baron Samedi
12
2 / 6 / 1
7,584
506
5,551
11,447
5,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
nashishusha1
Xing Tian
10
0 / 4 / 6
6,677
445
4,920
15,121
11,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
22
Kills
12
12
Deaths
23
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
3
2
1
L
Cliodhna
 
Cliodhna
3
4
1
0.88
W
Ganesha
AngelCamacho
Ganesha
1
2
14
4
W
Amaterasu
AyeYanii
Amaterasu
6
1
3
7.5
W
3
1
7
6.5
L
Heimdallr
Killer_-5506
Heimdallr
5
6
1
0.92
W
12
3
5
4.83
W
Skadi
Luis23457
Skadi
0
5
6
0.6
L
Baron Samedi
Nowhere-incoming
Baron Samedi
2
6
1
0.42
L
Xing Tian
nashishusha1
Xing Tian
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,354
Damage
33,173
49,486
Taken
59,315
29,056
Mitigated
32,323
15,951
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,446
1,288
434
3,510
10,456
8,160
58
2,475
7,981
1,666
53,775
L
Cliodhna
 
Cliodhna
5,953
395
0
3,004
10,096
3,047
0
3,604
6,492
0
41,804
W
Ganesha
AngelCamacho
Ganesha
5,528
914
0
3,592
13,089
13,104
35
4,652
8,187
21,781
0
W
Amaterasu
AyeYanii
Amaterasu
8,547
3,651
184
6,849
12,060
9,050
1,570
1,262
10,778
0
47,517
W
7,352
1,996
0
2,549
8,624
3,051
684
1,491
7,071
0
45,457
L
Heimdallr
Killer_-5506
Heimdallr
9,303
3,364
0
903
12,195
4,000
992
3,337
8,858
0
47,714
W
16,049
3,098
0
1,367
7,717
2,265
819
1,766
5,787
63,655
0
W
Skadi
Luis23457
Skadi
6,878
3,730
0
1,410
7,996
1,586
931
1,251
6,701
0
53,780
L
Baron Samedi
Nowhere-incoming
Baron Samedi
5,551
145
201
2,406
11,447
5,365
371
5,393
6,054
41,521
0
L
Xing Tian
nashishusha1
Xing Tian
4,920
650
195
2,226
15,121
11,751
189
6,768
8,353
18,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,624
Gold Earned
39,056
392
Minions Killed
407
0
Camps Cleared
0
1,615,471
Distance Traveled
1,472,582
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,774
585
127
8
0
322,539
4
L
Cliodhna
7,824
522
89
6
0
320,420
3
W
Ganesha
8,558
571
8
1
0
312,958
3
W
Amaterasu
8,760
584
77
5
0
294,077
1
W
Susano
8,335
556
86
6
0
386,001
3
L
Heimdallr
8,197
546
86
6
0
275,667
0
W
Zeus
10,129
675
123
8
0
293,509
4
W
Skadi
7,842
523
98
7
0
328,926
6
L
Baron Samedi
7,584
506
91
6
0
257,771
3
L
Xing Tian
6,677
445
14
1
0
296,185
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role