Player Matchup

Thor
Thor
JASEY 579
Thor
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 49L
1,479 Elo+
Party 1
Vulcan
Vulcan
Kuzembro
Vulcan
Level 78
God Stats
2W - 0L
1,566 SR
Queue Stats
10W - 8L
1,525 Elo+
Party 1
Tyr
Tyr
U_Stuuuupid_20
Tyr
Level 80
God Stats
2W - 0L
1,442 SR
Queue Stats
28W - 38L
1,375 Elo+
Solo
Olorun
Olorun
ninelivehellcat
Olorun
Level 105
God Stats
2W - 5L
1,581 SR
Queue Stats
16W - 20L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xBcp32
Cu Chulainn
Level 121
God Stats
3W - 5L
1,378 SR
Queue Stats
26W - 42L
1,385 Elo+
Party 1
Team Averages
Level 102
1,493 SR
1,449 Elo+

VS

Team Averages
Level 110
1,378 SR
1,442 Elo+
Nox
Nox
Its Bean Juice
Nox
Level 143
God Stats
0W - 2L
1,220 SR
Queue Stats
34W - 34L
1,452 Elo+
Solo
Jing Wei
Jing Wei
Jdrstorm
Jing Wei
Level 29
God Stats
72W - 95L
1,403 SR
Queue Stats
72W - 95L
1,426 Elo+
Solo
Thanatos
Thanatos
Oxbrobash
Thanatos
Level 109
God Stats
7W - 15L
1,311 SR
Queue Stats
21W - 37L
1,405 Elo+
Solo
Vamana
Vamana
SJHebe1772
Vamana
Level 118
God Stats
17W - 24L
1,457 SR
Queue Stats
138W - 154L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
steelgear45
Zhong Kui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
16 / 1 / 11
15,204
800
23,080
18,288
16,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Kuzembro
Vulcan
20
8 / 2 / 15
14,107
742
26,982
13,437
6,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
2 / 3 / 19
12,680
667
13,077
27,812
28,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 2 / 12
14,901
784
20,718
13,759
6,015
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
xBcp32
Cu Chulainn
20
2 / 1 / 22
13,825
728
27,080
27,828
31,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 7
11,719
617
13,402
17,369
7,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Jdrstorm
Jing Wei
19
0 / 3 / 0
12,060
635
7,035
17,456
6,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Oxbrobash
Thanatos
18
3 / 19 / 3
12,491
657
19,038
30,006
11,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
SJHebe1772
Vamana
19
2 / 4 / 5
12,999
684
11,964
37,270
33,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
steelgear45
Zhong Kui
20
4 / 3 / 3
13,632
717
22,672
25,862
17,330
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
27
35
Kills
9
9
Deaths
35
79
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
W
Thor
16
1
11
21.5
L
Jing Wei
Jdrstorm
Jing Wei
0
3
0
0
W
Vulcan
Kuzembro
Vulcan
8
2
15
7.75
L
Thanatos
Oxbrobash
Thanatos
3
19
3
0.24
L
Vamana
SJHebe1772
Vamana
2
4
5
1.13
W
2
3
19
3.83
W
7
2
12
6.5
L
Zhong Kui
steelgear45
Zhong Kui
4
3
3
1.83
W
Cu Chulainn
xBcp32
Cu Chulainn
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,937
Damage
74,111
101,124
Taken
127,963
89,761
Mitigated
77,244
25,225
Healing
42,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,402
889
0
1,059
17,369
7,515
0
5,913
11,456
47,858
0
W
Thor
23,080
3,169
0
690
18,288
16,654
194
7,875
10,413
376
46,534
L
Jing Wei
Jdrstorm
Jing Wei
7,035
5,963
0
5,854
17,456
6,868
1,290
5,979
11,477
0
56,023
W
Vulcan
Kuzembro
Vulcan
26,982
14,670
209
2,978
13,437
6,792
1,843
6,361
7,076
67,575
0
L
Thanatos
Oxbrobash
Thanatos
19,038
5,955
394
8,788
30,006
11,632
0
10,617
19,389
0
36,874
L
Vamana
SJHebe1772
Vamana
11,964
4,111
2,671
16,265
37,270
33,899
0
15,582
21,688
0
40,770
W
13,077
3,408
1,012
10,698
27,812
28,750
390
7,456
20,356
0
27,479
W
20,718
11,151
1,313
4,525
13,759
6,015
4,344
5,537
8,222
76,357
0
L
Zhong Kui
steelgear45
Zhong Kui
22,672
1,003
499
6,856
25,862
17,330
0
11,941
13,921
67,696
0
W
Cu Chulainn
xBcp32
Cu Chulainn
27,080
5,273
0
3,800
27,828
31,550
357
8,845
18,983
3,371
69,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,717
Gold Earned
62,901
372
Minions Killed
357
0
Camps Cleared
0
2,033,421
Distance Traveled
1,681,065
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,719
617
75
4
0
337,523
2
W
Thor
15,204
800
58
3
0
391,788
1
L
Jing Wei
12,060
635
83
4
0
335,702
0
W
Vulcan
14,107
742
79
4
0
383,616
0
L
Thanatos
12,491
657
36
2
0
269,514
0
L
Vamana
12,999
684
48
3
0
396,481
0
W
Tyr
12,680
667
30
2
0
454,399
1
W
Olorun
14,901
784
109
6
0
338,276
0
L
Zhong Kui
13,632
717
115
6
0
341,845
2
W
Cu Chulainn
13,825
728
96
5
0
465,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role