Player Matchup

Nox
Nox
LynxTheEndling
Nox
Level 77
God Stats
6W - 11L
1,129 SR
Queue Stats
73W - 99L
1,347 Elo+
Solo
Poseidon
Poseidon
Moofle4Head
Poseidon
Level 18
God Stats
1W - 1L
1,312 SR
Queue Stats
48W - 13L
1,777 Elo+
Party 1
Cthulhu
Cthulhu
PregnantPancake
Cthulhu
Level 123
God Stats
6W - 3L
1,490 SR
Queue Stats
39W - 51L
1,576 Elo+
Party 1
Ullr
Ullr
terminatorMk1
Ullr
Level 65
God Stats
13W - 6L
1,659 SR
Queue Stats
18W - 11L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
vazerwars2
Zhong Kui
Level 139
God Stats
1W - 1L
1,315 SR
Queue Stats
231W - 213L
1,644 Elo+
Party 1
Team Averages
Level 84
1,381 SR
1,585 Elo+

VS

Team Averages
Level 81
1,342 SR
1,467 Elo+
Arachne
Arachne
 
Arachne
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Galone09
Danzaburou
Level 45
God Stats
0W - 4L
1,165 SR
Queue Stats
52W - 73L
1,405 Elo+
Solo
Ganesha
Ganesha
IAcidityI
Ganesha
Level 64
God Stats
0W - 2L
1,300 SR
Queue Stats
78W - 46L
1,431 Elo+
Solo
Anubis
Anubis
Namiko777
Anubis
Level 127
God Stats
68W - 66L
1,537 SR
Queue Stats
221W - 234L
1,534 Elo+
Solo
Tyr
Tyr
Zerg72
Tyr
Level 127
God Stats
1W - 3L
1,207 SR
Queue Stats
118W - 130L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,482
589
3,476
4,344
1,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Moofle4Head
Poseidon
14
6 / 2 / 1
7,790
708
6,197
6,560
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 2
6,115
556
3,517
5,985
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 0
5,416
492
3,003
4,201
1,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
vazerwars2
Zhong Kui
12
5 / 2 / 3
7,238
658
6,360
7,630
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 2 / 1
6,981
635
7,132
8,385
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Galone09
Danzaburou
8
0 / 4 / 3
5,302
482
568
5,444
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
IAcidityI
Ganesha
8
0 / 1 / 1
5,501
500
1,846
6,618
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Namiko777
Anubis
10
2 / 5 / 1
6,270
570
3,053
7,170
3,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Zerg72
Tyr
10
0 / 2 / 0
6,211
565
2,893
7,729
6,390
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
14
Kills
7
7
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
2
1
2.75
L
Danzaburou
Galone09
Danzaburou
0
4
3
0.38
L
Ganesha
IAcidityI
Ganesha
0
1
1
0.5
W
2
1
3
3.5
W
Poseidon
Moofle4Head
Poseidon
6
2
1
3.25
L
Anubis
Namiko777
Anubis
2
5
1
0.5
W
0
0
2
1
L
Tyr
Zerg72
Tyr
0
2
0
0
W
1
2
0
0.5
W
Zhong Kui
vazerwars2
Zhong Kui
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,553
Damage
15,492
28,720
Taken
35,346
14,527
Mitigated
18,815
9,933
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,132
4,194
0
3,475
8,385
3,659
0
4,359
4,026
0
41,574
L
Danzaburou
Galone09
Danzaburou
568
79
0
1,016
5,444
1,642
986
2,332
3,112
0
20,158
L
Ganesha
IAcidityI
Ganesha
1,846
237
0
1,134
6,618
3,453
0
2,759
3,859
14,436
0
W
3,476
893
0
978
4,344
1,742
151
1,246
3,098
21,168
0
W
Poseidon
Moofle4Head
Poseidon
6,197
1,691
0
2,458
6,560
1,902
62
1,463
5,097
56,837
0
L
Anubis
Namiko777
Anubis
3,053
550
0
2,221
7,170
3,671
0
4,533
2,637
31,058
0
W
3,517
319
0
2,752
5,985
5,297
0
0
5,985
28,250
0
L
Tyr
Zerg72
Tyr
2,893
775
0
1,340
7,729
6,390
0
4,691
2,474
0
35,092
W
3,003
757
0
347
4,201
1,184
857
937
3,264
0
22,828
W
Zhong Kui
vazerwars2
Zhong Kui
6,360
1,290
0
3,398
7,630
4,402
464
1,253
6,377
35,322
1,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,041
Gold Earned
30,265
364
Minions Killed
276
0
Camps Cleared
0
1,092,746
Distance Traveled
1,036,502
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,981
635
69
6
0
245,784
3
L
Danzaburou
5,302
482
43
4
0
185,796
1
L
Ganesha
5,501
500
17
2
0
205,472
2
W
Nox
6,482
589
36
3
0
195,773
1
W
Poseidon
7,790
708
124
11
0
235,481
2
L
Anubis
6,270
570
61
6
0
186,393
1
W
Cthulhu
6,115
556
72
7
0
232,978
1
L
Tyr
6,211
565
86
8
0
213,057
1
W
Ullr
5,416
492
51
5
0
203,338
3
W
Zhong Kui
7,238
658
81
7
0
225,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role