Player Matchup

Bastet
Bastet
Folden7
Bastet
Level 109
God Stats
23W - 9L
1,590 SR
Queue Stats
327W - 291L
1,475 Elo+
Party 2
Yemoja
Yemoja
JoshieBizzle
Yemoja
Level 38
God Stats
2W - 2L
1,757 SR
Queue Stats
131W - 140L
1,436 Elo+
Party 4
Izanami
Izanami
Kevinoma
Izanami
Level 106
God Stats
5W - 2L
1,560 SR
Queue Stats
11W - 13L
1,603 Elo+
Party 2
Aphrodite
Aphrodite
Quiles-UPR
Aphrodite
Level 133
God Stats
6W - 4L
1,500 SR
Queue Stats
597W - 571L
1,467 Elo+
Party 2
Bellona
Bellona
xJUSxLEGENDARY
Bellona
Level 122
God Stats
3W - 4L
1,234 SR
Queue Stats
317W - 347L
1,488 Elo+
Party 4
Team Averages
Level 102
1,528 SR
1,494 Elo+

VS

Team Averages
Level 96
1,524 SR
1,454 Elo+
Horus
Horus
AxDragon1105
Horus
Level 123
God Stats
6W - 4L
1,370 SR
Queue Stats
291W - 293L
1,465 Elo+
Party 3
Freya
Freya
DarkFlameMazter
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,433 Elo+
Party 1
Cernunnos
Cernunnos
Kakemaker999
Cernunnos
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
261W - 268L
1,417 Elo+
Party 3
Bakasura
Bakasura
Rython2704
Bakasura
Level 106
God Stats
0W - 1L
1,752 SR
Queue Stats
36W - 35L
1,437 Elo+
Party 1
Athena
Athena
TurbaeCarisimus_
Athena
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 31L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Folden7
Bastet
19
22 / 1 / 5
13,679
684
30,843
25,753
12,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
13
0 / 0 / 5
9,736
487
2,916
5,892
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Kevinoma
Izanami
17
0 / 1 / 11
11,205
560
8,928
12,229
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Quiles-UPR
Aphrodite
17
5 / 1 / 15
11,979
599
12,982
13,595
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 0 / 5
13,207
660
4,613
13,005
12,925
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,430
422
2,774
13,645
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 12 / 2
7,485
374
6,344
16,962
6,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Kakemaker999
Cernunnos
16
2 / 5 / 0
10,057
503
6,222
11,643
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Rython2704
Bakasura
14
1 / 8 / 1
8,707
435
7,441
21,822
10,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 1 / 1
8,834
442
8,498
15,026
13,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
29
Kills
3
3
Deaths
29
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
12
2
0.08
W
Bastet
Folden7
Bastet
22
1
5
24.5
W
Yemoja
0
0
5
2.5
L
Cernunnos
Kakemaker999
Cernunnos
2
5
0
0.4
W
Izanami
Kevinoma
Izanami
0
1
11
5.5
W
Aphrodite
Quiles-UPR
Aphrodite
5
1
15
12.5
L
Bakasura
Rython2704
Bakasura
1
8
1
0.19
L
0
1
1
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,282
Damage
31,279
70,474
Taken
79,098
43,389
Mitigated
45,840
44,501
Healing
17,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,774
1,296
722
3,332
13,645
12,696
0
3,147
10,498
0
34,528
L
6,344
1,516
0
2,543
16,962
6,028
0
5,681
11,281
28,182
2,282
W
Bastet
Folden7
Bastet
30,843
7,840
0
11,948
25,753
12,496
3,962
5,863
18,807
0
97,508
W
Yemoja
2,916
639
3,359
2,257
5,892
5,590
1,264
2,012
3,880
19,766
0
L
Cernunnos
Kakemaker999
Cernunnos
6,222
3,221
0
1,531
11,643
3,593
0
1,362
10,281
0
79,097
W
Izanami
Kevinoma
Izanami
8,928
6,164
0
6,064
12,229
5,200
4,120
2,656
9,313
0
103,639
W
Aphrodite
Quiles-UPR
Aphrodite
12,982
1,882
4,808
9,429
13,595
7,178
1,585
5,132
8,201
65,047
0
L
Bakasura
Rython2704
Bakasura
7,441
4,675
0
6,041
21,822
10,277
0
1,529
20,293
0
58,670
L
8,498
1,209
0
3,197
15,026
13,246
0
4,179
10,847
50,103
0
W
4,613
1,759
0
6,636
13,005
12,925
2,513
2,796
9,710
0
92,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,806
Gold Earned
43,513
622
Minions Killed
487
0
Camps Cleared
0
2,019,273
Distance Traveled
1,878,037
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,430
422
50
3
0
382,049
4
L
Freya
7,485
374
51
3
0
300,392
3
W
Bastet
13,679
684
127
6
0
483,194
6
W
Yemoja
9,736
487
40
2
0
379,516
6
L
Cernunnos
10,057
503
148
7
0
375,867
0
W
Izanami
11,205
560
151
8
0
371,184
5
W
Aphrodite
11,979
599
113
6
0
383,046
4
L
Bakasura
8,707
435
125
6
0
423,561
4
L
Athena
8,834
442
113
6
0
396,168
5
W
Bellona
13,207
660
191
10
0
402,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role