Player Matchup

King Arthur
King Arthur
Pweston2
King Arthur
Level 78
God Stats
16W - 14L
1,472 SR
Queue Stats
52W - 76L
1,330 Elo+
Party 2
Artemis
Artemis
hoodeswon
Artemis
Level 48
God Stats
2W - 0L
1,804 SR
Queue Stats
10W - 12L
1,308 Elo+
Party 2
Agni
Agni
karebare44
Agni
Level 28
God Stats
4W - 4L
1,299 SR
Queue Stats
33W - 60L
1,235 Elo+
Party 2
Team Averages
Level 51
1,525 SR
1,291 Elo+

VS

Team Averages
Level 80
1,318 SR
1,123 Elo+
Thoth
Thoth
BRIMSTONEY
Thoth
Level 26
God Stats
65W - 108L
1,307 SR
Queue Stats
336W - 507L
1,204 Elo+
Party 1
Fenrir
Fenrir
LAVENDERWINDSONG
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 205L
1,010 Elo+
Solo
Hercules
Hercules
MussoliniThe3rd
Hercules
Level 88
God Stats
14W - 35L
1,147 SR
Queue Stats
172W - 350L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pweston2
King Arthur
20
5 / 3 / 13
15,054
684
16,671
23,123
32,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
hoodeswon
Artemis
19
5 / 4 / 13
15,062
685
36,940
22,802
9,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 5 / 10
15,470
703
26,515
16,536
5,960
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
6 / 5 / 5
16,402
746
29,784
22,712
9,770
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 14 / 3
12,602
573
8,152
29,022
9,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
18
3 / 2 / 8
13,778
626
12,802
39,840
40,902
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
20
Kills
12
12
Deaths
21
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
6
5
5
1.7
L
3
14
3
0.32
L
Hercules
3
2
8
3.5
W
King Arthur
Pweston2
King Arthur
5
3
13
3.83
W
Artemis
hoodeswon
Artemis
5
4
13
2.88
W
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,126
Damage
50,738
62,461
Taken
91,574
47,299
Mitigated
60,141
15,380
Healing
28,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
29,784
1,126
304
3,483
22,712
9,770
178
4,556
18,156
95,371
0
L
8,152
1,125
0
2,297
29,022
9,469
0
7,923
21,099
0
28,555
L
Hercules
12,802
1,884
0
22,032
39,840
40,902
171
14,652
25,188
0
33,649
W
King Arthur
Pweston2
King Arthur
16,671
353
558
1,095
23,123
32,170
122
8,697
14,426
0
47,562
W
Artemis
hoodeswon
Artemis
36,940
18,519
772
7,096
22,802
9,169
900
14,102
8,700
0
95,214
W
26,515
9,114
650
5,209
16,536
5,960
2,495
7,435
9,101
62,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,586
Gold Earned
42,782
212
Minions Killed
194
10
Camps Cleared
8
1,144,788
Distance Traveled
1,192,099
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
16,402
746
130
6
2
379,191
1
L
Fenrir
12,602
573
34
2
5
361,757
6
L
Hercules
13,778
626
30
1
1
451,151
2
W
King Arthur
15,054
684
38
2
2
427,725
2
W
Artemis
15,062
685
115
5
5
387,373
0
W
Agni
15,470
703
59
3
3
329,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role