Player Matchup

Chaac
Chaac
A_Dolla123
Chaac
Level 146
God Stats
16W - 12L
1,769 SR
Queue Stats
136W - 103L
1,638 Elo+
Party 1
Cabrakan
Cabrakan
EYEKREAMONMOMS
Cabrakan
Level 42
God Stats
10W - 4L
1,866 SR
Queue Stats
81W - 48L
1,655 Elo+
Party 1
Hun Batz
Hun Batz
LeanLunatic
Hun Batz
Level 7
God Stats
0W - 1L
1,227 SR
Queue Stats
4W - 3L
1,590 Elo+
Party 1
Chiron
Chiron
WillyHilly71
Chiron
Level 142
God Stats
1W - 1L
1,760 SR
Queue Stats
12W - 12L
1,465 Elo+
Party 1
Raijin
Raijin
th3wzrd
Raijin
Level 108
God Stats
1W - 5L
1,731 SR
Queue Stats
314W - 271L
1,616 Elo+
Party 1
Team Averages
Level 89
1,671 SR
1,593 Elo+

VS

Team Averages
Level 40
1,506 SR
1,584 Elo+
Fenrir
Fenrir
Chuck8873
Fenrir
Level 69
God Stats
17W - 18L
1,693 SR
Queue Stats
221W - 249L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Dye4k
Danzaburou
Level 28
God Stats
1W - 0L
1,735 SR
Queue Stats
7W - 2L
1,716 Elo+
Party 2
Geb
Geb
Eon958
Geb
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,703 Elo+
Party 2
Ra
Ra
Jaragon2k
Ra
Level 36
God Stats
1W - 0L
1,276 SR
Queue Stats
5W - 2L
1,561 Elo+
Party 2
Hercules
Hercules
Zorkky
Hercules
Level 61
God Stats
5W - 2L
1,328 SR
Queue Stats
63W - 39L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
8 / 5 / 15
13,063
768
14,511
25,431
28,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Cabrakan
18
5 / 10 / 12
11,924
701
14,359
23,329
25,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
LeanLunatic
Hun Batz
14
1 / 0 / 2
9,615
566
1,401
2,777
776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
20
10 / 4 / 12
13,093
770
16,952
15,282
6,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
th3wzrd
Raijin
20
7 / 5 / 11
13,811
812
22,339
18,507
8,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chuck8873
Fenrir
19
3 / 11 / 4
12,276
722
6,535
20,749
9,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Dye4k
Danzaburou
20
6 / 4 / 10
14,022
825
16,491
18,017
6,417
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Geb
Eon958
Geb
20
6 / 4 / 8
14,184
834
21,324
20,107
18,038
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 7 / 7
13,957
821
13,361
16,167
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Zorkky
Hercules
18
3 / 6 / 11
11,825
696
12,255
19,299
17,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
64
31
Kills
24
24
Deaths
32
52
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chaac
8
5
15
3.1
W
Fenrir
Chuck8873
Fenrir
3
11
4
0.45
W
Danzaburou
Dye4k
Danzaburou
6
4
10
2.75
L
Cabrakan
5
10
12
1.1
W
Geb
Eon958
Geb
6
4
8
2.5
W
6
7
7
1.36
L
Hun Batz
LeanLunatic
Hun Batz
1
0
2
2
L
Chiron
10
4
12
4
W
Hercules
Zorkky
Hercules
3
6
11
1.42
L
Raijin
th3wzrd
Raijin
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,562
Damage
69,966
85,326
Taken
94,339
70,426
Mitigated
57,967
20,124
Healing
26,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
14,511
2,262
587
7,222
25,431
28,527
0
10,466
14,102
4,785
32,827
W
Fenrir
Chuck8873
Fenrir
6,535
1,096
141
3,067
20,749
9,829
2,036
8,279
12,192
0
33,025
W
Danzaburou
Dye4k
Danzaburou
16,491
7,841
0
4,739
18,017
6,417
543
8,512
8,989
0
56,874
L
Cabrakan
14,359
1,446
225
2,703
23,329
25,994
373
7,107
15,391
25,097
0
W
Geb
Eon958
Geb
21,324
3,393
0
5,639
20,107
18,038
0
7,085
12,690
63,785
0
W
13,361
1,295
2,548
5,447
16,167
6,166
825
5,252
10,668
70,971
0
L
Hun Batz
LeanLunatic
Hun Batz
1,401
120
0
500
2,777
776
0
202
2,575
0
5,888
L
Chiron
16,952
6,200
427
2,854
15,282
6,275
1,936
8,812
6,291
0
46,461
W
Hercules
Zorkky
Hercules
12,255
1,605
0
4,491
19,299
17,517
227
7,639
11,463
0
20,568
L
Raijin
th3wzrd
Raijin
22,339
2,475
141
5,465
18,507
8,854
1,588
6,157
11,796
74,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,506
Gold Earned
66,264
263
Minions Killed
330
0
Camps Cleared
0
1,269,534
Distance Traveled
1,683,600
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,063
768
40
2
0
329,765
0
W
Fenrir
12,276
722
37
2
0
278,605
0
W
Danzaburou
14,022
825
79
5
0
330,647
2
L
Cabrakan
11,924
701
19
1
0
262,189
5
W
Geb
14,184
834
91
5
0
356,129
0
W
Ra
13,957
821
103
6
0
358,258
4
L
Hun Batz
9,615
566
13
1
0
83,285
0
L
Chiron
13,093
770
71
4
0
265,912
0
W
Hercules
11,825
696
20
1
0
359,961
2
L
Raijin
13,811
812
120
7
0
328,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role