Player Matchup

Artio
Artio
DaAngryTimmy
Artio
Level 157
God Stats
4W - 4L
1,537 SR
Queue Stats
257W - 339L
1,358 Elo+
Party 2
Baba Yaga
Baba Yaga
MasterOogwae
Baba Yaga
Level 156
God Stats
18W - 17L
1,570 SR
Queue Stats
282W - 359L
1,348 Elo+
Party 2
Horus
Horus
SaltyBunnyTV
Horus
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
183W - 247L
1,309 Elo+
Party 2
Janus
Janus
V2Cosby
Janus
Level 108
God Stats
23W - 23L
1,476 SR
Queue Stats
376W - 393L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
onekirby1
Zhong Kui
Level 66
God Stats
2W - 1L
1,728 SR
Queue Stats
28W - 26L
1,404 Elo+
Solo
Team Averages
Level 111
1,562 SR
1,365 Elo+

VS

Team Averages
Level 125
1,591 SR
1,454 Elo+
Ymir
Ymir
CRIZPYCHINuGz
Ymir
Level 125
God Stats
22W - 24L
1,559 SR
Queue Stats
265W - 321L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
Chrisophoro
Zhong Kui
Level 120
God Stats
10W - 11L
1,525 SR
Queue Stats
653W - 648L
1,421 Elo+
Solo
Fenrir
Fenrir
DBLDBL07
Fenrir
Level 128
God Stats
21W - 12L
1,727 SR
Queue Stats
179W - 227L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
OIREEHC
Sun Wukong
Level 128
God Stats
34W - 46L
1,589 SR
Queue Stats
313W - 375L
1,460 Elo+
Party 1
Apollo
Apollo
mageotime
Apollo
Level 124
God Stats
0W - 1L
1,554 SR
Queue Stats
13W - 8L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 3
3,971
662
2,274
2,713
1,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
MasterOogwae
Baba Yaga
7
0 / 0 / 0
4,212
702
1,138
1,838
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 3
3,684
614
768
2,226
641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
V2Cosby
Janus
7
1 / 0 / 0
3,967
661
945
1,928
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
onekirby1
Zhong Kui
6
2 / 0 / 2
4,449
742
1,742
1,615
806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 0
3,424
571
1,241
4,548
1,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Chrisophoro
Zhong Kui
1
0 / 0 / 0
1,176
196
0
0
0
Fenrir
DBLDBL07
Fenrir
5
0 / 0 / 0
3,354
559
560
3,571
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
OIREEHC
Sun Wukong
6
0 / 0 / 0
3,443
574
791
2,704
835
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
mageotime
Apollo
2
0 / 1 / 0
2,819
470
233
772
128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
4
Kills
1
1
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Zhong Kui
Chrisophoro
Zhong Kui
0
0
0
0
L
Fenrir
DBLDBL07
Fenrir
0
0
0
0
W
1
1
3
2.5
W
Baba Yaga
MasterOogwae
Baba Yaga
0
0
0
0
L
Sun Wukong
OIREEHC
Sun Wukong
0
0
0
0
W
0
0
3
1.5
W
Janus
V2Cosby
Janus
1
0
0
1
L
Apollo
mageotime
Apollo
0
1
0
0
W
Zhong Kui
onekirby1
Zhong Kui
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,867
Damage
2,825
10,320
Taken
11,595
3,804
Mitigated
3,471
3,659
Healing
2,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,241
538
0
779
4,548
1,686
0
3,114
1,408
6,089
0
L
Zhong Kui
Chrisophoro
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
DBLDBL07
Fenrir
560
73
0
904
3,571
822
0
1,089
2,436
0
8,825
W
2,274
644
430
1,020
2,713
1,485
137
585
2,128
8,877
0
W
Baba Yaga
MasterOogwae
Baba Yaga
1,138
40
0
555
1,838
464
0
0
1,838
21,793
0
L
Sun Wukong
OIREEHC
Sun Wukong
791
31
56
629
2,704
835
0
847
1,719
0
11,747
W
768
360
594
158
2,226
641
108
229
1,997
0
11,203
W
Janus
V2Cosby
Janus
945
42
0
370
1,928
408
17
67
1,861
16,698
0
L
Apollo
mageotime
Apollo
233
57
0
51
772
128
0
434
338
0
2,546
W
Zhong Kui
onekirby1
Zhong Kui
1,742
725
0
532
1,615
806
27
360
1,255
11,472
5,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,283
Gold Earned
14,216
158
Minions Killed
67
0
Camps Cleared
0
637,828
Distance Traveled
374,158
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,424
571
10
2
0
101,448
0
L
Zhong Kui
1,176
196
0
0
0
0
0
L
Fenrir
3,354
559
22
4
0
113,195
0
W
Artio
3,971
662
9
2
0
142,973
0
W
Baba Yaga
4,212
702
45
8
0
116,955
2
L
Sun Wukong
3,443
574
27
5
0
127,470
0
W
Horus
3,684
614
23
4
0
140,844
1
W
Janus
3,967
661
38
6
0
127,266
4
L
Apollo
2,819
470
8
1
0
32,045
0
W
Zhong Kui
4,449
742
43
7
0
109,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role