Player Matchup

Mercury
Mercury
 
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
Dokith
Hou Yi
Level 23
God Stats
14W - 16L
1,394 SR
Queue Stats
86W - 112L
1,333 Elo+
Party 2
Awilix
Awilix
LoPingea
Awilix
Level 5
God Stats
4W - 4L
1,454 SR
Queue Stats
4W - 5L
1,348 Elo+
Party 2
Thoth
Thoth
Neonslayer77
Thoth
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 224L
1,301 Elo+
Party 2
Osiris
Osiris
Zanchos
Osiris
Level 69
God Stats
4W - 6L
1,743 SR
Queue Stats
84W - 92L
1,446 Elo+
Party 4
Team Averages
Level 51
1,518 SR
1,385 Elo+

VS

Team Averages
Level 73
1,431 SR
1,414 Elo+
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
FataleBelle
Kukulkan
Level 53
God Stats
12W - 8L
1,474 SR
Queue Stats
145W - 187L
1,308 Elo+
Party 3
Charybdis
Charybdis
Ofumei
Charybdis
Level 142
God Stats
1W - 2L
1,182 SR
Queue Stats
118W - 134L
1,354 Elo+
Party 1
Horus
Horus
Showstapa
Horus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 115L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 7 / 5
9,277
464
7,888
12,361
3,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
Dokith
Hou Yi
15
5 / 3 / 7
9,605
480
9,720
14,380
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
LoPingea
Awilix
17
4 / 2 / 2
10,057
503
10,890
14,640
8,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 6 / 1
9,226
461
6,199
13,826
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Zanchos
Osiris
12
1 / 3 / 2
7,963
398
3,502
11,648
5,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
12 / 2 / 3
11,859
593
13,259
16,347
9,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Atlas
 
Atlas
13
1 / 4 / 8
8,581
429
2,457
13,932
12,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
FataleBelle
Kukulkan
17
2 / 2 / 6
10,675
534
13,469
11,116
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Ofumei
Charybdis
15
6 / 6 / 4
10,095
505
11,897
14,088
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Showstapa
Horus
15
0 / 2 / 5
9,762
488
7,222
14,264
9,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
16
Kills
21
21
Deaths
16
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
7
5
0.93
W
Thanatos
 
Thanatos
12
2
3
6.75
W
Atlas
 
Atlas
1
4
8
1.25
L
Hou Yi
Dokith
Hou Yi
5
3
7
2.83
W
Kukulkan
FataleBelle
Kukulkan
2
2
6
2.5
L
Awilix
LoPingea
Awilix
4
2
2
2.5
L
2
6
1
0.42
W
Charybdis
Ofumei
Charybdis
6
6
4
1.33
W
Horus
Showstapa
Horus
0
2
5
1.25
L
Osiris
Zanchos
Osiris
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,199
Damage
48,304
66,855
Taken
69,747
26,102
Mitigated
40,325
17,412
Healing
32,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,888
2,634
1,178
1,432
12,361
3,043
773
2,562
9,799
0
26,971
W
Thanatos
 
Thanatos
13,259
3,503
0
16,624
16,347
9,063
68
452
15,636
0
74,442
W
Atlas
 
Atlas
2,457
447
249
1,613
13,932
12,013
218
0
13,888
20,739
0
L
Hou Yi
Dokith
Hou Yi
9,720
5,061
267
5,731
14,380
4,949
627
3,989
10,391
0
60,699
W
Kukulkan
FataleBelle
Kukulkan
13,469
266
0
2,922
11,116
4,600
632
3,792
7,119
78,824
0
L
Awilix
LoPingea
Awilix
10,890
3,437
0
3,484
14,640
8,423
134
1,913
12,727
0
59,500
L
6,199
499
0
2,691
13,826
4,124
180
6,489
7,337
54,920
0
W
Charybdis
Ofumei
Charybdis
11,897
5,814
0
4,764
14,088
4,793
2,336
345
13,697
0
54,640
W
Horus
Showstapa
Horus
7,222
4,219
1,934
4,700
14,264
9,856
92
1,610
11,275
0
45,548
L
Osiris
Zanchos
Osiris
3,502
1,312
50
2,579
11,648
5,563
0
973
10,675
0
46,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,128
Gold Earned
50,972
455
Minions Killed
429
0
Camps Cleared
0
1,775,042
Distance Traveled
1,828,590
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,277
464
48
2
0
391,505
0
W
Thanatos
11,859
593
105
5
0
414,402
1
W
Atlas
8,581
429
32
2
0
373,656
2
L
Hou Yi
9,605
480
105
5
0
362,531
2
W
Kukulkan
10,675
534
146
7
0
344,489
1
L
Awilix
10,057
503
112
6
0
388,123
6
L
Thoth
9,226
461
107
5
0
325,032
4
W
Charybdis
10,095
505
86
4
0
349,770
1
W
Horus
9,762
488
60
3
0
346,273
6
L
Osiris
7,963
398
83
4
0
307,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role