Player Matchup

Discordia
Discordia
Silver III
AutofiIIed
Discordia
Silver III
Level 86
God Stats
14W - 15L
1,425 SR
Queue Stats
106W - 133L
957 MMR
Party 1
Hera
Hera
Silver II
Autofilled
Hera
Silver II
Level 119
God Stats
6W - 1L
1,893 SR
Queue Stats
133W - 161L
965 MMR
Party 1
Cthulhu
Cthulhu
Silver II
RTFxJefe
Cthulhu
Silver II
Level 101
God Stats
63W - 60L
1,552 SR
Queue Stats
134W - 164L
1,023 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,623 SR
982 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,501 SR
994 MMR
Bacchus
Bacchus
Silver IV
BobbySama919
Bacchus
Silver IV
Level 102
God Stats
2W - 5L
1,502 SR
Queue Stats
167W - 244L
1,022 MMR
Solo
Hou Yi
Hou Yi
Bronze II
Nosta_Under
Hou Yi
Bronze II
Level 106
God Stats
8W - 6L
1,536 SR
Queue Stats
10W - 21L
978 MMR
Solo
Anubis
Anubis
Silver IV
SlippyOnMaPippy
Anubis
Silver IV
Level 116
God Stats
31W - 57L
1,465 SR
Queue Stats
85W - 127L
983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AutofiIIed
Discordia
17
6 / 7 / 6
13,822
691
12,907
13,732
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 2 / 3
14,364
718
15,769
11,116
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
RTFxJefe
Cthulhu
17
1 / 4 / 7
12,494
625
10,982
21,744
15,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ZeusBastetAresChaacGilgamesh

VS

Bans
AtlasErlang ShenSkadiNeithFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BobbySama919
Bacchus
16
6 / 3 / 5
12,602
630
13,385
18,033
21,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
16
2 / 5 / 4
12,175
609
5,520
17,962
6,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 5 / 4
13,531
677
14,956
17,117
8,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
13
Kills
13
13
Deaths
13
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
AutofiIIed
Discordia
6
7
6
1.29
W
6
2
3
3.75
L
Bacchus
BobbySama919
Bacchus
6
3
5
2.83
L
Hou Yi
2
5
4
0.8
W
Cthulhu
RTFxJefe
Cthulhu
1
4
7
1.13
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,658
Damage
33,861
46,592
Taken
53,112
22,417
Mitigated
36,417
17,964
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AutofiIIed
Discordia
12,907
468
0
2,027
13,732
3,426
95
10,241
3,047
43,416
0
W
15,769
4,598
32
5,625
11,116
3,804
1,782
5,882
4,974
68,691
0
L
Bacchus
BobbySama919
Bacchus
13,385
796
0
4,437
18,033
21,690
80
10,856
6,378
23,341
0
L
Hou Yi
5,520
1,675
0
3,845
17,962
6,235
260
12,664
4,581
0
56,035
W
Cthulhu
RTFxJefe
Cthulhu
10,982
348
720
9,560
21,744
15,187
580
12,033
9,268
38,252
0
L
14,956
192
0
7,302
17,117
8,492
0
14,764
1,558
66,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,680
Gold Earned
38,308
196
Minions Killed
179
9
Camps Cleared
7
1,031,734
Distance Traveled
946,185
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,822
691
70
4
5
306,826
3
W
Hera
14,364
718
78
4
3
338,572
4
L
Bacchus
12,602
630
11
1
0
326,467
0
L
Hou Yi
12,175
609
88
4
3
295,272
0
W
Cthulhu
12,494
625
48
2
1
386,336
0
L
Anubis
13,531
677
80
4
4
324,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role