Player Matchup

Chang'e
Chang'e
Dedbiecake
Chang'e
Level 43
God Stats
2W - 1L
1,587 SR
Queue Stats
12W - 13L
1,422 Elo+
Party 1
Ullr
Ullr
DizzyKatz
Ullr
Level 89
God Stats
1W - 2L
1,561 SR
Queue Stats
49W - 43L
1,531 Elo+
Party 1
Nike
Nike
Mattybart123
Nike
Level 157
God Stats
0W - 1L
1,567 SR
Queue Stats
60W - 66L
1,622 Elo+
Solo
Team Averages
Level 96
1,572 SR
1,525 Elo+

VS

Team Averages
Level 79
1,515 SR
1,573 Elo+
Sol
Sol
ALCHEMISTQ9
Sol
Level 38
God Stats
11W - 9L
1,531 SR
Queue Stats
22W - 19L
1,508 Elo+
Party 2
Horus
Horus
IJUSPLAYALOT
Horus
Level 87
God Stats
2W - 3L
1,515 SR
Queue Stats
95W - 72L
1,544 Elo+
Party 2
Neith
Neith
Xavster806
Neith
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dedbiecake
Chang'e
13
1 / 6 / 3
9,035
602
4,397
11,674
6,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
14
4 / 1 / 3
9,834
656
11,871
12,063
3,888
14
2 / 7 / 4
9,429
629
11,399
18,476
13,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 8
11,168
745
13,242
9,605
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 2 / 8
10,490
699
9,952
18,426
15,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
15
2 / 2 / 10
10,175
678
9,266
9,535
3,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
14
14
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Chang'e
Dedbiecake
Chang'e
1
6
3
0.42
L
Ullr
4
1
3
5.5
W
6
2
8
5
L
2
7
4
0.57
W
Neith
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,667
Damage
32,460
42,213
Taken
37,566
23,896
Mitigated
21,961
8,854
Healing
17,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,242
4,320
33
2,435
9,605
2,587
1,407
755
8,557
39,814
0
L
Chang'e
Dedbiecake
Chang'e
4,397
667
2,220
2,176
11,674
6,574
70
4,862
6,812
17,526
0
L
Ullr
11,871
2,143
0
1,822
12,063
3,888
270
4,829
6,995
0
36,692
W
9,952
4,703
4,866
8,472
18,426
15,897
567
3,295
14,384
0
23,744
L
11,399
1,480
82
2,554
18,476
13,434
0
4,165
14,311
0
38,357
W
Neith
9,266
2,887
0
2,030
9,535
3,477
1,261
496
8,785
0
39,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,298
Gold Earned
31,833
134
Minions Killed
145
6
Camps Cleared
5
714,875
Distance Traveled
766,095
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,168
745
61
4
0
234,058
0
L
Chang'e
9,035
602
31
2
1
224,127
0
L
Ullr
9,834
656
51
3
4
259,668
0
W
Horus
10,490
699
19
1
3
297,989
2
L
Nike
9,429
629
52
3
1
231,080
4
W
Neith
10,175
678
65
4
2
234,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role