Player Matchup

Hun Batz
Hun Batz
Alex_Phantom2
Hun Batz
Level 135
God Stats
21W - 19L
1,698 SR
Queue Stats
226W - 307L
1,338 Elo+
Solo
Chiron
Chiron
AnonymousZen495
Chiron
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
370W - 408L
1,308 Elo+
Party 1
Janus
Janus
Richluxx_YT
Janus
Level 84
God Stats
1W - 2L
1,281 SR
Queue Stats
2W - 4L
1,248 Elo+
Party 2
Sun Wukong
Sun Wukong
YNW_jj
Sun Wukong
Level 67
God Stats
0W - 1L
1,706 SR
Queue Stats
1W - 5L
1,163 Elo+
Party 2
Atlas
Atlas
xNannii
Atlas
Level 47
God Stats
11W - 10L
1,251 SR
Queue Stats
378W - 443L
1,299 Elo+
Party 1
Team Averages
Level 84
1,487 SR
1,271 Elo+

VS

Team Averages
Level 83
1,535 SR
1,412 Elo+
Athena
Athena
BlastedLattic021
Athena
Level 68
God Stats
3W - 1L
1,833 SR
Queue Stats
32W - 31L
1,535 Elo+
Party 3
Bastet
Bastet
Suarez_Susanoo
Bastet
Level 89
God Stats
12W - 11L
1,522 SR
Queue Stats
180W - 176L
1,413 Elo+
Party 3
Neith
Neith
king rios 13
Neith
Level 82
God Stats
33W - 29L
1,461 SR
Queue Stats
68W - 67L
1,362 Elo+
Solo
The Morrigan
The Morrigan
pao21122002
The Morrigan
Level 87
God Stats
5W - 4L
1,536 SR
Queue Stats
63W - 76L
1,366 Elo+
Party 3
Xbalanque
Xbalanque
r197019732003
Xbalanque
Level 88
God Stats
3W - 3L
1,323 SR
Queue Stats
67W - 59L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alex_Phantom2
Hun Batz
10
1 / 4 / 1
6,205
477
2,545
8,868
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 6 / 0
5,598
431
7,271
9,818
1,916
Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
6,179
475
4,424
7,929
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
YNW_jj
Sun Wukong
10
0 / 4 / 0
5,826
448
3,802
7,339
3,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
xNannii
Atlas
8
0 / 4 / 1
5,447
419
2,783
10,126
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 8
6,236
480
1,260
6,132
1,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 0 / 4
7,539
580
7,504
9,181
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 5
7,018
540
4,800
5,988
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
pao21122002
The Morrigan
14
4 / 0 / 4
7,975
613
5,934
3,617
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
r197019732003
Xbalanque
12
6 / 1 / 8
7,547
581
8,682
9,127
2,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
20
21
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Alex_Phantom2
Hun Batz
1
4
1
0.38
L
2
6
0
0.33
W
1
1
8
5
L
0
3
0
0
W
7
0
4
9
L
Sun Wukong
YNW_jj
Sun Wukong
0
4
0
0
W
2
1
5
4.5
W
The Morrigan
pao21122002
The Morrigan
4
0
4
6
W
Xbalanque
r197019732003
Xbalanque
6
1
8
10
L
Atlas
xNannii
Atlas
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,825
Damage
28,180
44,080
Taken
34,045
15,644
Mitigated
10,156
7,856
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Alex_Phantom2
Hun Batz
2,545
565
0
1,699
8,868
3,321
0
195
8,673
0
31,571
L
7,271
2,343
509
1,854
9,818
1,916
0
1,274
8,544
0
33,632
W
1,260
520
788
1,574
6,132
1,909
265
1,507
4,625
12,575
0
L
4,424
72
0
1,589
7,929
1,749
0
1,355
6,574
39,894
0
W
7,504
1,421
0
3,779
9,181
2,948
0
2,631
6,451
0
39,416
L
Sun Wukong
YNW_jj
Sun Wukong
3,802
950
0
1,170
7,339
3,420
103
844
6,495
0
28,789
W
4,800
2,479
46
3,394
5,988
1,864
331
920
4,832
0
35,819
W
The Morrigan
pao21122002
The Morrigan
5,934
1,196
0
565
3,617
1,329
57
537
3,080
55,288
778
W
Xbalanque
r197019732003
Xbalanque
8,682
3,996
0
3,191
9,127
2,106
411
1,612
7,515
0
32,364
L
Atlas
xNannii
Atlas
2,783
1,013
0
1,035
10,126
5,238
0
2,916
7,210
11,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,255
Gold Earned
36,315
264
Minions Killed
327
0
Camps Cleared
0
1,258,375
Distance Traveled
1,147,614
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,205
477
57
4
0
275,805
0
L
Chiron
5,598
431
58
4
0
235,313
3
W
Athena
6,236
480
16
1
0
153,776
0
L
Janus
6,179
475
84
6
0
239,780
0
W
Bastet
7,539
580
65
5
0
314,316
4
L
Sun Wukong
5,826
448
50
4
0
248,002
4
W
Neith
7,018
540
74
6
0
186,656
2
W
The Morrigan
7,975
613
111
9
0
249,742
1
W
Xbalanque
7,547
581
61
5
0
243,124
0
L
Atlas
5,447
419
15
1
0
259,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role