Player Matchup

Izanami
Izanami
KerbMayn
Izanami
Level 129
God Stats
7W - 9L
1,610 SR
Queue Stats
176W - 134L
1,619 Elo+
Party 1
Agni
Agni
MR LIBERTAD
Agni
Level 121
God Stats
7W - 3L
1,652 SR
Queue Stats
116W - 90L
1,621 Elo+
Party 1
Achilles
Achilles
Shxdoh
Achilles
Level 96
God Stats
4W - 2L
1,860 SR
Queue Stats
8W - 5L
1,637 Elo+
Party 1
Team Averages
Level 115
1,707 SR
1,626 Elo+

VS

Team Averages
Level 121
1,511 SR
1,578 Elo+
Sol
Sol
Adraan
Sol
Level 49
God Stats
4W - 2L
1,804 SR
Queue Stats
41W - 22L
1,706 Elo+
Party 2
Geb
Geb
Slackerologist
Geb
Level 160
God Stats
3W - 3L
1,516 SR
Queue Stats
59W - 55L
1,629 Elo+
Party 2
Achilles
Achilles
trueseanpai
Achilles
Level 155
God Stats
3W - 3L
1,214 SR
Queue Stats
38W - 31L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KerbMayn
Izanami
19
2 / 3 / 7
13,422
671
17,409
17,059
7,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 1 / 5
12,541
627
19,975
15,436
5,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Shxdoh
Achilles
18
5 / 2 / 3
14,049
702
11,605
22,952
28,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Adraan
Sol
16
2 / 3 / 4
12,556
628
23,151
17,752
7,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 3 / 5
11,166
558
11,288
23,448
24,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
trueseanpai
Achilles
16
4 / 4 / 2
12,171
609
14,044
23,789
28,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
10
Kills
6
6
Deaths
10
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
Adraan
Sol
2
3
4
1.33
W
Izanami
KerbMayn
Izanami
2
3
7
1.83
W
3
1
5
5.5
W
Achilles
Shxdoh
Achilles
5
2
3
3.25
L
0
3
5
0.83
L
Achilles
trueseanpai
Achilles
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,989
Damage
48,483
55,447
Taken
64,989
41,376
Mitigated
60,502
14,235
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Adraan
Sol
23,151
8,170
0
7,987
17,752
7,266
1,145
5,600
12,152
81,701
0
W
Izanami
KerbMayn
Izanami
17,409
10,165
0
5,777
17,059
7,091
1,406
10,611
6,043
0
85,202
W
19,975
306
303
3,967
15,436
5,920
922
10,557
4,633
51,746
0
W
Achilles
Shxdoh
Achilles
11,605
597
126
4,062
22,952
28,365
412
13,496
8,705
0
19,243
L
11,288
528
0
2,992
23,448
24,714
0
6,015
17,433
32,147
0
L
Achilles
trueseanpai
Achilles
14,044
1,703
1,006
3,767
23,789
28,522
117
9,002
14,787
3,128
32,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,012
Gold Earned
35,893
211
Minions Killed
200
7
Camps Cleared
8
1,120,479
Distance Traveled
1,076,669
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,556
628
139
7
5
334,313
2
W
Izanami
13,422
671
133
7
0
334,448
2
W
Agni
12,541
627
60
3
7
372,177
2
W
Achilles
14,049
702
18
1
0
413,854
3
L
Geb
11,166
558
18
1
0
362,350
3
L
Achilles
12,171
609
43
2
3
380,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role