Player Matchup

Neith
Neith
IrishBoon
Neith
Level 102
God Stats
0W - 2L
1,395 SR
Queue Stats
2W - 6L
1,337 Elo+
Party 1
Zeus
Zeus
LtNo0b
Zeus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,337 Elo+
Party 1
Ganesha
Ganesha
Prince Azrael
Ganesha
Level 88
God Stats
0W - 2L
1,328 SR
Queue Stats
6W - 12L
1,221 Elo+
Party 1
Team Averages
Level 85
1,407 SR
1,299 Elo+

VS

Team Averages
Level 22
1,337 SR
1,580 Elo+
Izanami
Izanami
HeroSkate
Izanami
Level 14
God Stats
1W - 1L
1,351 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Jaye-BirD
Chang'e
Level 44
God Stats
1W - 1L
1,320 SR
Queue Stats
7W - 3L
1,741 Elo+
Party 2
Ares
Ares
Lewurf
Ares
Level 8
God Stats
1W - 1L
1,341 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IrishBoon
Neith
18
8 / 5 / 9
14,726
669
19,175
16,109
8,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
LtNo0b
Zeus
19
11 / 5 / 7
15,622
710
34,283
14,703
7,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
20
2 / 2 / 19
15,561
707
11,990
20,528
27,875
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HeroSkate
Izanami
20
6 / 6 / 6
15,751
716
17,843
19,823
8,767
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Jaye-BirD
Chang'e
19
3 / 11 / 7
14,664
667
10,960
24,042
13,678
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
Lewurf
Ares
20
3 / 4 / 9
16,293
741
14,290
34,013
44,007
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
21
Kills
12
12
Deaths
21
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
HeroSkate
Izanami
6
6
6
1.5
L
Neith
IrishBoon
Neith
8
5
9
2.5
W
Chang'e
Jaye-BirD
Chang'e
3
11
7
0.59
W
Ares
Lewurf
Ares
3
4
9
1.88
L
Zeus
LtNo0b
Zeus
11
5
7
2.9
L
Ganesha
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,448
Damage
43,093
51,340
Taken
77,878
43,386
Mitigated
66,452
12,352
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HeroSkate
Izanami
17,843
12,166
0
1,731
19,823
8,767
1,899
12,234
7,222
0
91,211
L
Neith
IrishBoon
Neith
19,175
5,846
0
4,629
16,109
8,354
2,293
8,584
7,525
0
74,585
W
Chang'e
Jaye-BirD
Chang'e
10,960
764
6,810
5,739
24,042
13,678
576
14,712
8,787
48,577
0
W
Ares
Lewurf
Ares
14,290
819
0
1,602
34,013
44,007
299
18,099
15,270
21,987
0
L
Zeus
LtNo0b
Zeus
34,283
3,419
284
3,625
14,703
7,157
273
8,382
6,321
64,966
0
L
Ganesha
11,990
1,015
241
3,573
20,528
27,875
69
8,672
11,856
45,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,909
Gold Earned
46,708
205
Minions Killed
219
11
Camps Cleared
6
1,085,358
Distance Traveled
1,118,469
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,751
716
139
6
4
346,143
6
L
Neith
14,726
669
98
4
7
330,977
7
W
Chang'e
14,664
667
73
3
2
362,095
4
W
Ares
16,293
741
7
0
0
410,231
5
L
Zeus
15,622
710
91
4
4
349,973
2
L
Ganesha
15,561
707
16
1
0
404,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role