Player Matchup

Thor
Thor
Hippie_30
Thor
Level 105
God Stats
0W - 3L
1,307 SR
Queue Stats
43W - 40L
1,677 Elo+
Party 2
Persephone
Persephone
LoloMongo27
Persephone
Level 59
God Stats
2W - 1L
1,739 SR
Queue Stats
35W - 38L
1,487 Elo+
Solo
Ymir
Ymir
SunnySyn
Ymir
Level 123
God Stats
10W - 14L
1,285 SR
Queue Stats
782W - 741L
1,507 Elo+
Solo
Hou Yi
Hou Yi
TermiinatorJones
Hou Yi
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 190L
1,466 Elo+
Party 2
Tyr
Tyr
UnderToker
Tyr
Level 125
God Stats
0W - 1L
1,225 SR
Queue Stats
24W - 18L
1,546 Elo+
Solo
Team Averages
Level 98
1,411 SR
1,537 Elo+

VS

Team Averages
Level 116
1,626 SR
1,513 Elo+
Nox
Nox
FlashedZero
Nox
Level 159
God Stats
2W - 0L
1,820 SR
Queue Stats
89W - 69L
1,440 Elo+
Solo
Bacchus
Bacchus
HotToddHotSex
Bacchus
Level 75
God Stats
30W - 20L
1,630 SR
Queue Stats
30W - 20L
1,561 Elo+
Party 1
Medusa
Medusa
Nrpman15
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 69L
1,516 Elo+
Party 1
Bastet
Bastet
O1Shimbo
Bastet
Level 98
God Stats
4W - 4L
1,652 SR
Queue Stats
76W - 60L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
PieroScaruffi
Ah Puch
Level 125
God Stats
4W - 1L
1,529 SR
Queue Stats
69W - 50L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 2 / 3
7,953
468
4,659
11,447
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
LoloMongo27
Persephone
15
2 / 1 / 0
9,168
539
4,692
6,104
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
6
1 / 2 / 0
5,720
336
1,329
4,811
1,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 3 / 4
8,237
485
9,340
11,737
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 1
8,798
518
6,688
12,221
9,552
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 0
9,963
586
6,848
8,124
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
12
0 / 2 / 6
8,172
481
4,831
8,054
8,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Nrpman15
Medusa
14
5 / 5 / 1
8,743
514
8,249
12,958
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
O1Shimbo
Bastet
16
2 / 0 / 3
8,989
529
6,137
9,224
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
14
1 / 3 / 1
8,589
505
3,033
6,915
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
12
Kills
12
12
Deaths
12
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
Thor
4
2
3
2.75
W
Bacchus
0
2
6
1.5
L
Persephone
LoloMongo27
Persephone
2
1
0
2
W
Medusa
Nrpman15
Medusa
5
5
1
1.1
W
Bastet
O1Shimbo
Bastet
2
0
3
3.5
W
Ah Puch
1
3
1
0.5
L
Ymir
1
2
0
0.5
L
2
3
4
1.33
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
29,098
46,320
Taken
45,275
20,315
Mitigated
23,964
14,258
Healing
18,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,848
681
0
3,330
8,124
6,120
1,352
0
8,124
57,686
0
L
Thor
4,659
1,153
0
3,888
11,447
3,969
0
2,102
9,189
0
38,972
W
Bacchus
4,831
582
220
1,490
8,054
8,846
0
486
7,536
15,947
2,227
L
Persephone
LoloMongo27
Persephone
4,692
96
0
1,747
6,104
1,796
449
2,011
3,925
63,128
0
W
Medusa
Nrpman15
Medusa
8,249
3,079
0
4,859
12,958
3,928
96
935
12,023
0
54,661
W
Bastet
O1Shimbo
Bastet
6,137
1,136
0
6,057
9,224
2,996
0
1,330
7,596
0
63,467
W
Ah Puch
3,033
0
0
2,046
6,915
2,074
380
2,924
3,821
52,872
0
L
Ymir
1,329
550
0
1,601
4,811
1,834
0
1,340
3,471
6,974
0
L
9,340
5,139
0
2,859
11,737
3,164
0
2,244
9,453
0
51,892
L
6,688
1,480
0
4,163
12,221
9,552
0
5,783
5,641
0
52,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,876
Gold Earned
44,456
452
Minions Killed
474
0
Camps Cleared
0
1,356,474
Distance Traveled
1,642,594
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,963
586
138
8
0
293,874
4
L
Thor
7,953
468
59
3
0
337,253
4
W
Bacchus
8,172
481
26
2
0
303,799
0
L
Persephone
9,168
539
169
10
0
316,305
3
W
Medusa
8,743
514
87
5
0
293,041
0
W
Bastet
8,989
529
111
7
0
422,586
5
W
Ah Puch
8,589
505
112
7
0
329,294
4
L
Ymir
5,720
336
10
1
0
99,483
3
L
Hou Yi
8,237
485
101
6
0
283,932
4
L
Tyr
8,798
518
113
7
0
319,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role