Player Matchup

Skadi
Skadi
DAlexwolf44
Skadi
Level 57
God Stats
5W - 1L
1,500 SR
Queue Stats
230W - 198L
1,466 Elo+
Party 2
Amaterasu
Amaterasu
Darthpinguin201
Amaterasu
Level 106
God Stats
5W - 1L
1,935 SR
Queue Stats
102W - 85L
1,511 Elo+
Party 2
Hel
Hel
Mojondfelpa_9
Hel
Level 125
God Stats
18W - 18L
1,431 SR
Queue Stats
275W - 246L
1,550 Elo+
Solo
Hun Batz
Hun Batz
Silversoul66334
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 265L
1,492 Elo+
Party 2
Yemoja
Yemoja
dandingo1738
Yemoja
Level 114
God Stats
5W - 2L
1,790 SR
Queue Stats
909W - 863L
1,539 Elo+
Solo
Team Averages
Level 106
1,631 SR
1,511 Elo+

VS

Team Averages
Level 122
1,557 SR
1,507 Elo+
Tiamat
Tiamat
CasserolChef
Tiamat
Level 129
God Stats
0W - 1L
1,828 SR
Queue Stats
53W - 51L
1,525 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrKFCsauceux
Ah Muzen Cab
Level 85
God Stats
0W - 2L
1,324 SR
Queue Stats
6W - 6L
1,564 Elo+
Party 1
Ymir
Ymir
UmiNoShonen
Ymir
Level 155
God Stats
3W - 2L
1,839 SR
Queue Stats
50W - 56L
1,456 Elo+
Party 1
Janus
Janus
aGreenTurnip
Janus
Level 126
God Stats
30W - 33L
1,294 SR
Queue Stats
409W - 394L
1,534 Elo+
Solo
Nemesis
Nemesis
aesthecy
Nemesis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,531
538
11,123
7,699
2,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Darthpinguin201
Amaterasu
13
2 / 3 / 3
7,601
543
5,947
12,182
7,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 0 / 3
9,131
652
6,670
6,820
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
15
5 / 0 / 4
8,503
607
5,407
8,997
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
12
2 / 0 / 8
7,596
543
3,141
5,491
4,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 4 / 1
7,921
566
7,506
12,296
9,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
MrKFCsauceux
Ah Muzen Cab
10
0 / 5 / 0
5,941
424
3,748
8,584
2,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 0
5,693
407
2,758
12,488
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 0
7,531
538
1,912
6,328
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
aesthecy
Nemesis
10
1 / 4 / 0
6,164
440
4,299
8,313
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
20
Kills
3
3
Deaths
20
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
4
1
0.63
W
4
0
5
6.5
W
Amaterasu
Darthpinguin201
Amaterasu
2
3
3
1.17
W
7
0
3
8.5
L
Ah Muzen Cab
MrKFCsauceux
Ah Muzen Cab
0
5
0
0
W
Hun Batz
5
0
4
7
L
0
4
0
0
L
0
3
0
0
L
Nemesis
aesthecy
Nemesis
1
4
0
0.25
W
Yemoja
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,288
Damage
20,223
41,189
Taken
48,009
21,320
Mitigated
23,953
18,610
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,506
1,341
0
5,452
12,296
9,468
153
1,069
10,853
49,146
0
W
11,123
4,563
0
0
7,699
2,568
1,731
1,640
6,059
0
50,129
W
Amaterasu
Darthpinguin201
Amaterasu
5,947
2,072
0
1,913
12,182
7,644
480
5,871
6,311
0
36,282
W
6,670
120
1,402
4,332
6,820
2,610
58
1,502
5,318
63,622
0
L
Ah Muzen Cab
MrKFCsauceux
Ah Muzen Cab
3,748
1,046
0
1,565
8,584
2,134
0
1,239
7,345
0
32,723
W
Hun Batz
5,407
1,683
0
4,614
8,997
3,710
762
2,254
6,743
0
58,394
L
2,758
577
154
3,085
12,488
8,255
0
2,516
9,972
14,288
0
L
1,912
50
0
330
6,328
1,624
0
2,028
4,260
58,436
0
L
Nemesis
aesthecy
Nemesis
4,299
1,344
0
1,564
8,313
2,472
0
2,568
5,709
0
21,958
W
Yemoja
3,141
983
4,263
2,086
5,491
4,788
630
909
4,582
13,235
5,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,362
Gold Earned
33,250
449
Minions Killed
344
0
Camps Cleared
0
1,473,099
Distance Traveled
1,331,387
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,921
566
109
8
0
241,075
0
W
Skadi
7,531
538
98
7
0
272,903
1
W
Amaterasu
7,601
543
72
5
0
284,363
0
W
Hel
9,131
652
126
9
0
331,338
6
L
Ah Muzen Cab
5,941
424
60
4
0
240,820
5
W
Hun Batz
8,503
607
114
8
0
340,281
1
L
Ymir
5,693
407
13
1
0
261,679
1
L
Janus
7,531
538
116
8
0
287,734
3
L
Nemesis
6,164
440
46
3
0
300,079
0
W
Yemoja
7,596
543
39
3
0
244,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role