Player Matchup

Mulan
Mulan
BrunhiIde
Mulan
Level 86
God Stats
42W - 47L
1,411 SR
Queue Stats
205W - 227L
1,431 Elo+
Solo
Kali
Kali
G0tz0n
Kali
Level 124
God Stats
6W - 4L
1,521 SR
Queue Stats
136W - 154L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
OdotCO
Danzaburou
Level 102
God Stats
1W - 1L
1,609 SR
Queue Stats
2W - 2L
1,329 Elo+
Party 3
Merlin
Merlin
Timoría
Merlin
Level 79
God Stats
1W - 0L
1,804 SR
Queue Stats
2W - 4L
1,263 Elo+
Party 3
Sylvanus
Sylvanus
Xngel
Sylvanus
Level 122
God Stats
3W - 4L
1,531 SR
Queue Stats
132W - 145L
1,498 Elo+
Party 2
Team Averages
Level 103
1,575 SR
1,393 Elo+

VS

Team Averages
Level 84
1,415 SR
1,417 Elo+
Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Han1709
Nike
Level 86
God Stats
0W - 2L
1,209 SR
Queue Stats
116W - 180L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
MrPompo
Sylvanus
Level 62
God Stats
6W - 12L
1,398 SR
Queue Stats
82W - 136L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
Nexpels_87
Danzaburou
Level 81
God Stats
6W - 14L
1,286 SR
Queue Stats
34W - 73L
1,300 Elo+
Party 1
Fenrir
Fenrir
Pintaa_
Fenrir
Level 122
God Stats
5W - 5L
1,681 SR
Queue Stats
156W - 232L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BrunhiIde
Mulan
19
4 / 2 / 9
12,124
551
10,295
19,171
16,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
G0tz0n
Kali
20
6 / 3 / 9
13,031
592
13,900
25,343
13,977
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
OdotCO
Danzaburou
19
17 / 7 / 2
14,186
645
22,458
19,978
8,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Timoría
Merlin
18
1 / 2 / 9
11,323
515
8,850
8,935
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Xngel
Sylvanus
17
2 / 7 / 18
11,443
520
11,330
23,238
28,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 4 / 5
10,373
472
11,733
10,961
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
Han1709
Nike
19
9 / 5 / 5
12,422
565
18,088
20,157
21,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
MrPompo
Sylvanus
14
1 / 7 / 11
8,854
402
8,748
17,985
20,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Nexpels_87
Danzaburou
14
1 / 9 / 9
8,801
400
11,128
16,085
3,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Pintaa_
Fenrir
18
9 / 5 / 5
11,911
541
9,896
18,182
7,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
56
30
Kills
21
21
Deaths
30
47
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
5
0.88
W
Mulan
BrunhiIde
Mulan
4
2
9
4.25
W
Kali
G0tz0n
Kali
6
3
9
3.5
L
Nike
Han1709
Nike
9
5
5
2.3
L
Sylvanus
MrPompo
Sylvanus
1
7
11
0.93
L
Danzaburou
Nexpels_87
Danzaburou
1
9
9
0.61
W
Danzaburou
OdotCO
Danzaburou
17
7
2
2.57
L
Fenrir
Pintaa_
Fenrir
9
5
5
2.3
W
Merlin
Timoría
Merlin
1
2
9
2.75
W
Sylvanus
Xngel
Sylvanus
2
7
18
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,833
Damage
59,593
96,665
Taken
83,370
70,741
Mitigated
56,813
34,969
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,733
1,025
0
1,698
10,961
2,999
0
1,855
9,106
83,250
0
W
Mulan
BrunhiIde
Mulan
10,295
1,625
0
8,581
19,171
16,351
718
3,426
15,414
0
76,912
W
Kali
G0tz0n
Kali
13,900
6,114
0
12,767
25,343
13,977
457
5,373
19,728
0
114,149
L
Nike
Han1709
Nike
18,088
2,611
0
1,857
20,157
21,525
270
6,715
13,442
0
76,110
L
Sylvanus
MrPompo
Sylvanus
8,748
2,225
1,801
2,741
17,985
20,746
210
4,985
13,000
24,926
6,322
L
Danzaburou
Nexpels_87
Danzaburou
11,128
4,731
0
1,150
16,085
3,658
264
2,447
13,638
0
33,562
W
Danzaburou
OdotCO
Danzaburou
22,458
11,831
0
6,911
19,978
8,615
5,538
4,369
15,478
0
82,781
L
Fenrir
Pintaa_
Fenrir
9,896
2,293
0
2,349
18,182
7,885
974
2,814
15,368
0
65,007
W
Merlin
Timoría
Merlin
8,850
703
0
0
8,935
3,595
1,562
1,350
7,373
80,375
0
W
Sylvanus
Xngel
Sylvanus
11,330
3,861
2,172
4,538
23,238
28,203
1,666
5,372
17,430
33,803
7,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,107
Gold Earned
52,361
600
Minions Killed
506
0
Camps Cleared
0
1,925,049
Distance Traveled
1,887,756
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,373
472
161
7
0
381,718
5
W
Mulan
12,124
551
142
6
0
381,042
4
W
Kali
13,031
592
146
7
0
466,055
1
L
Nike
12,422
565
145
7
0
380,603
4
L
Sylvanus
8,854
402
47
2
0
362,823
5
L
Danzaburou
8,801
400
52
2
0
345,369
0
W
Danzaburou
14,186
645
103
5
0
357,953
4
L
Fenrir
11,911
541
101
5
0
417,243
0
W
Merlin
11,323
515
143
7
0
392,521
4
W
Sylvanus
11,443
520
66
3
0
327,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role