Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
ChilTheGod
Apollo
Gold IV
Level 82
God Stats
11W - 9L
1,593 SR
Queue Stats
41W - 43L
1,447 MMR
Party 2
Scylla
Scylla
Gold V
DuncleMArk
Scylla
Gold V
Level 87
God Stats
4W - 7L
1,500 SR
Queue Stats
46W - 44L
1,545 MMR
Party 2
Nemesis
Nemesis
Gold II
ZouXavi
Nemesis
Gold II
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
590W - 574L
1,498 MMR
Solo
Ares
Ares
Gold V
zsitruk
Ares
Gold V
Level 156
God Stats
2W - 1L
1,518 SR
Queue Stats
47W - 43L
1,498 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,522 SR
1,497 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,526 SR
1,491 MMR
Tsukuyomi
Tsukuyomi
Gold V
AngoryGecko
Tsukuyomi
Gold V
Level 142
God Stats
0W - 4L
1,500 SR
Queue Stats
72W - 78L
1,499 MMR
Solo
Artemis
Artemis
Bronze III
HowToBeALive
Artemis
Bronze III
Level 67
God Stats
10W - 9L
1,591 SR
Queue Stats
18W - 19L
1,499 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze V
Jitra29
Cu Chulainn
Bronze V
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 95L
1,500 MMR
Solo
Ymir
Ymir
Bronze IV
Silentswordperu
Ymir
Bronze IV
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
1,456 MMR
Party 1
Sol
Sol
Bronze III
kpl89
Sol
Bronze III
Level 155
God Stats
0W - 2L
1,540 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
9 / 1 / 4
13,743
723
11,343
15,871
15,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
ChilTheGod
Apollo
18
4 / 3 / 12
12,350
650
13,463
13,345
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
DuncleMArk
Scylla
19
12 / 2 / 9
12,863
677
14,583
8,543
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ZouXavi
Nemesis
19
7 / 3 / 10
12,863
677
10,187
13,133
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
zsitruk
Ares
17
4 / 2 / 17
11,863
624
9,995
20,838
29,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CliodhnaIzanamiArtioKali

VS

Bans
ThanatosGilgameshZhong KuiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AngoryGecko
Tsukuyomi
16
6 / 5 / 0
10,072
530
8,527
14,880
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
HowToBeALive
Artemis
14
2 / 6 / 3
9,224
485
7,565
13,180
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Jitra29
Cu Chulainn
13
0 / 10 / 1
8,205
432
5,720
21,089
16,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 5 / 1
7,114
374
2,296
11,946
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
kpl89
Sol
14
2 / 10 / 2
9,076
478
7,437
15,285
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
36
Kills
10
11
Deaths
36
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
1
4
11
L
Tsukuyomi
AngoryGecko
Tsukuyomi
6
5
0
1.2
W
Apollo
ChilTheGod
Apollo
4
3
12
3.33
W
Scylla
DuncleMArk
Scylla
12
2
9
8.25
L
Artemis
HowToBeALive
Artemis
2
6
3
0.58
L
Cu Chulainn
Jitra29
Cu Chulainn
0
10
1
0.05
L
0
5
1
0.1
W
Nemesis
ZouXavi
Nemesis
7
3
10
4
L
Sol
kpl89
Sol
2
10
2
0.3
W
Ares
zsitruk
Ares
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,571
Damage
31,545
71,730
Taken
76,380
57,679
Mitigated
40,849
25,715
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,343
3,116
0
8,915
15,871
15,127
3,481
745
13,494
0
75,345
L
Tsukuyomi
AngoryGecko
Tsukuyomi
8,527
2,104
0
4,226
14,880
5,587
0
4,318
10,562
0
70,714
W
Apollo
ChilTheGod
Apollo
13,463
9,680
0
6,921
13,345
4,429
5,608
2,374
10,931
0
98,819
W
Scylla
DuncleMArk
Scylla
14,583
1,366
0
1,844
8,543
3,433
974
2,460
6,045
92,916
0
L
Artemis
HowToBeALive
Artemis
7,565
2,680
0
2,820
13,180
3,496
0
5,860
7,320
0
54,293
L
Cu Chulainn
Jitra29
Cu Chulainn
5,720
1,019
0
824
21,089
16,112
0
4,153
16,936
0
44,381
L
2,296
751
106
1,678
11,946
10,389
0
3,469
8,477
25,775
0
W
Nemesis
ZouXavi
Nemesis
10,187
4,056
0
2,490
13,133
5,399
4,444
1,389
11,744
0
96,875
L
Sol
kpl89
Sol
7,437
2,021
0
3,323
15,285
5,265
1,170
6,778
8,507
49,341
3,901
W
Ares
zsitruk
Ares
9,995
671
0
5,545
20,838
29,291
781
3,304
17,534
28,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,682
Gold Earned
43,691
607
Minions Killed
481
0
Camps Cleared
0
1,951,625
Distance Traveled
1,732,168
36
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,743
723
157
8
0
376,361
1
L
Tsukuyomi
10,072
530
116
6
0
397,742
8
W
Apollo
12,350
650
146
8
0
377,602
5
W
Scylla
12,863
677
137
7
0
399,956
4
L
Artemis
9,224
485
120
6
0
334,610
7
L
Cu Chulainn
8,205
432
99
5
0
340,162
6
L
Ymir
7,114
374
29
2
0
356,064
8
W
Nemesis
12,863
677
148
8
0
443,287
9
L
Sol
9,076
478
117
6
0
303,590
5
W
Ares
11,863
624
19
1
0
354,419
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role