Player Matchup

Bastet
Bastet
Gold II
DirtyKinsui
Bastet
Gold II
Level 156
God Stats
1W - 0L
1,631 SR
Queue Stats
21W - 11L
1,782 MMR
Party 1
Hercules
Hercules
Silver I
DirtyShortKocc
Hercules
Silver I
Level 153
God Stats
5W - 2L
1,633 SR
Queue Stats
17W - 11L
1,581 MMR
Party 1
Chang'e
Chang'e
Gold IV
TheDaeOfficial
Chang'e
Gold IV
Level 131
God Stats
1W - 1L
1,240 SR
Queue Stats
23W - 14L
1,737 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,501 SR
1,700 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 82
1,500 SR
1,614 MMR
Poseidon
Poseidon
Bronze III
 
Poseidon
Bronze III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
RemRossTheBoss
Mulan
Gold IV
Level 99
God Stats
5W - 4L
1,500 SR
Queue Stats
523W - 377L
1,842 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
Taho1a
Sylvanus
Bronze III
Level 82
God Stats
4W - 8L
1,500 SR
Queue Stats
262W - 188L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
8 / 0 / 13
11,504
767
12,563
13,762
7,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
16
6 / 1 / 14
12,021
801
9,331
16,278
15,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 2 / 10
11,368
758
9,155
9,168
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
VulcanAchillesChaacGilgameshAres

VS

Bans
TiamatAwilixSobekSolNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 9 / 2
8,565
571
6,488
9,455
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 1
9,019
601
7,549
15,246
15,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Taho1a
Sylvanus
12
1 / 5 / 0
9,164
611
8,188
10,996
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
21
Kills
2
3
Deaths
21
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
9
2
0.11
W
Bastet
8
0
13
14.5
W
Hercules
6
1
14
13
L
1
7
1
0.21
L
Sylvanus
Taho1a
Sylvanus
1
5
0
0.2
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,049
Damage
22,225
39,208
Taken
35,697
27,359
Mitigated
31,582
17,291
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,488
916
63
302
9,455
2,043
0
2,504
6,779
26,454
0
W
Bastet
12,563
3,015
0
4,352
13,762
7,827
1,311
7,137
6,428
0
46,325
W
Hercules
9,331
2,489
0
6,075
16,278
15,955
233
4,755
11,192
0
22,002
L
7,549
619
0
1,502
15,246
15,940
0
3,136
11,892
418
28,772
L
Sylvanus
Taho1a
Sylvanus
8,188
964
1,485
1,276
10,996
13,599
0
2,959
7,854
19,122
0
W
9,155
307
3,398
3,466
9,168
3,577
1,276
4,067
4,999
51,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
26,748
183
Minions Killed
122
11
Camps Cleared
1
878,928
Distance Traveled
694,401
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,565
571
47
3
0
221,403
0
W
Bastet
11,504
767
68
5
5
310,527
1
W
Hercules
12,021
801
24
2
2
296,861
3
L
Mulan
9,019
601
51
3
1
257,599
8
L
Sylvanus
9,164
611
24
2
0
215,399
3
W
Chang'e
11,368
758
91
6
4
271,540
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role