Player Matchup

Hou Yi
Hou Yi
Gennixior
Hou Yi
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 65L
1,424 Elo+
Solo
Serqet
Serqet
Joss1902
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
391W - 430L
1,417 Elo+
Solo
Sol
Sol
KILLERboy117147
Sol
Level 86
God Stats
2W - 2L
1,278 SR
Queue Stats
122W - 140L
1,295 Elo+
Solo
Raijin
Raijin
Siborg14
Raijin
Level 23
God Stats
2W - 2L
1,313 SR
Queue Stats
78W - 128L
1,348 Elo+
Solo
Cu Chulainn
Cu Chulainn
YFNcj3355
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,450 Elo+
Solo
Team Averages
Level 63
1,418 SR
1,387 Elo+

VS

Team Averages
Level 55
1,542 SR
1,482 Elo+
Jing Wei
Jing Wei
Angelx0fxSpace
Jing Wei
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,353 Elo+
Party 1
Freya
Freya
CaribouWarrior7
Freya
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,139 Elo+
Solo
Tiamat
Tiamat
ChemicalRanger9
Tiamat
Level 52
God Stats
1W - 0L
1,823 SR
Queue Stats
16W - 10L
1,779 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
J R BEEF
Morgan Le Fay
Level 102
God Stats
1W - 1L
1,386 SR
Queue Stats
57W - 54L
1,460 Elo+
Solo
Thor
Thor
Logic x Mighty
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gennixior
Hou Yi
20
8 / 7 / 12
14,515
660
18,123
19,052
6,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Joss1902
Serqet
20
3 / 7 / 9
12,350
561
10,283
20,521
8,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
4 / 5 / 20
14,683
667
27,539
27,410
8,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Siborg14
Raijin
20
10 / 10 / 2
14,094
641
23,451
21,892
7,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
YFNcj3355
Cu Chulainn
20
11 / 8 / 17
15,224
692
13,239
45,243
24,827
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
2 / 9 / 16
13,125
597
15,689
20,914
7,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 8 / 19
14,293
650
18,042
25,277
10,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
13 / 2 / 14
16,209
737
39,367
19,646
10,504
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
J R BEEF
Morgan Le Fay
20
10 / 7 / 13
17,019
774
37,016
18,562
9,717
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 10 / 18
14,728
669
11,977
25,255
10,553
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
117
36
Kills
37
37
Deaths
36
60
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
9
16
1.11
W
5
8
19
1.81
W
13
2
14
10
L
Hou Yi
Gennixior
Hou Yi
8
7
12
2
W
Morgan Le Fay
J R BEEF
Morgan Le Fay
10
7
13
2.36
L
Serqet
Joss1902
Serqet
3
7
9
1.07
L
4
5
20
2.8
W
7
10
18
1.6
L
Raijin
Siborg14
Raijin
10
10
2
1.1
L
Cu Chulainn
YFNcj3355
Cu Chulainn
11
8
17
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,635
Damage
122,091
134,118
Taken
109,654
55,605
Mitigated
49,422
49,549
Healing
36,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
15,689
9,429
1,385
3,183
20,914
7,750
843
11,581
8,438
0
27,356
W
18,042
5,056
2,975
6,793
25,277
10,898
1,916
9,571
14,766
38,904
0
W
39,367
2,336
3,326
7,277
19,646
10,504
1,170
11,008
7,581
70,703
0
L
Hou Yi
Gennixior
Hou Yi
18,123
5,351
2,593
1,760
19,052
6,287
639
12,818
6,234
0
43,364
W
Morgan Le Fay
J R BEEF
Morgan Le Fay
37,016
2,437
1,285
3,143
18,562
9,717
936
7,937
10,335
73,136
0
L
Serqet
Joss1902
Serqet
10,283
929
3,936
4,074
20,521
8,699
86
12,741
7,780
0
14,659
L
27,539
4,450
3,324
12,214
27,410
8,409
1,021
20,331
7,079
65,750
0
W
11,977
2,375
4,179
2,970
25,255
10,553
1,264
9,632
14,784
0
24,018
L
Raijin
Siborg14
Raijin
23,451
1,030
1,064
3,411
21,892
7,383
0
15,182
6,710
37,439
0
L
Cu Chulainn
YFNcj3355
Cu Chulainn
13,239
2,417
1,859
15,314
45,243
24,827
16
33,353
11,890
2,933
30,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,866
Gold Earned
75,374
221
Minions Killed
200
0
Camps Cleared
0
1,768,816
Distance Traveled
1,824,321
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,125
597
28
1
0
343,993
0
W
Freya
14,293
650
33
2
0
327,063
0
W
Tiamat
16,209
737
54
2
0
468,321
0
L
Hou Yi
14,515
660
67
3
0
348,299
0
W
Morgan Le Fay
17,019
774
66
3
0
332,667
0
L
Serqet
12,350
561
10
0
0
373,904
2
L
Sol
14,683
667
73
3
0
376,475
2
W
Thor
14,728
669
19
1
0
352,277
1
L
Raijin
14,094
641
32
1
0
305,520
0
L
Cu Chulainn
15,224
692
39
2
0
364,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role