Player Matchup

Hun Batz
Hun Batz
AlexisDLF
Hun Batz
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 78L
1,577 Elo+
Party 2
King Arthur
King Arthur
FaKuFF123
King Arthur
Level 99
God Stats
37W - 31L
1,559 SR
Queue Stats
310W - 335L
1,504 Elo+
Party 4
Medusa
Medusa
JhonProton
Medusa
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
280W - 298L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MelgarejoSMMR
Morgan Le Fay
Level 109
God Stats
5W - 2L
1,914 SR
Queue Stats
129W - 119L
1,490 Elo+
Party 2
Artio
Artio
MxLty2715
Artio
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 29L
1,526 Elo+
Party 4
Team Averages
Level 73
1,595 SR
1,520 Elo+

VS

Team Averages
Level 122
1,612 SR
1,466 Elo+
Medusa
Medusa
ComerTetas
Medusa
Level 24
God Stats
2W - 3L
1,583 SR
Queue Stats
9W - 18L
1,400 Elo+
Party 3
Persephone
Persephone
Eter_bahamut
Persephone
Level 158
God Stats
5W - 12L
1,432 SR
Queue Stats
371W - 321L
1,529 Elo+
Party 1
Athena
Athena
Kaleom
Athena
Level 141
God Stats
0W - 1L
1,707 SR
Queue Stats
24W - 35L
1,436 Elo+
Party 3
Amaterasu
Amaterasu
MarInTheEarth
Amaterasu
Level 129
God Stats
3W - 2L
1,664 SR
Queue Stats
85W - 86L
1,462 Elo+
Party 3
Da Ji
Da Ji
duvisk
Da Ji
Level 160
God Stats
30W - 22L
1,673 SR
Queue Stats
648W - 610L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlexisDLF
Hun Batz
20
12 / 3 / 11
18,376
593
29,478
25,099
11,313
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
FaKuFF123
King Arthur
20
2 / 4 / 13
16,683
538
18,186
30,067
34,487
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
JhonProton
Medusa
20
12 / 1 / 7
17,752
573
22,157
24,805
11,989
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
MelgarejoSMMR
Morgan Le Fay
20
5 / 1 / 9
16,638
537
17,869
15,271
6,307
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
MxLty2715
Artio
19
1 / 0 / 13
14,364
463
4,241
20,316
31,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ComerTetas
Medusa
19
0 / 10 / 0
11,939
385
902
21,301
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
Eter_bahamut
Persephone
20
2 / 6 / 2
15,455
499
24,038
13,835
3,907
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Kaleom
Athena
18
0 / 4 / 3
11,689
377
10,738
31,615
35,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
MarInTheEarth
Amaterasu
20
2 / 7 / 3
14,655
473
18,820
34,895
35,091
Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
duvisk
Da Ji
20
5 / 5 / 2
13,975
451
17,731
20,241
10,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
32
Kills
9
9
Deaths
32
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AlexisDLF
Hun Batz
12
3
11
5.83
L
Medusa
ComerTetas
Medusa
0
10
0
0
L
Persephone
Eter_bahamut
Persephone
2
6
2
0.5
W
King Arthur
FaKuFF123
King Arthur
2
4
13
2.13
W
Medusa
JhonProton
Medusa
12
1
7
15.5
L
Athena
Kaleom
Athena
0
4
3
0.38
L
Amaterasu
MarInTheEarth
Amaterasu
2
7
3
0.5
W
Morgan Le Fay
MelgarejoSMMR
Morgan Le Fay
5
1
9
9.5
W
Artio
MxLty2715
Artio
1
0
13
7.5
L
Da Ji
duvisk
Da Ji
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,931
Damage
72,229
115,558
Taken
121,887
95,925
Mitigated
90,148
41,850
Healing
29,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AlexisDLF
Hun Batz
29,478
10,326
0
9,215
25,099
11,313
4,041
4,570
20,529
0
168,085
L
Medusa
ComerTetas
Medusa
902
389
0
4,696
21,301
4,461
3,066
114
21,027
0
77,873
L
Persephone
Eter_bahamut
Persephone
24,038
293
170
2,030
13,835
3,907
0
2,924
10,695
135,917
0
W
King Arthur
FaKuFF123
King Arthur
18,186
2,048
996
5,045
30,067
34,487
498
8,387
21,680
0
105,042
W
Medusa
JhonProton
Medusa
22,157
12,166
0
13,626
24,805
11,989
10,689
6,593
18,212
0
199,961
L
Athena
Kaleom
Athena
10,738
1,618
0
3,422
31,615
35,871
81
10,604
20,623
58,262
0
L
Amaterasu
MarInTheEarth
Amaterasu
18,820
5,151
0
14,100
34,895
35,091
337
4,480
30,304
0
121,289
W
Morgan Le Fay
MelgarejoSMMR
Morgan Le Fay
17,869
1,632
0
4,220
15,271
6,307
950
6,413
8,858
112,125
3,277
W
Artio
MxLty2715
Artio
4,241
469
2,789
5,959
20,316
31,829
66
8,813
11,503
30,748
0
L
Da Ji
duvisk
Da Ji
17,731
3,688
0
5,194
20,241
10,818
0
2,913
16,952
0
86,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,813
Gold Earned
67,713
875
Minions Killed
761
0
Camps Cleared
0
3,119,797
Distance Traveled
2,798,023
24
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
18,376
593
212
7
0
652,678
0
L
Medusa
11,939
385
123
4
0
406,303
0
L
Persephone
15,455
499
227
7
0
597,325
6
W
King Arthur
16,683
538
196
6
0
605,634
8
W
Medusa
17,752
573
245
8
0
594,359
7
L
Athena
11,689
377
75
2
0
616,753
18
L
Amaterasu
14,655
473
206
7
0
594,657
14
W
Morgan Le Fay
16,638
537
170
5
0
617,022
7
W
Artio
14,364
463
52
2
0
650,104
2
L
Da Ji
13,975
451
130
4
0
582,985
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role