Player Matchup

Danzaburou
Danzaburou
AuraZT
Danzaburou
Level 55
God Stats
4W - 1L
1,593 SR
Queue Stats
26W - 16L
1,660 Elo+
Party 2
Bacchus
Bacchus
Bear4546
Bacchus
Level 38
God Stats
8W - 8L
1,825 SR
Queue Stats
94W - 99L
1,568 Elo+
Party 2
Thanatos
Thanatos
Hentxi
Thanatos
Level 115
God Stats
11W - 7L
1,660 SR
Queue Stats
95W - 82L
1,549 Elo+
Party 2
Agni
Agni
Mki8423
Agni
Level 86
God Stats
10W - 14L
1,504 SR
Queue Stats
89W - 78L
1,591 Elo+
Party 2
Tyr
Tyr
WorkOGxKILLER
Tyr
Level 109
God Stats
19W - 17L
1,563 SR
Queue Stats
57W - 51L
1,591 Elo+
Party 2
Team Averages
Level 81
1,629 SR
1,592 Elo+

VS

Team Averages
Level 68
1,604 SR
1,521 Elo+
Heimdallr
Heimdallr
BUSSNESSGAM3R
Heimdallr
Level 18
God Stats
3W - 5L
1,577 SR
Queue Stats
9W - 12L
1,489 Elo+
Party 1
Persephone
Persephone
Sgt BagelJesus
Persephone
Level 107
God Stats
4W - 1L
1,883 SR
Queue Stats
59W - 58L
1,476 Elo+
Party 1
Odin
Odin
shadow21109
Odin
Level 108
God Stats
15W - 16L
1,540 SR
Queue Stats
217W - 233L
1,519 Elo+
Party 1
Ymir
Ymir
therage2001
Ymir
Level 6
God Stats
1W - 1L
1,529 SR
Queue Stats
1W - 1L
1,630 Elo+
Party 1
Da Ji
Da Ji
warluwu
Da Ji
Level 102
God Stats
2W - 3L
1,490 SR
Queue Stats
79W - 81L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AuraZT
Danzaburou
20
10 / 4 / 12
15,675
581
18,505
14,729
5,889
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Bear4546
Bacchus
20
8 / 3 / 20
15,085
559
12,846
22,799
35,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Hentxi
Thanatos
20
17 / 6 / 11
16,684
618
26,970
27,210
14,493
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Mki8423
Agni
20
5 / 5 / 8
14,139
524
17,389
15,631
4,639
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 2 / 7
15,933
590
18,466
18,546
27,270
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BUSSNESSGAM3R
Heimdallr
15
0 / 10 / 5
9,831
364
8,600
22,163
7,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Sgt BagelJesus
Persephone
18
4 / 9 / 5
12,473
462
17,916
21,173
7,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 5 / 1
12,399
459
13,638
24,562
32,697
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
0 / 6 / 6
9,944
368
3,751
23,754
25,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
warluwu
Da Ji
17
13 / 13 / 1
13,001
482
21,169
24,442
8,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
38
43
Kills
20
20
Deaths
43
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AuraZT
Danzaburou
10
4
12
4
L
Heimdallr
BUSSNESSGAM3R
Heimdallr
0
10
5
0.25
W
Bacchus
Bear4546
Bacchus
8
3
20
6
W
Thanatos
Hentxi
Thanatos
17
6
11
3.75
W
Agni
Mki8423
Agni
5
5
8
1.8
L
Persephone
Sgt BagelJesus
Persephone
4
9
5
0.72
W
3
2
7
3.25
L
3
5
1
0.7
L
0
6
6
0.5
L
Da Ji
warluwu
Da Ji
13
13
1
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,176
Damage
65,074
98,915
Taken
116,094
87,427
Mitigated
81,618
48,868
Healing
14,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AuraZT
Danzaburou
18,505
7,263
0
2,869
14,729
5,889
6,180
2,051
12,613
0
86,885
L
Heimdallr
BUSSNESSGAM3R
Heimdallr
8,600
4,396
123
3,338
22,163
7,601
0
6,335
15,828
0
61,762
W
Bacchus
Bear4546
Bacchus
12,846
1,043
467
6,076
22,799
35,136
556
8,410
14,026
35,427
0
W
Thanatos
Hentxi
Thanatos
26,970
7,961
0
27,137
27,210
14,493
1,005
3,825
23,292
0
146,786
W
Agni
Mki8423
Agni
17,389
570
40
7,098
15,631
4,639
212
5,825
9,470
116,066
0
L
Persephone
Sgt BagelJesus
Persephone
17,916
441
0
3,579
21,173
7,367
224
6,394
14,770
81,553
0
W
18,466
2,336
0
5,181
18,546
27,270
2,224
619
17,847
13,975
116,459
L
13,638
2,079
0
4,032
24,562
32,697
0
5,375
19,187
0
85,585
L
3,751
686
384
1,953
23,754
25,679
0
8,017
15,737
19,592
0
L
Da Ji
warluwu
Da Ji
21,169
6,861
0
842
24,442
8,274
0
6,292
18,150
0
64,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,516
Gold Earned
57,648
714
Minions Killed
550
0
Camps Cleared
0
2,744,471
Distance Traveled
2,241,860
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,675
581
142
5
0
498,584
8
L
Heimdallr
9,831
364
98
4
0
448,376
0
W
Bacchus
15,085
559
28
1
0
606,693
7
W
Thanatos
16,684
618
173
6
0
574,493
3
W
Agni
14,139
524
144
5
0
493,387
5
L
Persephone
12,473
462
164
6
0
440,743
0
W
Tyr
15,933
590
227
8
0
571,314
1
L
Odin
12,399
459
186
7
0
439,866
4
L
Ymir
9,944
368
21
1
0
476,751
2
L
Da Ji
13,001
482
81
3
0
436,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role