Player Matchup

Thor
Thor
AKA473210
Thor
Level 72
God Stats
1W - 5L
1,309 SR
Queue Stats
4W - 15L
1,151 Elo+
Party 2
Medusa
Medusa
Chaos ESB
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,182 Elo+
Party 2
Hel
Hel
GodShadow3
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,182 Elo+
Party 2
Cerberus
Cerberus
MasterPoseidon
Cerberus
Level 61
God Stats
0W - 3L
1,204 SR
Queue Stats
2W - 10L
1,045 Elo+
Party 2
Erlang Shen
Erlang Shen
ShadowJackaI
Erlang Shen
Level 122
God Stats
1W - 2L
1,172 SR
Queue Stats
151W - 159L
1,422 Elo+
Solo
Team Averages
Level 70
1,337 SR
1,196 Elo+

VS

Team Averages
Level 88
1,470 SR
1,420 Elo+
Geb
Geb
Lil_WaffleGin
Geb
Level 36
God Stats
2W - 5L
1,154 SR
Queue Stats
71W - 78L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
LocalHookr
Nu Wa
Level 109
God Stats
5W - 8L
1,570 SR
Queue Stats
22W - 22L
1,467 Elo+
Solo
Khepri
Khepri
PenguinGirl2471
Khepri
Level 119
God Stats
13W - 27L
1,346 SR
Queue Stats
90W - 113L
1,358 Elo+
Party 1
Loki
Loki
TbxOwI
Loki
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
92W - 117L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Valmung
Ah Muzen Cab
Level 145
God Stats
12W - 5L
1,780 SR
Queue Stats
75W - 63L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 3 / 1
9,860
704
5,613
13,392
4,779
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Chaos ESB
Medusa
15
1 / 7 / 1
8,741
624
4,173
13,477
5,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 3 / 1
9,255
661
9,314
14,089
6,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
14
1 / 5 / 0
8,400
600
5,284
22,656
11,220
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
ShadowJackaI
Erlang Shen
16
0 / 2 / 3
9,196
657
5,355
13,229
10,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
10,047
718
11,467
18,731
28,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
19
7 / 0 / 9
11,644
832
20,731
6,618
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 0 / 12
10,758
768
7,108
11,986
18,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
TbxOwI
Loki
18
6 / 2 / 4
11,062
790
10,857
11,069
10,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Valmung
Ah Muzen Cab
18
3 / 0 / 7
10,808
772
11,256
5,487
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
4
Kills
19
20
Deaths
4
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thor
2
3
1
0.83
L
Medusa
Chaos ESB
Medusa
1
7
1
0.21
L
0
3
1
0.17
W
2
2
11
3.75
W
Nu Wa
7
0
9
11.5
L
Cerberus
1
5
0
0.2
W
1
0
12
7
L
Erlang Shen
ShadowJackaI
Erlang Shen
0
2
3
0.75
W
Loki
TbxOwI
Loki
6
2
4
4
W
Ah Muzen Cab
Valmung
Ah Muzen Cab
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,739
Damage
61,419
76,843
Taken
53,891
37,481
Mitigated
63,703
15,278
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,613
1,867
0
748
13,392
4,779
1,055
5,841
7,147
0
28,390
L
Medusa
Chaos ESB
Medusa
4,173
1,253
0
256
13,477
5,087
654
3,398
9,285
0
20,274
L
9,314
1,028
2,181
5,858
14,089
6,136
0
9,791
3,860
50,400
0
W
11,467
987
0
632
18,731
28,759
549
5,823
12,908
21,292
0
W
Nu Wa
20,731
4,834
0
1,760
6,618
3,086
4,863
1,669
4,949
66,329
0
L
Cerberus
5,284
429
0
4,965
22,656
11,220
0
14,608
7,662
19,283
0
W
7,108
779
0
1,809
11,986
18,337
680
5,208
6,778
18,288
0
L
Erlang Shen
ShadowJackaI
Erlang Shen
5,355
1,834
0
1,270
13,229
10,259
256
4,427
8,250
0
32,196
W
Loki
TbxOwI
Loki
10,857
640
387
2,009
11,069
10,874
632
1,309
9,760
0
31,200
W
Ah Muzen Cab
Valmung
Ah Muzen Cab
11,256
5,531
0
3,727
5,487
2,647
5,346
589
4,898
0
54,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,452
Gold Earned
54,319
273
Minions Killed
270
0
Camps Cleared
0
1,236,436
Distance Traveled
1,416,968
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,860
704
57
4
0
261,858
1
L
Medusa
8,741
624
36
3
0
224,920
0
L
Hel
9,255
661
81
6
0
242,661
2
W
Geb
10,047
718
19
1
0
316,721
0
W
Nu Wa
11,644
832
102
7
0
242,621
2
L
Cerberus
8,400
600
47
3
0
232,090
0
W
Khepri
10,758
768
26
2
0
294,661
0
L
Erlang Shen
9,196
657
52
4
0
274,907
0
W
Loki
11,062
790
56
4
0
299,065
1
W
Ah Muzen Cab
10,808
772
67
5
0
263,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role