Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Chinoo_Cochino
Ne Zha
Level 122
God Stats
66W - 80L
1,613 SR
Queue Stats
366W - 393L
1,548 Elo+
Party 3
King Arthur
King Arthur
GatheredBug7979
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,543 Elo+
Solo
Jormungandr
Jormungandr
SwissCheezy90
Jormungandr
Level 154
God Stats
6W - 13L
1,519 SR
Queue Stats
173W - 196L
1,518 Elo+
Party 2
Merlin
Merlin
zrodi
Merlin
Level 117
God Stats
6W - 6L
1,414 SR
Queue Stats
10W - 17L
1,282 Elo+
Party 2
Team Averages
Level 121
1,509 SR
1,478 Elo+

VS

Team Averages
Level 110
1,466 SR
1,489 Elo+
Thor
Thor
Adruslas
Thor
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,548 Elo+
Solo
Hera
Hera
Brighttf2
Hera
Level 57
God Stats
10W - 10L
1,500 SR
Queue Stats
115W - 137L
1,475 Elo+
Party 1
Artemis
Artemis
HeadFrones
Artemis
Level 152
God Stats
1W - 3L
1,391 SR
Queue Stats
164W - 164L
1,501 Elo+
Party 1
Bellona
Bellona
Saveforjapan
Bellona
Level 76
God Stats
4W - 8L
1,360 SR
Queue Stats
123W - 148L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
SeniorJellykins
Cthulhu
Level 129
God Stats
8W - 6L
1,580 SR
Queue Stats
109W - 122L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 3 / 2
6,945
695
6,513
7,568
2,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 6 / 3
6,825
683
4,117
9,862
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
GatheredBug7979
King Arthur
12
0 / 4 / 0
6,585
659
4,857
9,275
7,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
SwissCheezy90
Jormungandr
14
3 / 1 / 3
7,683
768
7,417
9,234
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
zrodi
Merlin
12
0 / 5 / 3
6,780
678
7,762
9,713
3,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 3 / 2
7,523
752
5,539
8,239
3,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
13
3 / 0 / 5
7,322
732
8,158
6,048
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
HeadFrones
Artemis
16
6 / 0 / 9
8,874
887
11,846
7,323
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Saveforjapan
Bellona
14
5 / 3 / 7
7,870
787
6,701
9,854
7,093
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
1 / 0 / 11
7,809
781
7,423
8,402
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
6
Kills
19
19
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
2
0.67
W
Thor
4
3
2
1.67
W
Hera
3
0
5
5.5
L
2
6
3
0.58
L
King Arthur
GatheredBug7979
King Arthur
0
4
0
0
W
Artemis
HeadFrones
Artemis
6
0
9
10.5
W
Bellona
Saveforjapan
Bellona
5
3
7
2.83
W
1
0
11
6.5
L
Jormungandr
SwissCheezy90
Jormungandr
3
1
3
4.5
L
Merlin
zrodi
Merlin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,666
Damage
39,667
45,652
Taken
39,866
24,495
Mitigated
22,432
6,621
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,513
1,912
0
1,413
7,568
2,683
0
3,072
4,342
0
16,129
W
Thor
5,539
344
0
500
8,239
3,469
0
2,834
5,310
0
20,929
W
Hera
8,158
1,911
0
234
6,048
2,097
661
2,690
3,330
16,363
0
L
4,117
510
0
1,140
9,862
3,586
818
1,940
7,840
0
8,180
L
King Arthur
GatheredBug7979
King Arthur
4,857
313
0
280
9,275
7,197
0
3,446
5,613
0
16,469
W
Artemis
HeadFrones
Artemis
11,846
6,817
0
4,169
7,323
3,112
1,625
1,775
5,427
0
38,586
W
Bellona
Saveforjapan
Bellona
6,701
1,002
118
2,506
9,854
7,093
574
5,316
4,502
0
14,142
W
7,423
603
562
817
8,402
6,661
49
2,564
5,762
16,950
0
L
Jormungandr
SwissCheezy90
Jormungandr
7,417
1,207
289
2,589
9,234
7,886
208
3,629
5,310
20,534
0
L
Merlin
zrodi
Merlin
7,762
215
257
653
9,713
3,143
699
3,003
6,473
23,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,818
Gold Earned
39,398
131
Minions Killed
162
0
Camps Cleared
0
940,789
Distance Traveled
981,719
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,945
695
22
2
0
182,090
2
W
Thor
7,523
752
31
3
0
195,817
3
W
Hera
7,322
732
29
3
0
198,948
3
L
Ne Zha
6,825
683
8
1
0
198,151
3
L
King Arthur
6,585
659
23
2
0
188,950
3
W
Artemis
8,874
887
58
6
0
182,641
3
W
Bellona
7,870
787
22
2
0
185,029
0
W
Cthulhu
7,809
781
22
2
0
219,284
1
L
Jormungandr
7,683
768
31
3
0
205,097
2
L
Merlin
6,780
678
47
5
0
166,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role