Player Matchup

Chiron
Chiron
Chalk1UP
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Chiconator12
Tsukuyomi
Level 148
God Stats
2W - 0L
1,720 SR
Queue Stats
141W - 63L
1,881 Elo+
Party 3
King Arthur
King Arthur
sleepyui
King Arthur
Level 29
God Stats
4W - 1L
1,833 SR
Queue Stats
244W - 182L
1,679 Elo+
Party 3
Ares
Ares
xMemoryAdept
Ares
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,551 Elo+
Party 1
Poseidon
Poseidon
xWhoD3y
Poseidon
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,581 Elo+
Party 1
Team Averages
Level 120
1,611 SR
1,646 Elo+

VS

Team Averages
Level 124
1,653 SR
1,535 Elo+
Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Jeeshmee
Artemis
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
325W - 322L
1,559 Elo+
Solo
Persephone
Persephone
Systematic God
Persephone
Level 128
God Stats
15W - 28L
1,502 SR
Queue Stats
66W - 103L
1,521 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Vio Vibes
Kumbhakarna
Level 160
God Stats
8W - 9L
1,880 SR
Queue Stats
172W - 178L
1,578 Elo+
Party 2
Horus
Horus
set10
Horus
Level 125
God Stats
0W - 1L
1,882 SR
Queue Stats
61W - 93L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Chalk1UP
Chiron
18
4 / 1 / 6
10,669
762
10,486
7,679
3,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Chiconator12
Tsukuyomi
19
10 / 3 / 8
11,760
840
25,056
13,939
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
sleepyui
King Arthur
18
2 / 3 / 9
10,911
779
8,369
19,300
12,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 3 / 11
10,823
773
9,098
16,401
19,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
xWhoD3y
Poseidon
19
6 / 3 / 5
11,540
824
13,161
8,698
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
5 / 3 / 3
9,779
699
5,907
13,551
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Jeeshmee
Artemis
17
4 / 4 / 5
10,290
735
12,369
13,640
5,041
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Systematic God
Persephone
17
2 / 8 / 4
10,197
728
9,356
13,903
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kumbhakarna
Vio Vibes
Kumbhakarna
16
0 / 2 / 8
9,779
699
4,646
18,161
20,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
set10
Horus
16
2 / 6 / 5
9,598
686
6,579
21,817
22,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
23
Kills
13
13
Deaths
23
39
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
3
3
2.17
W
Chiron
Chalk1UP
Chiron
4
1
6
7
W
Tsukuyomi
Chiconator12
Tsukuyomi
10
3
8
4.67
L
Artemis
Jeeshmee
Artemis
4
4
5
1.63
L
Persephone
Systematic God
Persephone
2
8
4
0.5
L
Kumbhakarna
Vio Vibes
Kumbhakarna
0
2
8
2
L
Horus
set10
Horus
2
6
5
0.75
W
King Arthur
sleepyui
King Arthur
2
3
9
2.17
W
1
3
11
2.17
W
Poseidon
xWhoD3y
Poseidon
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,170
Damage
38,857
66,017
Taken
81,072
45,131
Mitigated
58,939
14,241
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,907
583
0
5,400
13,551
5,199
135
4,955
8,596
0
17,111
W
Chiron
Chalk1UP
Chiron
10,486
3,420
1,655
2,562
7,679
3,483
3,638
1,835
5,844
0
39,448
W
Tsukuyomi
Chiconator12
Tsukuyomi
25,056
8,364
0
1,839
13,939
6,310
1,579
2,563
11,259
0
47,359
L
Artemis
Jeeshmee
Artemis
12,369
4,502
0
700
13,640
5,041
690
2,662
10,978
0
26,397
L
Persephone
Systematic God
Persephone
9,356
503
0
1,673
13,903
5,896
0
4,235
9,660
40,856
0
L
Kumbhakarna
Vio Vibes
Kumbhakarna
4,646
474
93
2,595
18,161
20,503
0
3,698
14,463
17,645
0
L
Horus
set10
Horus
6,579
2,998
1,836
5,220
21,817
22,300
0
6,706
15,111
0
13,860
W
King Arthur
sleepyui
King Arthur
8,369
840
0
4,863
19,300
12,646
375
3,032
15,996
0
43,768
W
9,098
64
602
2,044
16,401
19,188
678
4,138
12,104
20,412
0
W
Poseidon
xWhoD3y
Poseidon
13,161
1,380
0
676
8,698
3,504
1,122
2,434
6,129
51,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,703
Gold Earned
49,643
267
Minions Killed
162
0
Camps Cleared
0
1,544,994
Distance Traveled
1,283,333
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,779
699
24
2
0
276,062
0
W
Chiron
10,669
762
63
5
0
310,606
5
W
Tsukuyomi
11,760
840
51
4
0
353,973
0
L
Artemis
10,290
735
27
2
0
267,819
0
L
Persephone
10,197
728
69
5
0
248,891
1
L
Kumbhakarna
9,779
699
18
1
0
265,553
0
L
Horus
9,598
686
24
2
0
225,008
0
W
King Arthur
10,911
779
57
4
0
305,698
1
W
Ares
10,823
773
22
2
0
269,092
3
W
Poseidon
11,540
824
74
5
0
305,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role