Player Matchup

Ah Puch
Ah Puch
RobertNorris
Ah Puch
Level 117
God Stats
7W - 2L
1,500 SR
Queue Stats
342W - 273L
1,336 Elo+
Party 1
Jormungandr
Jormungandr
bobthedilder
Jormungandr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 154L
1,336 Elo+
Party 1
Artemis
Artemis
hugecrack
Artemis
Level 101
God Stats
7W - 4L
1,500 SR
Queue Stats
273W - 221L
1,336 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,336 Elo+

VS

Team Averages
Level 47
1,481 SR
1,396 Elo+
Vamana
Vamana
BacchusIsFat
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,300 Elo+
Party 2
Chronos
Chronos
l Tigger I
Chronos
Level 107
God Stats
12W - 7L
1,443 SR
Queue Stats
378W - 369L
1,519 Elo+
Party 2
Sun Wukong
Sun Wukong
lmSkies
Sun Wukong
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 27L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RobertNorris
Ah Puch
20
9 / 2 / 12
13,756
809
26,386
9,545
4,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
bobthedilder
Jormungandr
17
3 / 3 / 12
11,849
697
8,341
14,060
7,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
hugecrack
Artemis
18
10 / 5 / 8
13,935
820
18,567
13,240
5,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
2 / 10 / 5
11,829
696
5,575
20,397
7,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
l Tigger I
Chronos
17
5 / 7 / 1
11,844
697
16,565
23,750
7,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
lmSkies
Sun Wukong
17
3 / 5 / 6
12,121
713
6,789
17,739
19,726
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
22
Kills
10
10
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
10
5
0.45
W
Ah Puch
RobertNorris
Ah Puch
9
2
12
7.5
W
Jormungandr
bobthedilder
Jormungandr
3
3
12
3
W
Artemis
hugecrack
Artemis
10
5
8
2.8
L
Chronos
l Tigger I
Chronos
5
7
1
0.79
L
Sun Wukong
lmSkies
Sun Wukong
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,294
Damage
28,929
36,845
Taken
61,886
17,438
Mitigated
34,570
10,114
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
5,575
2,935
19
2,829
20,397
7,214
0
10,016
10,381
0
19,721
W
Ah Puch
RobertNorris
Ah Puch
26,386
2,261
0
4,462
9,545
4,666
1,043
2,445
7,100
67,734
0
W
Jormungandr
bobthedilder
Jormungandr
8,341
1,790
0
1,552
14,060
7,056
845
6,522
7,538
30,299
0
W
Artemis
hugecrack
Artemis
18,567
8,350
0
4,100
13,240
5,716
1,278
6,956
6,284
0
54,361
L
Chronos
l Tigger I
Chronos
16,565
4,575
0
3,781
23,750
7,630
0
14,341
9,409
58,032
4,925
L
Sun Wukong
lmSkies
Sun Wukong
6,789
1,090
0
408
17,739
19,726
0
10,830
6,909
0
33,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,540
Gold Earned
35,794
189
Minions Killed
185
6
Camps Cleared
8
818,240
Distance Traveled
797,487
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,829
696
26
2
1
225,612
0
W
Ah Puch
13,756
809
97
6
1
288,104
2
W
Jormungandr
11,849
697
27
2
1
265,122
0
W
Artemis
13,935
820
65
4
4
265,014
0
L
Chronos
11,844
697
112
7
7
282,570
3
L
Sun Wukong
12,121
713
47
3
0
289,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role