Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EarleyTimes
Neith
Level 128
God Stats
8W - 9L
1,485 SR
Queue Stats
332W - 332L
1,434 Elo+
Party 2
Cernunnos
Cernunnos
IamPope1
Cernunnos
Level 26
God Stats
7W - 4L
1,823 SR
Queue Stats
359W - 329L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
IamRampage
Gilgamesh
Level 84
God Stats
12W - 8L
1,610 SR
Queue Stats
351W - 355L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
PhatBandy
Jormungandr
Level 62
God Stats
3W - 3L
1,479 SR
Queue Stats
119W - 109L
1,445 Elo+
Party 2
Team Averages
Level 92
1,580 SR
1,472 Elo+

VS

Team Averages
Level 78
1,429 SR
1,391 Elo+
Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Babatos
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,248 Elo+
Party 1
Mulan
Mulan
G0R1L oZ
Mulan
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 104L
1,478 Elo+
Party 3
Set
Set
JOETHEBEAST666
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,248 Elo+
Party 1
Merlin
Merlin
RzR x Rambo
Merlin
Level 126
God Stats
0W - 2L
1,143 SR
Queue Stats
41W - 43L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
2 / 2 / 20
9,846
895
6,784
17,538
18,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 2 / 18
11,217
1,020
14,473
12,044
5,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
IamPope1
Cernunnos
17
7 / 3 / 16
9,951
905
11,883
9,673
3,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
IamRampage
Gilgamesh
15
10 / 8 / 9
9,873
898
10,472
13,042
6,663
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Jormungandr
PhatBandy
Jormungandr
16
5 / 3 / 20
9,935
903
10,456
11,395
10,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 7 / 6
8,671
788
8,151
11,534
6,909
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
Babatos
Rama
15
4 / 8 / 8
9,143
831
8,827
12,492
3,956
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
G0R1L oZ
Mulan
16
4 / 6 / 8
9,080
825
7,023
16,104
16,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 8
7,320
665
4,580
10,150
4,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
18
6 / 4 / 9
10,709
974
19,829
10,146
4,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
56
32
Kills
17
18
Deaths
32
83
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
20
6
L
Tiamat
 
Tiamat
3
7
6
0.86
L
Rama
Babatos
Rama
4
8
8
1
W
8
2
18
8.5
L
Mulan
G0R1L oZ
Mulan
4
6
8
1.33
W
Cernunnos
IamPope1
Cernunnos
7
3
16
5
W
Gilgamesh
IamRampage
Gilgamesh
10
8
9
1.81
L
0
7
8
0.57
W
Jormungandr
PhatBandy
Jormungandr
5
3
20
5
L
Merlin
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,068
Damage
48,410
63,692
Taken
60,426
44,487
Mitigated
35,688
22,468
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,784
270
4,093
5,713
17,538
18,189
295
7,195
10,073
12,984
0
L
Tiamat
 
Tiamat
8,151
798
343
2,602
11,534
6,909
0
3,217
8,317
14,784
0
L
Rama
Babatos
Rama
8,827
6,894
108
1,535
12,492
3,956
865
2,450
10,042
0
11,904
W
14,473
3,672
648
4,033
12,044
5,008
1,357
6,013
6,002
0
37,647
L
Mulan
G0R1L oZ
Mulan
7,023
1,190
803
1,498
16,104
16,538
66
4,652
11,452
0
10,223
W
Cernunnos
IamPope1
Cernunnos
11,883
4,658
1,691
2,072
9,673
3,840
2,643
5,453
4,220
0
26,331
W
Gilgamesh
IamRampage
Gilgamesh
10,472
2,029
548
1,275
13,042
6,663
0
4,399
7,780
206
15,128
L
4,580
2,462
33
1,063
10,150
4,062
0
3,537
6,613
0
4,537
W
Jormungandr
PhatBandy
Jormungandr
10,456
2,457
1,476
919
11,395
10,787
424
4,920
6,439
22,876
0
L
Merlin
19,829
1,269
825
3,358
10,146
4,223
859
3,590
6,556
49,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,822
Gold Earned
44,923
135
Minions Killed
89
0
Camps Cleared
0
1,028,373
Distance Traveled
866,485
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,846
895
11
1
0
236,581
0
L
Tiamat
8,671
788
13
1
0
174,233
1
L
Rama
9,143
831
10
1
0
168,408
0
W
Neith
11,217
1,020
60
5
0
199,676
0
L
Mulan
9,080
825
4
0
0
163,808
0
W
Cernunnos
9,951
905
35
3
0
211,156
2
W
Gilgamesh
9,873
898
8
1
0
214,364
1
L
Set
7,320
665
2
0
0
176,369
0
W
Jormungandr
9,935
903
21
2
0
166,596
0
L
Merlin
10,709
974
60
5
0
183,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role