Player Matchup

Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
D0EB0Y
Anubis
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
308W - 267L
1,727 Elo+
Party 3
Ratatoskr
Ratatoskr
Kingshadowolf
Ratatoskr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 146L
1,651 Elo+
Party 3
Hou Yi
Hou Yi
Loginame
Hou Yi
Level 117
God Stats
14W - 10L
1,956 SR
Queue Stats
157W - 136L
1,667 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MïndIess
Cu Chulainn
Level 160
God Stats
6W - 3L
1,700 SR
Queue Stats
274W - 233L
1,616 Elo+
Solo
Team Averages
Level 128
1,631 SR
1,632 Elo+

VS

Team Averages
Level 110
1,588 SR
1,739 Elo+
Horus
Horus
DaSumeragi
Horus
Level 64
God Stats
49W - 26L
1,859 SR
Queue Stats
218W - 100L
1,736 Elo+
Party 2
Skadi
Skadi
DiesVeryMuch
Skadi
Level 137
God Stats
5W - 8L
1,408 SR
Queue Stats
82W - 78L
1,623 Elo+
Party 1
Atlas
Atlas
Unburdened
Atlas
Level 154
God Stats
14W - 10L
1,666 SR
Queue Stats
537W - 314L
1,844 Elo+
Party 2
Pele
Pele
ace0770
Pele
Level 128
God Stats
3W - 1L
1,256 SR
Queue Stats
196W - 186L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
vFonkii
Kukulkan
Level 67
God Stats
2W - 0L
1,751 SR
Queue Stats
73W - 22L
1,881 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 3 / 4
8,108
507
7,083
12,751
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
D0EB0Y
Anubis
14
4 / 4 / 6
9,149
572
12,462
13,380
5,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Kingshadowolf
Ratatoskr
13
2 / 8 / 3
8,334
521
4,955
12,173
3,249
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Loginame
Hou Yi
16
7 / 1 / 2
9,934
621
9,717
8,185
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
MïndIess
Cu Chulainn
14
1 / 5 / 0
8,557
535
8,964
15,525
9,719
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
4 / 4 / 9
8,152
510
6,187
15,382
6,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 4 / 1
8,422
526
6,584
9,021
1,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
16
1 / 1 / 9
8,971
561
7,390
12,638
10,995
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
ace0770
Pele
16
7 / 5 / 7
9,452
591
11,021
12,706
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
vFonkii
Kukulkan
16
5 / 3 / 6
9,381
586
13,061
8,204
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
17
Kills
21
21
Deaths
17
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
3
4
1.67
L
Anubis
D0EB0Y
Anubis
4
4
6
1.75
W
Horus
4
4
9
2.13
W
4
4
1
1.13
L
Ratatoskr
Kingshadowolf
Ratatoskr
2
8
3
0.44
L
Hou Yi
Loginame
Hou Yi
7
1
2
8
L
Cu Chulainn
MïndIess
Cu Chulainn
1
5
0
0.2
W
Atlas
1
1
9
5.5
W
Pele
ace0770
Pele
7
5
7
2.1
W
Kukulkan
vFonkii
Kukulkan
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,181
Damage
44,243
62,014
Taken
57,951
29,470
Mitigated
25,945
19,011
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,083
1,371
0
2,541
12,751
9,196
0
4,111
8,640
21,146
2,446
L
Anubis
D0EB0Y
Anubis
12,462
1,095
0
6,585
13,380
5,272
0
5,356
8,024
69,852
0
W
Horus
6,187
2,539
1,445
2,981
15,382
6,932
0
7,104
8,278
0
17,830
W
6,584
2,459
0
1,531
9,021
1,458
0
912
8,109
0
57,629
L
Ratatoskr
Kingshadowolf
Ratatoskr
4,955
1,390
0
3,362
12,173
3,249
0
3,650
8,523
0
45,686
L
Hou Yi
Loginame
Hou Yi
9,717
4,943
0
3,388
8,185
2,034
964
0
8,185
0
59,514
L
Cu Chulainn
MïndIess
Cu Chulainn
8,964
1,934
0
3,135
15,525
9,719
0
7,334
8,191
2,120
54,864
W
Atlas
7,390
3,165
0
3,874
12,638
10,995
0
2,207
10,431
60,646
0
W
Pele
ace0770
Pele
11,021
2,676
0
3,759
12,706
3,787
0
5,472
7,234
0
68,510
W
Kukulkan
vFonkii
Kukulkan
13,061
1,064
0
540
8,204
2,773
0
4,448
3,756
75,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,082
Gold Earned
44,378
475
Minions Killed
505
0
Camps Cleared
0
1,472,241
Distance Traveled
1,595,706
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,108
507
44
3
0
297,654
7
L
Anubis
9,149
572
125
8
0
285,840
4
W
Horus
8,152
510
13
1
0
320,882
9
W
Skadi
8,422
526
104
7
0
292,156
7
L
Ratatoskr
8,334
521
76
5
0
306,689
1
L
Hou Yi
9,934
621
109
7
0
317,112
3
L
Cu Chulainn
8,557
535
121
8
0
264,946
7
W
Atlas
8,971
561
128
8
0
313,776
4
W
Pele
9,452
591
116
7
0
349,251
4
W
Kukulkan
9,381
586
144
9
0
319,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role