Player Matchup

Terra
Terra
Atton Novasword
Terra
Level 67
God Stats
40W - 49L
1,543 SR
Queue Stats
53W - 84L
1,416 Elo+
Party 1
Shiva
Shiva
Baka Hakai
Shiva
Level 107
God Stats
25W - 32L
1,490 SR
Queue Stats
125W - 169L
1,438 Elo+
Party 1
Chang'e
Chang'e
ElephantMoo2
Chang'e
Level 74
God Stats
34W - 30L
1,580 SR
Queue Stats
221W - 252L
1,434 Elo+
Party 1
Mercury
Mercury
Monkeybrain34
Mercury
Level 109
God Stats
6W - 6L
1,583 SR
Queue Stats
59W - 88L
1,456 Elo+
Party 1
Izanami
Izanami
theadvanced21
Izanami
Level 127
God Stats
26W - 32L
1,444 SR
Queue Stats
245W - 283L
1,463 Elo+
Party 1
Team Averages
Level 97
1,528 SR
1,441 Elo+

VS

Team Averages
Level 112
1,460 SR
1,387 Elo+
Guan Yu
Guan Yu
BritishLink
Guan Yu
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
158W - 181L
1,251 Elo+
Party 3
Chronos
Chronos
CatBussy
Chronos
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 283L
1,321 Elo+
Party 3
Atlas
Atlas
EvanWumbo
Atlas
Level 82
God Stats
4W - 5L
1,348 SR
Queue Stats
36W - 37L
1,187 Elo+
Party 3
Ares
Ares
Lakers T1
Ares
Level 135
God Stats
3W - 1L
1,450 SR
Queue Stats
150W - 123L
1,667 Elo+
Party 2
Neith
Neith
WoodsyFlower183
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 10
6,794
453
3,743
12,672
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
13
0 / 3 / 0
7,584
506
6,877
12,899
5,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
ElephantMoo2
Chang'e
12
3 / 5 / 4
7,733
516
6,677
12,619
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
13
4 / 3 / 4
8,002
533
9,475
11,753
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
14
8 / 3 / 2
8,358
557
14,036
9,399
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BritishLink
Guan Yu
14
3 / 0 / 1
8,587
572
9,733
9,459
10,954
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
CatBussy
Chronos
14
6 / 3 / 2
8,711
581
10,738
9,175
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
EvanWumbo
Atlas
10
0 / 4 / 9
6,724
448
6,427
12,969
8,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
13
7 / 4 / 1
8,338
556
8,696
14,773
8,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 4 / 2
6,902
460
6,638
9,551
2,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
15
Kills
18
19
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
10
1
L
Shiva
0
3
0
0
W
Guan Yu
BritishLink
Guan Yu
3
0
1
3.5
W
Chronos
CatBussy
Chronos
6
3
2
2.33
L
Chang'e
ElephantMoo2
Chang'e
3
5
4
1
W
Atlas
EvanWumbo
Atlas
0
4
9
1.13
W
Ares
7
4
1
1.88
L
Mercury
4
3
4
2
W
2
4
2
0.75
L
Izanami
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,808
Damage
42,232
59,342
Taken
55,927
25,870
Mitigated
32,873
19,004
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,743
550
529
2,979
12,672
10,205
0
5,835
6,819
14,045
34
L
Shiva
6,877
1,523
44
6,061
12,899
5,204
0
0
12,899
0
52,518
W
Guan Yu
BritishLink
Guan Yu
9,733
1,178
152
3,974
9,459
10,954
0
0
9,459
0
53,172
W
Chronos
CatBussy
Chronos
10,738
2,324
0
705
9,175
2,929
832
1,851
7,152
49,940
0
L
Chang'e
ElephantMoo2
Chang'e
6,677
479
792
4,801
12,619
3,878
72
8,782
3,525
34,386
0
W
Atlas
EvanWumbo
Atlas
6,427
2,817
0
2,601
12,969
8,176
224
2,787
10,062
16,031
0
W
Ares
8,696
493
0
3,617
14,773
8,103
0
3,142
11,453
43,256
0
L
Mercury
9,475
4,955
0
240
11,753
3,779
0
6,609
5,008
0
61,470
W
6,638
1,687
0
2,210
9,551
2,711
560
2,116
7,415
0
36,293
L
Izanami
14,036
10,683
0
3,558
9,399
2,804
176
4,111
5,230
0
64,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,471
Gold Earned
39,262
410
Minions Killed
360
0
Camps Cleared
0
1,393,980
Distance Traveled
1,378,266
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,794
453
22
1
0
286,980
5
L
Shiva
7,584
506
112
7
0
266,085
1
W
Guan Yu
8,587
572
127
8
0
263,048
2
W
Chronos
8,711
581
87
6
0
280,580
2
L
Chang'e
7,733
516
75
5
0
247,588
0
W
Atlas
6,724
448
19
1
0
295,436
5
W
Ares
8,338
556
67
4
0
278,849
3
L
Mercury
8,002
533
93
6
0
327,772
3
W
Neith
6,902
460
60
4
0
260,353
0
L
Izanami
8,358
557
108
7
0
265,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role