Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BlackedByBacks
Horus
Level 105
God Stats
1W - 0L
1,705 SR
Queue Stats
22W - 9L
1,581 Elo+
Party 1
Chaac
Chaac
T1KT0KG4M3R
Chaac
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 12L
2,198 Elo+
Party 1
Team Averages
Level 114
1,568 SR
1,760 Elo+

VS

Team Averages
Level 112
1,567 SR
1,641 Elo+
Nu Wa
Nu Wa
AngeloSFV
Nu Wa
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 69L
1,605 Elo+
Solo
Ullr
Ullr
Graaviiti
Ullr
Level 138
God Stats
11W - 8L
1,563 SR
Queue Stats
155W - 90L
1,690 Elo+
Party 2
Horus
Horus
vinchxnzo
Horus
Level 157
God Stats
9W - 5L
1,639 SR
Queue Stats
356W - 256L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 0 / 11
7,710
857
7,098
8,138
6,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 9
7,183
798
5,286
6,743
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
10 / 1 / 5
8,662
962
11,111
8,619
4,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AngeloSFV
Nu Wa
10
0 / 6 / 2
5,966
663
3,324
6,697
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
2 / 3 / 0
6,906
767
6,085
8,009
2,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
vinchxnzo
Horus
7
0 / 6 / 2
5,816
646
2,232
13,539
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
2
2
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
11
8.5
L
Nu Wa
AngeloSFV
Nu Wa
0
6
2
0.17
W
2
1
9
6.5
L
Ullr
2
3
0
0.67
W
10
1
5
12.5
L
Horus
vinchxnzo
Horus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,495
Damage
11,641
23,500
Taken
28,245
13,760
Mitigated
9,698
9,527
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,098
420
315
3,373
8,138
6,610
468
1,743
5,981
17,875
0
L
Nu Wa
AngeloSFV
Nu Wa
3,324
1,330
0
250
6,697
1,712
0
2,469
4,228
16,921
0
W
5,286
2,252
661
1,503
6,743
2,498
495
763
4,566
0
20,814
L
Ullr
6,085
1,683
0
730
8,009
2,078
0
1,430
6,579
0
18,596
W
11,111
2,105
0
3,675
8,619
4,652
1,321
1,291
7,328
0
41,670
L
Horus
vinchxnzo
Horus
2,232
942
806
2,283
13,539
5,908
0
3,199
10,340
0
6,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,555
Gold Earned
18,688
123
Minions Killed
61
9
Camps Cleared
0
558,131
Distance Traveled
419,119
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,710
857
12
1
3
217,557
1
L
Nu Wa
5,966
663
23
3
0
115,321
0
W
Horus
7,183
798
33
4
4
177,604
2
L
Ullr
6,906
767
33
4
0
141,424
2
W
Chaac
8,662
962
78
9
2
162,970
1
L
Horus
5,816
646
5
1
0
162,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role