Player Matchup

Ganesha
Ganesha
Big Cr3amMan
Ganesha
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 92L
1,338 Elo+
Party 2
Gilgamesh
Gilgamesh
MrMilkMan5680
Gilgamesh
Level 67
God Stats
43W - 69L
1,387 SR
Queue Stats
61W - 107L
1,335 Elo+
Party 2
Izanami
Izanami
Valkyrilia
Izanami
Level 65
God Stats
35W - 52L
1,462 SR
Queue Stats
57W - 93L
1,430 Elo+
Party 2
Hades
Hades
ksideath19
Hades
Level 69
God Stats
0W - 5L
1,380 SR
Queue Stats
47W - 82L
1,352 Elo+
Party 2
Awilix
Awilix
seniorgoldenuts
Awilix
Level 69
God Stats
10W - 11L
1,555 SR
Queue Stats
86W - 128L
1,373 Elo+
Party 2
Team Averages
Level 66
1,457 SR
1,366 Elo+

VS

Team Averages
Level 98
1,445 SR
1,447 Elo+
Cthulhu
Cthulhu
Dankburr
Cthulhu
Level 104
God Stats
14W - 16L
1,442 SR
Queue Stats
178W - 204L
1,474 Elo+
Party 1
Neith
Neith
FONDERFLIPER
Neith
Level 118
God Stats
6W - 2L
1,500 SR
Queue Stats
335W - 367L
1,443 Elo+
Party 1
Tiamat
Tiamat
Geoform187
Tiamat
Level 107
God Stats
45W - 44L
1,503 SR
Queue Stats
318W - 353L
1,438 Elo+
Party 1
Arachne
Arachne
SimbaLegacy
Arachne
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
TheeArmyGuy
Gilgamesh
Level 107
God Stats
4W - 3L
1,281 SR
Queue Stats
149W - 182L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Big Cr3amMan
Ganesha
11
1 / 3 / 2
6,877
491
6,767
12,495
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
MrMilkMan5680
Gilgamesh
12
1 / 4 / 2
7,203
515
8,013
12,337
7,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Valkyrilia
Izanami
13
2 / 5 / 0
7,750
554
6,921
13,954
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
12
3 / 7 / 0
7,325
523
7,538
13,463
5,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 1
6,501
464
4,757
9,640
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dankburr
Cthulhu
12
5 / 1 / 5
7,054
504
8,004
12,025
8,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 2 / 7
7,160
511
12,359
7,696
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Geoform187
Tiamat
14
8 / 3 / 6
8,929
638
13,098
8,412
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
SimbaLegacy
Arachne
14
8 / 2 / 1
8,280
591
8,295
11,083
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
TheeArmyGuy
Gilgamesh
11
0 / 1 / 5
6,753
482
3,638
9,090
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
9
Kills
22
23
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Big Cr3amMan
Ganesha
1
3
2
0.67
W
Cthulhu
Dankburr
Cthulhu
5
1
5
7.5
W
1
2
7
2.25
W
Tiamat
Geoform187
Tiamat
8
3
6
3.67
L
Gilgamesh
MrMilkMan5680
Gilgamesh
1
4
2
0.5
W
Arachne
SimbaLegacy
Arachne
8
2
1
4.25
W
Gilgamesh
TheeArmyGuy
Gilgamesh
0
1
5
2.5
L
Izanami
Valkyrilia
Izanami
2
5
0
0.4
L
Hades
3
7
0
0.43
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,996
Damage
45,394
61,889
Taken
48,306
26,915
Mitigated
26,599
20,182
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Big Cr3amMan
Ganesha
6,767
392
213
4,019
12,495
7,572
0
2,761
9,415
18,925
1,174
W
Cthulhu
Dankburr
Cthulhu
8,004
893
447
1,985
12,025
8,780
0
3,165
8,860
27,353
0
W
12,359
6,473
0
3,664
7,696
2,881
0
3,555
4,141
0
45,565
W
Tiamat
Geoform187
Tiamat
13,098
2,589
0
2,770
8,412
5,882
188
3,892
4,520
48,847
0
L
Gilgamesh
MrMilkMan5680
Gilgamesh
8,013
2,415
0
3,611
12,337
7,179
1,046
4,764
7,304
0
45,346
W
Arachne
SimbaLegacy
Arachne
8,295
8,045
0
3,318
11,083
3,785
0
2,405
8,678
0
41,911
W
Gilgamesh
TheeArmyGuy
Gilgamesh
3,638
923
0
1,936
9,090
5,271
229
1,100
7,990
0
24,817
L
Izanami
Valkyrilia
Izanami
6,921
4,324
236
6,958
13,954
3,506
0
2,379
11,178
0
63,305
L
Hades
7,538
1,097
134
4,396
13,463
5,653
291
6,784
6,299
37,726
0
L
4,757
1,553
0
615
9,640
3,005
0
3,038
6,408
0
30,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,656
Gold Earned
38,176
367
Minions Killed
346
0
Camps Cleared
0
1,334,476
Distance Traveled
1,393,016
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,877
491
25
2
0
275,666
7
W
Cthulhu
7,054
504
42
3
0
289,653
5
W
Neith
7,160
511
81
6
0
236,939
5
W
Tiamat
8,929
638
86
6
0
269,613
4
L
Gilgamesh
7,203
515
75
5
0
290,335
5
W
Arachne
8,280
591
80
6
0
298,213
1
W
Gilgamesh
6,753
482
57
4
0
298,598
5
L
Izanami
7,750
554
125
9
0
244,405
2
L
Hades
7,325
523
83
6
0
237,451
0
L
Awilix
6,501
464
59
4
0
286,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role