Player Matchup

Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EDM4L
Cthulhu
Level 107
God Stats
6W - 0L
1,720 SR
Queue Stats
88W - 71L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
MMG_Korean
Tsukuyomi
Level 84
God Stats
2W - 1L
1,511 SR
Queue Stats
278W - 297L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Mr_Person_Man3
Danzaburou
Level 123
God Stats
1W - 1L
1,833 SR
Queue Stats
5W - 3L
1,663 Elo+
Solo
Persephone
Persephone
domIknow
Persephone
Level 87
God Stats
9W - 4L
1,706 SR
Queue Stats
472W - 457L
1,468 Elo+
Solo
Team Averages
Level 105
1,654 SR
1,539 Elo+

VS

Team Averages
Level 112
1,544 SR
1,455 Elo+
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
AriSlays
Da Ji
Level 129
God Stats
4W - 3L
1,667 SR
Queue Stats
121W - 97L
1,578 Elo+
Party 2
Jing Wei
Jing Wei
ConfusedQuark
Jing Wei
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 22L
1,468 Elo+
Solo
Susano
Susano
Lv9Prodigy
Susano
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Vamana
Vamana
VillainLv9
Vamana
Level 105
God Stats
0W - 2L
1,555 SR
Queue Stats
0W - 6L
1,227 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
8 / 5 / 13
12,182
812
14,623
20,144
14,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
EDM4L
Cthulhu
16
3 / 5 / 22
11,019
735
11,833
21,062
32,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
MMG_Korean
Tsukuyomi
20
7 / 6 / 18
12,170
811
16,178
15,384
6,810
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Mr_Person_Man3
Danzaburou
20
15 / 2 / 12
14,040
936
23,908
16,543
8,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Persephone
domIknow
Persephone
16
2 / 3 / 14
10,421
695
11,263
10,161
4,709
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
6 / 5 / 9
10,659
711
21,186
12,436
5,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
AriSlays
Da Ji
16
5 / 6 / 10
9,510
634
11,631
26,844
13,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
ConfusedQuark
Jing Wei
17
6 / 7 / 7
10,258
684
13,663
13,205
5,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
Lv9Prodigy
Susano
15
4 / 10 / 10
10,346
690
9,996
15,518
5,841
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
VillainLv9
Vamana
16
0 / 7 / 8
9,918
661
11,444
19,235
19,850
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
65
35
Kills
21
21
Deaths
35
79
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
5
13
2.9
L
Vulcan
 
Vulcan
6
5
9
2.1
L
Da Ji
AriSlays
Da Ji
5
6
10
1.67
L
Jing Wei
ConfusedQuark
Jing Wei
6
7
7
1.36
W
Cthulhu
EDM4L
Cthulhu
3
5
22
2.8
L
Susano
Lv9Prodigy
Susano
4
10
10
0.9
W
Tsukuyomi
MMG_Korean
Tsukuyomi
7
6
18
2.67
W
Danzaburou
Mr_Person_Man3
Danzaburou
15
2
12
10.5
L
Vamana
VillainLv9
Vamana
0
7
8
0.57
W
Persephone
domIknow
Persephone
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,805
Damage
67,920
83,294
Taken
87,238
68,079
Mitigated
49,664
31,689
Healing
24,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,623
758
2,305
7,283
20,144
14,652
0
5,488
14,656
25,972
0
L
Vulcan
 
Vulcan
21,186
8,981
944
2,427
12,436
5,567
96
5,801
6,521
40,054
0
L
Da Ji
AriSlays
Da Ji
11,631
1,736
1,756
8,122
26,844
13,367
0
8,252
18,488
0
17,020
L
Jing Wei
ConfusedQuark
Jing Wei
13,663
8,590
0
1,272
13,205
5,039
0
7,340
5,787
0
30,818
W
Cthulhu
EDM4L
Cthulhu
11,833
498
1,785
3,567
21,062
32,917
537
5,153
15,909
17,680
0
L
Susano
Lv9Prodigy
Susano
9,996
1,894
785
1,478
15,518
5,841
0
6,424
8,963
0
14,091
W
Tsukuyomi
MMG_Korean
Tsukuyomi
16,178
4,086
2,055
2,351
15,384
6,810
1,384
3,422
11,962
0
34,530
W
Danzaburou
Mr_Person_Man3
Danzaburou
23,908
9,971
1,060
6,918
16,543
8,991
3,361
5,258
11,285
0
62,294
L
Vamana
VillainLv9
Vamana
11,444
5,861
2,378
5,484
19,235
19,850
56
9,006
9,760
0
26,087
W
Persephone
domIknow
Persephone
11,263
1,294
1,649
2,716
10,161
4,709
108
1,864
8,294
22,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,832
Gold Earned
50,691
172
Minions Killed
128
0
Camps Cleared
0
1,367,285
Distance Traveled
1,187,951
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,182
812
32
2
0
260,575
0
L
Vulcan
10,659
711
38
3
0
241,070
3
L
Da Ji
9,510
634
12
1
0
223,511
1
L
Jing Wei
10,258
684
34
2
0
235,899
2
W
Cthulhu
11,019
735
2
0
0
244,190
1
L
Susano
10,346
690
18
1
0
245,868
0
W
Tsukuyomi
12,170
811
27
2
0
298,384
0
W
Danzaburou
14,040
936
87
6
0
283,375
1
L
Vamana
9,918
661
26
2
0
241,603
0
W
Persephone
10,421
695
24
2
0
280,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role