Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Goodsbeezy21
Mulan
Level 125
God Stats
6W - 7L
1,390 SR
Queue Stats
104W - 94L
1,426 Elo+
Solo
Heimdallr
Heimdallr
Tgmax0
Heimdallr
Level 81
God Stats
4W - 2L
1,237 SR
Queue Stats
66W - 61L
1,454 Elo+
Party 2
Eset
Eset
Yanluz01
Eset
Level 108
God Stats
53W - 56L
1,381 SR
Queue Stats
383W - 420L
1,382 Elo+
Solo
Team Averages
Level 78
1,401 SR
1,452 Elo+

VS

Team Averages
Level 59
1,475 SR
1,302 Elo+
Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Dany_JZ
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,108 Elo+
Party 1
Eset
Eset
FataleBelle
Eset
Level 53
God Stats
0W - 3L
1,291 SR
Queue Stats
145W - 187L
1,310 Elo+
Party 3
Chernobog
Chernobog
GeroR05
Chernobog
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,240 Elo+
Party 1
Bellona
Bellona
WarHistorian89
Bellona
Level 85
God Stats
6W - 7L
1,586 SR
Queue Stats
90W - 114L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
4 / 0 / 0
6,186
687
2,865
4,570
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
 
Chaac
10
1 / 3 / 2
5,661
629
3,675
7,843
3,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 0 / 2
5,949
661
2,764
6,520
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Tgmax0
Heimdallr
9
1 / 1 / 2
5,040
560
4,141
4,416
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
8
1 / 1 / 1
4,953
550
1,972
4,638
1,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 2 / 4
5,079
564
4,894
6,414
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
Dany_JZ
Ymir
1
0 / 0 / 0
3,201
356
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,734
526
2,054
4,273
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
GeroR05
Chernobog
7
1 / 1 / 0
4,126
458
3,212
5,406
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
3 / 3 / 0
5,467
607
5,063
6,172
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
5
5
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
0
4
W
Chaac
 
Chaac
1
3
2
0.67
L
Mulan
 
Mulan
1
2
4
1.5
L
Ymir
Dany_JZ
Ymir
0
0
0
0
L
0
3
0
0
L
Chernobog
GeroR05
Chernobog
1
1
0
1
W
2
0
2
3
W
Heimdallr
Tgmax0
Heimdallr
1
1
2
2
L
3
3
0
1
W
Eset
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,417
Damage
15,223
27,987
Taken
22,265
10,753
Mitigated
9,233
9,573
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,865
1,277
0
500
4,570
1,986
802
1,401
2,997
29,892
0
W
Chaac
 
Chaac
3,675
1,662
0
3,701
7,843
3,821
479
0
7,843
0
26,961
L
Mulan
 
Mulan
4,894
774
0
1,624
6,414
2,443
0
1,053
5,337
0
20,860
L
Ymir
Dany_JZ
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
2,054
141
0
744
4,273
1,036
260
2,194
2,079
21,775
0
L
Chernobog
GeroR05
Chernobog
3,212
1,080
0
546
5,406
1,166
0
1,590
3,816
0
17,116
W
2,764
497
0
1,621
6,520
2,538
104
435
6,039
0
33,972
W
Heimdallr
Tgmax0
Heimdallr
4,141
1,606
0
1,940
4,416
1,095
521
0
4,416
0
20,101
L
5,063
2,544
0
1,342
6,172
4,588
0
0
5,890
0
23,721
W
Eset
1,972
147
130
1,681
4,638
1,313
69
0
4,638
19,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,789
Gold Earned
22,607
280
Minions Killed
167
0
Camps Cleared
0
815,195
Distance Traveled
738,135
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,186
687
68
8
0
163,102
1
W
Chaac
5,661
629
60
7
0
176,499
4
L
Mulan
5,079
564
42
5
0
222,364
1
L
Ymir
3,201
356
0
0
0
0
0
L
Eset
4,734
526
50
6
0
146,647
2
L
Chernobog
4,126
458
22
2
0
189,605
1
W
Mulan
5,949
661
74
8
0
166,369
1
W
Heimdallr
5,040
560
45
5
0
171,038
1
L
Bellona
5,467
607
53
6
0
179,519
5
W
Eset
4,953
550
33
4
0
138,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role