Player Matchup

Shiva
Shiva
CourageStauber
Shiva
Level 122
God Stats
2W - 4L
1,417 SR
Queue Stats
63W - 61L
1,424 Elo+
Solo
Chang'e
Chang'e
FriendorFoe123
Chang'e
Level 86
God Stats
217W - 198L
1,449 SR
Queue Stats
331W - 347L
1,366 Elo+
Solo
Skadi
Skadi
HotWench420
Skadi
Level 60
God Stats
23W - 11L
1,601 SR
Queue Stats
86W - 84L
1,376 Elo+
Solo
Cernunnos
Cernunnos
OGFlameX
Cernunnos
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 6L
977 Elo+
Solo
Ymir
Ymir
troli_emi
Ymir
Level 81
God Stats
2W - 5L
1,301 SR
Queue Stats
59W - 70L
1,375 Elo+
Solo
Team Averages
Level 82
1,454 SR
1,304 Elo+

VS

Team Averages
Level 70
1,304 SR
1,306 Elo+
Cthulhu
Cthulhu
JeffNoctem
Cthulhu
Level 61
God Stats
24W - 21L
1,463 SR
Queue Stats
75W - 75L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
Pleyer Sama
Sun Wukong
Level 34
God Stats
12W - 13L
1,500 SR
Queue Stats
60W - 60L
1,211 Elo+
Party 1
Neith
Neith
Tabgo
Neith
Level 56
God Stats
7W - 16L
1,009 SR
Queue Stats
65W - 84L
1,276 Elo+
Party 1
Loki
Loki
ThundaClappa639
Loki
Level 103
God Stats
47W - 48L
1,050 SR
Queue Stats
787W - 844L
1,399 Elo+
Solo
Xing Tian
Xing Tian
amadeuskrauser
Xing Tian
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 239L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 9
18,726
435
33,102
34,445
45,672
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
13 / 12 / 15
20,661
480
38,829
55,669
32,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
15 / 7 / 11
20,278
472
41,496
44,822
16,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
OGFlameX
Cernunnos
20
13 / 8 / 16
23,658
550
45,160
47,940
21,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
20
3 / 6 / 20
17,472
406
15,894
39,406
52,171
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JeffNoctem
Cthulhu
20
18 / 12 / 9
21,412
498
74,103
55,405
25,760
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Pleyer Sama
Sun Wukong
20
5 / 12 / 4
18,568
432
34,110
54,395
37,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Tabgo
Neith
20
4 / 14 / 8
18,302
426
25,055
32,914
9,486
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
12 / 10 / 16
23,456
545
28,484
38,115
13,906
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
amadeuskrauser
Xing Tian
20
0 / 6 / 10
16,720
389
9,531
37,692
38,022
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
86
54
Kills
39
39
Deaths
54
71
Assists
47
Player
Kills
Deaths
Assists
KDA
L
10
6
9
2.42
L
13
12
15
1.71
L
15
7
11
2.93
W
Cthulhu
JeffNoctem
Cthulhu
18
12
9
1.88
L
Cernunnos
OGFlameX
Cernunnos
13
8
16
2.63
W
Sun Wukong
Pleyer Sama
Sun Wukong
5
12
4
0.58
W
Neith
Tabgo
Neith
4
14
8
0.57
W
12
10
16
2
W
Xing Tian
amadeuskrauser
Xing Tian
0
6
10
0.83
L
Ymir
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,481
Damage
171,283
222,282
Taken
218,521
168,105
Mitigated
124,899
92,418
Healing
65,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,102
5,363
488
6,099
34,445
45,672
1,571
7,620
26,825
0
121,293
L
38,829
927
17,518
29,309
55,669
32,211
23
33,594
22,075
120,407
0
L
41,496
20,998
0
19,126
44,822
16,740
2,416
16,526
28,296
0
166,120
W
Cthulhu
JeffNoctem
Cthulhu
74,103
1,667
1,202
21,469
55,405
25,760
453
18,565
36,840
160,252
0
L
Cernunnos
OGFlameX
Cernunnos
45,160
26,629
549
16,928
47,940
21,311
991
15,690
32,250
0
239,583
W
Sun Wukong
Pleyer Sama
Sun Wukong
34,110
3,919
0
15,683
54,395
37,725
518
9,367
45,028
848
168,345
W
Neith
Tabgo
Neith
25,055
8,050
0
8,013
32,914
9,486
4,273
7,620
25,294
0
121,056
W
28,484
9,672
0
10,450
38,115
13,906
4,469
10,031
28,084
0
165,445
W
Xing Tian
amadeuskrauser
Xing Tian
9,531
858
14
8,870
37,692
38,022
682
9,324
28,368
90,284
0
L
Ymir
15,894
2,758
0
2,401
39,406
52,171
92
13,650
25,756
44,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,795
Gold Earned
98,458
758
Minions Killed
805
0
Camps Cleared
0
3,374,564
Distance Traveled
3,556,819
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
18,726
435
152
4
0
597,965
14
L
Chang'e
20,661
480
154
4
0
803,849
2
L
Skadi
20,278
472
149
3
0
703,351
4
W
Cthulhu
21,412
498
151
4
0
687,905
0
L
Cernunnos
23,658
550
243
6
0
728,684
2
W
Sun Wukong
18,568
432
203
5
0
666,198
1
W
Neith
18,302
426
133
3
0
671,521
1
W
Loki
23,456
545
217
5
0
765,098
5
W
Xing Tian
16,720
389
101
2
0
766,097
7
L
Ymir
17,472
406
60
1
0
540,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role