Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Eggy
Bellona
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 176L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Wolffix
Kukulkan
Level 133
God Stats
10W - 6L
1,830 SR
Queue Stats
551W - 576L
1,514 Elo+
Solo
Khepri
Khepri
ferrari1960
Khepri
Level 34
God Stats
2W - 2L
1,285 SR
Queue Stats
163W - 166L
1,546 Elo+
Solo
Team Averages
Level 113
1,523 SR
1,512 Elo+

VS

Team Averages
Level 128
1,554 SR
1,548 Elo+
Ah Puch
Ah Puch
ManBearPigMPEG
Ah Puch
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
281W - 257L
1,642 Elo+
Party 1
Olorun
Olorun
PhoenixOoo
Olorun
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,520 Elo+
Solo
Janus
Janus
Seiha21
Janus
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 85L
1,500 Elo+
Party 1
Freya
Freya
bordvifte
Freya
Level 144
God Stats
3W - 4L
1,878 SR
Queue Stats
55W - 49L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
xXCubaKingXx730
Kuzenbo
Level 159
God Stats
1W - 3L
1,392 SR
Queue Stats
120W - 131L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
6 / 1 / 18
12,005
923
8,455
10,579
4,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
 
Baron Samedi
18
12 / 2 / 15
11,929
918
22,123
13,098
6,361
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Eggy
Bellona
16
7 / 3 / 18
11,462
882
12,681
20,782
22,169
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Wolffix
Kukulkan
17
5 / 1 / 9
10,548
811
10,243
9,646
3,657
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
2 / 3 / 18
10,637
818
3,924
15,243
14,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 1
11,376
875
21,147
15,177
6,156
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
PhoenixOoo
Olorun
16
1 / 7 / 3
8,959
689
7,110
12,425
5,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Seiha21
Janus
16
1 / 10 / 1
9,558
735
5,448
13,468
5,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
bordvifte
Freya
9
0 / 7 / 2
7,004
539
2,008
11,435
4,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 3 / 3
7,794
600
2,555
8,648
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
19
32
Kills
9
10
Deaths
32
78
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
1
18
15
W
Baron Samedi
 
Baron Samedi
12
2
15
9.75
W
Bellona
Eggy
Bellona
7
3
18
5.33
L
7
5
1
1.5
L
Olorun
PhoenixOoo
Olorun
1
7
3
0.36
L
Janus
Seiha21
Janus
1
10
1
0.15
W
Kukulkan
Wolffix
Kukulkan
5
1
9
9.5
L
Freya
bordvifte
Freya
0
7
2
0.14
W
Khepri
2
3
18
3.67
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,426
Damage
38,268
69,348
Taken
61,153
51,217
Mitigated
31,511
34,002
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,455
3,543
1,266
2,750
10,579
4,103
2,460
8,334
2,245
0
33,391
W
Baron Samedi
 
Baron Samedi
22,123
1,049
4,526
5,915
13,098
6,361
715
8,790
4,238
34,344
0
W
Bellona
Eggy
Bellona
12,681
2,271
3,541
6,144
20,782
22,169
387
9,601
11,181
0
22,247
L
21,147
607
0
4,575
15,177
6,156
0
10,614
4,563
42,489
0
L
Olorun
PhoenixOoo
Olorun
7,110
2,978
2,097
2,575
12,425
5,747
0
7,034
5,391
23,569
0
L
Janus
Seiha21
Janus
5,448
237
536
1,333
13,468
5,149
0
6,269
7,199
21,169
0
W
Kukulkan
Wolffix
Kukulkan
10,243
456
2,300
1,511
9,646
3,657
1,637
4,925
4,721
26,584
0
L
Freya
bordvifte
Freya
2,008
511
0
2,222
11,435
4,762
0
7,238
4,197
3,268
0
W
Khepri
3,924
49
2,141
3,908
15,243
14,927
279
6,618
8,625
16,870
0
L
2,555
1,177
273
514
8,648
9,697
0
5,135
3,513
4,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,581
Gold Earned
44,691
147
Minions Killed
117
0
Camps Cleared
0
1,357,414
Distance Traveled
900,945
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,005
923
47
4
0
265,821
6
W
Baron Samedi
11,929
918
41
3
0
264,844
0
W
Bellona
11,462
882
13
1
0
277,042
1
L
Ah Puch
11,376
875
50
4
0
235,005
0
L
Olorun
8,959
689
32
2
0
216,270
2
L
Janus
9,558
735
28
2
0
209,348
1
W
Kukulkan
10,548
811
27
2
0
278,043
1
L
Freya
7,004
539
2
0
0
124,950
1
W
Khepri
10,637
818
19
1
0
271,664
1
L
Kuzenbo
7,794
600
5
0
0
115,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role