Player Matchup

Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Chewey113
Tsukuyomi
Level 11
God Stats
1W - 3L
1,225 SR
Queue Stats
12W - 6L
1,250 Elo+
Party 1
Hades
Hades
LuvYua
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 336L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
kikboxin12
Baron Samedi
Level 48
God Stats
5W - 2L
1,813 SR
Queue Stats
51W - 35L
1,656 Elo+
Solo
Janus
Janus
tr66ha4822
Janus
Level 43
God Stats
5W - 7L
1,532 SR
Queue Stats
190W - 195L
1,542 Elo+
Party 2
Team Averages
Level 52
1,514 SR
1,492 Elo+

VS

Team Averages
Level 69
1,485 SR
1,562 Elo+
He Bo
He Bo
BronzBear
He Bo
Level 137
God Stats
15W - 8L
1,473 SR
Queue Stats
164W - 133L
1,571 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
GodMastery101
Ah Muzen Cab
Level 29
God Stats
3W - 2L
1,593 SR
Queue Stats
37W - 57L
1,411 Elo+
Party 3
Arachne
Arachne
HeRoSh1
Arachne
Level 35
God Stats
2W - 1L
1,316 SR
Queue Stats
111W - 55L
1,698 Elo+
Party 4
Gilgamesh
Gilgamesh
Juaneitorcool69
Gilgamesh
Level 41
God Stats
4W - 6L
1,593 SR
Queue Stats
124W - 98L
1,595 Elo+
Solo
Hel
Hel
Kensu314
Hel
Level 101
God Stats
4W - 5L
1,452 SR
Queue Stats
67W - 63L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 5 / 9
10,137
534
12,717
15,109
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Chewey113
Tsukuyomi
15
6 / 10 / 4
9,491
500
8,079
18,123
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
LuvYua
Hades
14
1 / 7 / 2
8,467
446
8,201
15,523
9,770
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
kikboxin12
Baron Samedi
14
5 / 8 / 8
8,976
472
9,356
17,397
7,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
15
5 / 8 / 2
9,964
524
10,646
12,909
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BronzBear
He Bo
18
12 / 3 / 6
11,920
627
19,993
11,523
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
GodMastery101
Ah Muzen Cab
14
1 / 6 / 8
9,108
479
7,382
11,868
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
HeRoSh1
Arachne
19
14 / 4 / 6
12,323
649
16,920
21,235
7,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Juaneitorcool69
Gilgamesh
19
7 / 1 / 7
11,918
627
12,060
16,560
14,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 8 / 7
9,644
508
5,782
9,425
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
71
22
Kills
37
38
Deaths
22
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
5
9
1.9
W
He Bo
BronzBear
He Bo
12
3
6
5
L
Tsukuyomi
Chewey113
Tsukuyomi
6
10
4
0.8
W
Ah Muzen Cab
GodMastery101
Ah Muzen Cab
1
6
8
0.83
W
Arachne
HeRoSh1
Arachne
14
4
6
4.25
W
Gilgamesh
Juaneitorcool69
Gilgamesh
7
1
7
10.5
W
3
8
7
0.81
L
Hades
LuvYua
Hades
1
7
2
0.29
L
Baron Samedi
kikboxin12
Baron Samedi
5
8
8
1.13
L
Janus
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,999
Damage
62,137
79,061
Taken
70,611
30,854
Mitigated
32,908
21,721
Healing
25,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,717
6,862
0
4,119
15,109
4,424
640
4,623
10,138
0
74,536
W
He Bo
BronzBear
He Bo
19,993
304
0
1,135
11,523
3,375
0
6,250
4,929
82,597
0
L
Tsukuyomi
Chewey113
Tsukuyomi
8,079
2,387
0
5,597
18,123
5,754
0
5,047
12,865
0
54,532
W
Ah Muzen Cab
GodMastery101
Ah Muzen Cab
7,382
1,226
0
1,959
11,868
3,816
11
4,050
7,784
0
51,450
W
Arachne
HeRoSh1
Arachne
16,920
12,548
0
10,894
21,235
7,006
0
8,086
13,057
0
92,114
W
Gilgamesh
Juaneitorcool69
Gilgamesh
12,060
5,010
0
6,627
16,560
14,690
0
7,509
8,965
0
83,528
W
5,782
298
2,567
2,406
9,425
4,021
450
1,924
7,501
27,023
0
L
Hades
LuvYua
Hades
8,201
1,203
109
4,809
15,523
9,770
0
3,115
12,318
39,294
0
L
Baron Samedi
kikboxin12
Baron Samedi
9,356
773
815
4,202
17,397
7,633
242
4,629
12,464
45,758
0
L
Janus
10,646
606
0
2,070
12,909
3,273
1,023
7,022
5,501
55,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,035
Gold Earned
54,913
477
Minions Killed
511
0
Camps Cleared
0
1,659,894
Distance Traveled
1,887,235
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,137
534
137
7
0
344,913
1
W
He Bo
11,920
627
118
6
0
352,143
3
L
Tsukuyomi
9,491
500
80
4
0
340,382
4
W
Ah Muzen Cab
9,108
479
66
3
0
366,317
2
W
Arachne
12,323
649
123
6
0
438,476
2
W
Gilgamesh
11,918
627
142
7
0
384,145
0
W
Hel
9,644
508
62
3
0
346,154
0
L
Hades
8,467
446
81
4
0
296,529
2
L
Baron Samedi
8,976
472
56
3
0
322,864
3
L
Janus
9,964
524
123
6
0
355,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role